The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Subcategory
See all pages
See all uploads
See all categories
Category: Textures > Goldsource Tutorials
Wiki
View Category
This is a subcategory page, all pages matching the selected categories will be shown.
Subcategories
Tutorials
(13)
Intermediate Tutorials
(8)
Beginner Tutorials
(4)
Modelling
(2)
Archived Articles
(1)
Vlatitude Archive
(1)
Pages in this category
Tutorial: (Almost) correct detail textures for upscaling WAD textures
Tutorial: Creating textures with Qlumpy
Tutorial: Custom Skyboxes for Goldsource
Tutorial: Custom Textures
Tutorial: Dead NPCs for HL1 and CS
Tutorial: Detailed Textures in Half-Life
Tutorial: How to Make HD 1080p Backgrounds for HL1/Goldsrc Games
Tutorial: Making textures with WadMaker
Tutorial: Modifying the HUD
Tutorial: Re-texturing Models
Tutorial: Similar to the effect of gradient transparency
Tutorial: Sound Effects for Textures (materials.txt)
Vlatitude: Making Decals