In some HL maps you have probably seen the gib items somewhere or other. I know that Blue Shift used them in the intro scene where the scientist attempts to fix the console, and I'm pretty sure they used them in Office Complex too. They also used them to good extent in the excellent mod "Invasion", if you've heard of that. After seeing them, you've probably gone and looked for the textures to make these items yourself, only to find they don't exist! This is where gib items come in - they're essentially model prefabs that you can insert into your maps for more detail. The following list details all of the submodels within the listed .mdl gib file that are useful to mappers.
Okay, I fixed the numbers with the incredibly wonderful help from [ICR], who sent me (quite a while back) a fixed number list.
Gibs containing only (generally) useless bits (i.e. glass, metal, cactus) are omitted.
0 - orange book 1 - brown book 2 - blue book 3 - blank 4 - open, burnt book 5 - open, ruined book 6-12,14,15 - page parts 13 - open, upside down brown book
0 - arm bone 1 - leg bone 2 - bone shard 3 - ribs 4 - skull and spine
0-6 - papers 7 - blue binder 8 - orange binder 9 - green binder, open 10 - binder stack 11 - file cab door 12-15 - useless file cab bit
0-5 - wood bits 6 - "pc vac" compressed air 7 - yellow screwdriver 8 - 2.0 CD 9 - circuit board 10 - red floppy disk 11 - olive floppy disk 12 - hard disk 13 - blue screwdriver 14 - voltmeter 15 - wrench 16 - smaller wrench 17 - power box with wires
Use this list in conjunction with a (FIXED, thanks to posts below) CYCLER entity.
This article was originally published on the Valve Editing Resource Collective (VERC). TWHL only archives articles from defunct websites. For more information on TWHL's archiving efforts, please visit the TWHL Archiving Project page.
The original author was Spencer 'RabidMonkey' Rose