i was wondering how i can put a model from the cstrike/models folder such as pi_tree1, or pi_tree2, into a worldcraft map.. is this possible?
btw this is for counter-strike
Created 20 years ago2004-09-03 12:34:37 UTC by zooyorkbmxer
yeah ok.. and i dont know what i run.. i have no clue.. al i know is that i use steam!In the Half-Life menu (or any mod's menu), go to Options, select the Video tab and look at what's selected under Renderer. Set that to Direct3D or OpenGL (favorable) and see if it runs. If it does, keep that setting, as it's faster than software mode (depending on your 3D-card) and doesn't have a artificial polygon limit.
like one map i made, i had a friend put it on his server.. and it went at like 12 fps for everyone, so its not just my computer.. its something wrong with my mapsWhat's the average w_poly and e_poly amount in that map? Can you host that map so I can take a look?
Set that to Direct3D or OpenGL (favorable)When he says that he means that the latter (OpenGL) is better, but D3D is still better than Software.
and it runs at a steady 20fps =Drofl... What are you comp specs?