Hi!
I'm working on a randomizer for Half-Life 1, and I was wondering where in the source code the gravity is defined? I know it's ultimately defined with a console command (sv_gravity), but is it possible to overwrite this in the source code with my own value instead? I already know how to do the randomizing part.
(Simply said, I am looking to replace something like Gravity = sv_gravity's value with Gravity = myvalue
Hope that makes sense. Thanks in advance!