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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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TWHL Tower 2
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Category: Goldsource Tutorials > Textures > Intermediate Tutorials
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Tutorials
(8)
Modelling
(2)
Pages in this category
Tutorial: (Almost) correct detail textures for upscaling WAD textures
Tutorial: Custom Skyboxes for Goldsource
Tutorial: Custom Textures
Tutorial: Dead NPCs for HL1 and CS
Tutorial: Detailed Textures in Half-Life
Tutorial: Re-texturing Models
Tutorial: Similar to the effect of gradient transparency
Tutorial: Sound Effects for Textures (materials.txt)