I'm basing a mod off HL1 MMod and I'd like to add custom weapons, creatures and stuff to it. In my reserach about adding new weapons and creatures, I'm coming across needing to compile my own version of Source SDK.
I'm pretty sure MMod has its own fork of the SDK, which I don't think we have access to. Does that mean adding new content like that is impossible? Or can I still do it using the updated HL1 SDK and then run it through MMod reguardless?
This is my first attempt at a real mod of complexity so pardon if I don't know about even some basic principles. I'd just rather not spend my time figuring out getting it working if it's not possible with MMod because of not having the right SDK.