History of Monsters Programming - Standard and Squad Monsters

Revision User Message Revert
#8262 - 3 months ago Shepard62FR Shepard62FR Update GitHub link to TWHL community
#8243 - 3 months ago Shepard62FR Shepard62FR Make coding style more consistent with other pages Revert
#7952 - 6 months ago Shepard62FR Shepard62FR Add an image of the Armored Man Revert
#7745 - 1 year ago Shepard62FR Shepard62FR Add disclaimer/warning about duplicating/making variants of existing monsters Revert
#7215 - 2 years ago Shepard62FR Shepard62FR Fix inconsistency Revert
#7211 - 2 years ago Shepard62FR Shepard62FR Link entities to their Wiki article whenever possible Revert
#7135 - 2 years ago Shepard62FR Shepard62FR Fix external -> internal links Revert
#6833 - 2 years ago Shepard62FR Shepard62FR Add side notes about AI report and "always precache"/Grunt-o-matic for testing monsters more easily Revert
#6832 - 2 years ago Shepard62FR Shepard62FR Update source code base disclaimer Revert
#6828 - 2 years ago Shepard62FR Shepard62FR Add details about squad monsters behavior Revert
#6764 - 2 years ago Shepard62FR Shepard62FR Add link to finished code Revert
#6735 - 2 years ago Shepard62FR Shepard62FR Update code to match latest version of Solokiller Half-Life: Updated SDK Revert
#6570 - 2 years ago Shepard62FR Shepard62FR Fix bad wording for default footsteps sounds management Revert
#6525 - 3 years ago Shepard62FR Shepard62FR Fix incorrect shoot animation event ID Revert
#6500 - 3 years ago Shepard62FR Shepard62FR Add link to HL SDKs Revert
#6499 - 3 years ago Shepard62FR Shepard62FR Add missing drop item on death part Revert
#6498 - 3 years ago Shepard62FR Shepard62FR Revert