Fixing a lighting issue with entities

Half-Life HL
Fixing a lighting issue with entities by MrMystery
Posted 1 week ago2020-01-15 02:12:47 UTC • Examples • Half-Life
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Name
Fixing a lighting issue with entities
By
MrMystery MrMystery
Type
Prefab
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF, Prefab
Created
1 week ago2020-01-15 02:12:47 UTC
Updated
1 week ago2020-01-17 22:22:46 UTC
Views
131
Downloads
12
Comments
0
Download (17.75kb)

This map shows how you can fix a glitch in which entities could not light up themselves from light sources in open areas with sky texture around (ZHLT required).

Trivia: scene
light/light_spot (Check out the glitch note on one of these)
light_environment
env_sprite/env_glow
cycler
func_illusionary
ambient_generic
Custom model here.

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