Hello... English inarticulate again... Created 8 years ago2016-03-10 16:33:01 UTC by kamyon95 kamyon95

Created 8 years ago2016-03-10 16:33:01 UTC by kamyon95 kamyon95

Posted 8 years ago2016-03-10 16:33:01 UTC Post #329293
I saw something very cool thing from a map. There's an illusioned spinning lambda icon. I tried to make it with square block at my editor, but i can't give two entites at the same time. How (s)he did that???
Posted 8 years ago2016-03-10 16:42:37 UTC Post #329294
You don't need multiple entities for this.

func_rotating with the 'not solid' Flag checked.

Boom. Done. :)
monster_urby monster_urbyGoldsourcerer
Posted 8 years ago2016-03-10 16:43:28 UTC Post #329295
oh thanks :D
Posted 8 years ago2016-03-10 16:53:24 UTC Post #329297
No worries. :D
monster_urby monster_urbyGoldsourcerer
Posted 8 years ago2016-03-10 17:40:04 UTC Post #329298
Don't worry about your English. It's not the native language of half of us.
Posted 8 years ago2016-03-10 22:18:32 UTC Post #329308
Nonsense. We're all English majors and native speakers. We write like Shakespeare and speak like Michael Caine. Stop trying to mislead people, potatis...
Posted 8 years ago2016-03-12 08:54:50 UTC Post #329329
Nonsense. We're all English majors and native speakers. We write like Shakespeare and speak like Michael Caine. Stop trying to mislead people, potatis...
Imaginez si je réponds à tout le monde en français ? xD

Black Mesa Translation Facility (because Google Translate is **) : Imagine if I answer to everyone in french ? xD
Posted 8 years ago2016-03-13 01:41:13 UTC Post #329330
Je parle un peu le français. But probably not enough to converse/translate =P
Jessie JessieTrans Rights <3
Posted 8 years ago2016-03-13 02:56:09 UTC Post #329331
Mascalzone! Perché non parla il italiano?
Posted 8 years ago2016-03-13 09:08:11 UTC Post #329334
Because Italian is just a perverted version of French, as is English? :)
Posted 8 years ago2016-03-13 20:24:38 UTC Post #329343
Actually they're both derived from Latin.
Posted 8 years ago2016-03-13 20:36:13 UTC Post #329344
turkish too :D
Posted 8 years ago2016-03-13 23:13:55 UTC Post #329348
Actually they're both derived from Latin.
I was joking because I don't speak any Italian yet it looks like I can completely understand your post (although for some reason I don't understand in which way my joke was supposed to be funny :P ), however as far as I know consequent part of English is based on French.
Posted 8 years ago2016-03-13 23:53:21 UTC Post #329350
It's all a blend of various older roots which I'm too lazy to explore in a thread about func_rotatings. See: Britons, Angles, Saxons, Franks, etc. etc.
Posted 7 years ago2016-04-02 07:19:48 UTC Post #329623
I think that a glowing sprite in the middle of the func_rotating could give a nice effect to it, for the sake of looking nice.

I apologize for hitting this thread, but I saw people speaking languages other than English.

"Pa šta &#269;ekamo? Odoh ja praviti mape."
So what are we waiting for? I am going to make maps. (that's my native language, Bosnian, even if it's very similar to Croatian and Serbian, and I speak those 2 too)

"Modelleri yapma çok zor bir i&#351;."
Making models is a very hard/difficult job. (I'm, however, not very good at Turkish)

And I know a very tiny bit of German, but it's easy to understand on some words. "Ja, Deutsche ist leicht, aber, ich spreche nicht..."

Seriously, I didn't use Google Translate, so there are probably some errors.

Edit: It seems that some special letters are messed up...
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2016-04-02 11:20:01 UTC Post #329624
It seems that some special letters are messed up
That'll be fixed in the next website revision
Tetsu0 Tetsu0Positive Chaos
Posted 7 years ago2016-04-02 11:53:34 UTC Post #329625
Well, nailed it :D (insert an explosion effect)
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