Where are my Palettes!? Created 20 years ago2004-08-10 07:57:03 UTC by monster_urby monster_urby

Created 20 years ago2004-08-10 07:57:03 UTC by monster_urby monster_urby

Posted 20 years ago2004-08-10 07:57:03 UTC Post #49671
I have just loaded up wally. Yay! I started a new texture. Fine and then suddenly! "BANG! Here's your greyscale palette Urban!" :P

All i have is greyscale. Where are the colour palettes?

Cheers,
monster_urby monster_urbyGoldsourcerer
Posted 20 years ago2004-08-10 08:44:53 UTC Post #49705
I would strongly advise not to make textures in Wally. Instead, use other programs to create a 24 or 32 bits bmp, then insert that bmp into a wad file, using Wally. It'll automatically convert the texture into 8 bits, creating a palette that is as close as possible to the original colors. You shouldn't have a too large quality loss then.
Posted 20 years ago2004-08-10 09:13:49 UTC Post #49715
I aint new. Anyway, i mostly use PSP6 for my textures but they always come out looking really cartoonish. How can i avoid this. :|
monster_urby monster_urbyGoldsourcerer
Posted 20 years ago2004-08-10 11:21:26 UTC Post #49742
By... doing whatever you do to un-cartoon them in Wally.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-10 11:26:46 UTC Post #49748
Cartoonish textures?

You may want to take reference photographs, at least it helps me to get my textures more realistic. You may also want to modify photographs instead of starting textures from scratch.

Texturing isn't something you can master easily. It'll take time and experience to get them right. I know of an artist that usually takes 3 days for 1 texture. And that's someone who's quite experienced...
Posted 20 years ago2004-08-10 15:00:36 UTC Post #49805
Neither have I. It depends on the quality you're aiming for, and the skills you have. After a while, I just say a texture is finished because I don't have the skill to make it look better. Someone more skilled would continue and achieve a better-looking texture.
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