Created 16 years ago2007-12-16 00:58:58 UTC by doodle
Is there any tutorials for that angled ramp?Create an arch, clip each piece of the arch into two triangles, raise each pair of vertices higher than the previous ones, done.
This is GoldSRC, in space. Sadly, whenever I launch the damn map, every single sprite is pitch black, except for the space ship, which is near a light entity.Have you made sure the fx ammount is set to 255? I fall for this error a lot since it's 0 by default and I don't think to change it.
Still kinda new on mapping but there is anything I could improve in the screenshots above? Thanks for reading!It's a bit too dark. I can see what kind of environment you're creating, and you've really done a good job! However, it's still too dark. I suggest either making the lights you allready have more brighter, and perhaps add additional lighting where it gets too dark. Other than that, it looks good. keep it up!
How does it happen?
Also, how does it work in relation to difficulty settings?Like this:
@Urby: I wasn't aware you were building some sort of Alien Colonial Marines mod in secrecy.. Well what ever it is.. It looks intriguing to say the least.Heh... wait. Neither was I... wat?
the idea of mass using models in maps isn't dead for me XDAre you using HL1 GS 1.1.1.0 or HL1 Steam 1.1.2.0?, if you are using GS...how do you make the models block light and cast shadows?, are you using cyclers?. O_o