Posted 20 years ago2004-06-19 01:46:17 UTCPost #34748
No. You get your textures into a folder, make a qlumpy script, compile it bladiblahblah. Look at Setting up a mod Part 3 and Custom Textures tutorials. I supplied the example for steinin's mod tutorial
Posted 20 years ago2004-06-19 03:41:48 UTCPost #34777
Wally is for noobs.
So I'm a noob then.
As long as a program is easy to use and does what it has to do, there's no 'noobness' in using it. Besides, how easy is it to update your .wad file with Qlumpy? Can you just add or delete a texture from it or do you have to run the whole script again?
Posted 20 years ago2004-06-19 06:25:41 UTCPost #34807
Thats what I've been saying for ages now, Look at the past forums instead of making a thread for a question that already has been answered, do a little research first. sigh