env_spark Created 3 years ago2021-03-17 12:41:11 UTC by Aladad Aladad

Created 3 years ago2021-03-17 12:41:11 UTC by Aladad Aladad

Posted 3 years ago2021-03-17 12:41:11 UTC Post #345444
I need sparks without sound, is it possible to turn off the sound, because the sound radius is too big (~1000 units)
Posted 3 years ago2021-03-17 14:18:45 UTC Post #345446
This isn't a system configuration problem @BernullyBites. It's a mapping one. I now suspect this might be a bot.

@Aladad
No, I don't think there's a way to disable the sound for env_spark. Worst you can do is overwrite the spark sound file with a silent sound, but then there won't be sparks sounds at all, anywhere in the game.

If you're making a custom mod, you can modify the entity's code to have a flag that disables its sound.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 3 years ago2021-03-18 23:02:49 UTC Post #345453
I realized that I wrote off topic but I am not a bot(
Posted 3 years ago2021-03-19 11:03:50 UTC Post #345455
@Admer456
Thanks!
Posted 3 years ago2021-03-26 18:53:18 UTC Post #345481
could you replace the env_spark with an env_shooter that shoots out the spark sprite?
Tetsu0 Tetsu0Positive Chaos
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