Half-Life: dx Created 1 month ago2024-07-27 10:16:52 UTC by vef4 vef4

Created 1 month ago2024-07-27 10:16:52 UTC by vef4 vef4

Posted 1 month ago2024-07-27 10:16:52 UTC Post #349014
Hello friends,
I am thinking of making a small deathmatch mod for Half-Life. Basically, it will enhance a game play a bit.

Possible features:
-Restored some alpha weapons. i.e. minigun(monster_turret), hornet gun, alien chainsaw, snapbug.

-Some working weapon fixes. i.e.
--rocket launcher resemble the one in the hud picture. etc.
--trip mine, laser beam removal
--egon having a working secondary attack
--crossbow explosive ammo fix

-New ammo types/weapons:
--M-16/M-16 rifle
--one shot retro sniper rifle??
--..pending

-backpack system
-stamina system

All things will be made in the classical low-poly style.
Posted 1 month ago2024-07-28 03:44:58 UTC Post #349018
That's great! Are you looking for people to help you?
Posted 1 month ago2024-07-28 08:25:14 UTC Post #349020
If possible try implement it as a server plugin instead of a separate mod, because it's hard to capture and maintain a player base for a new mod, especially mp.
Posted 1 month ago2024-07-29 06:42:53 UTC Post #349022
Kind of. I am still thinking. Because it will cost time. And I'll probably will need to deep dive into programming.

Player base? Probably... I am not sure.
Posted 1 month ago2024-08-03 10:05:26 UTC Post #349030
A sketch of a possible way rpg could look, to match world model and the hud sprite. Free to use.
The only comment is that the overall size of the rocket pipe should be ~1.1 bigger.
rpg sketchrpg sketch
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