Problem on weapon Created 20 years ago2004-07-27 08:55:59 UTC by Hongkongmapper Hongkongmapper

Created 20 years ago2004-07-27 08:55:59 UTC by Hongkongmapper Hongkongmapper

Posted 20 years ago2004-07-27 08:55:59 UTC Post #45436
How to make players no weapon when they start the game or arrived somewhere??
thx
Posted 20 years ago2004-07-27 09:01:32 UTC Post #45437
what game are they starting?
Posted 20 years ago2004-07-27 09:10:36 UTC Post #45446
SvenCoop
Posted 20 years ago2004-07-27 09:44:57 UTC Post #45462
ten say svencoop. read their tuts on the site.
Posted 20 years ago2004-07-27 11:02:14 UTC Post #45477
nomedkit ,thx :)
but..how about no weapon when players gone somewhere?
I can't find it on www.svencoop.com :
Posted 20 years ago2004-07-27 12:14:30 UTC Post #45491
Ask on their forums.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-07-27 15:39:34 UTC Post #45574
In Half-Life, we use a player_weaponstrip (brush-based entity). In ScenCoop, they might use the same entity. Just seacrh in the SvenCoop entities for this one. But, maybe it's different as it's a mod, so, when you can't find this one, ask on their forums...
You must be logged in to post a response.