env_sprite Last edited 11 months ago2021-06-16 11:34:30 UTC

[cat:Point Entities]

env_sprite - Point Entity

The env_sprite entity places a sprite within the map.




Render modes and sprite texture formats

Besides Render Mode, the appearance of a sprite also depends on the texture format of the sprite file itself. There are 4 different formats: The following screenshots show a normal, an additive, an index-alpha and an alpha-test sprite, using different render modes and FX settings:

FX Amount: 255FX Amount: 255 FX Amount: 63FX Amount: 63 FX Color: 255 0 0FX Color: 255 0 0

To summarize:

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