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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
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Category: Tutorials > Textures > Goldsource Tutorials
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Intermediate Tutorials
(8)
Beginner Tutorials
(4)
Modelling
(2)
Archived Articles
(1)
Vlatitude Archive
(1)
Pages in this category
Tutorial: (Almost) correct detail textures for upscaling WAD textures
Tutorial: Creating textures with Qlumpy
Tutorial: Custom Skyboxes for Goldsource
Tutorial: Custom Textures
Tutorial: Dead NPCs for HL1 and CS
Tutorial: Detailed Textures in Half-Life
Tutorial: How to Make HD 1080p Backgrounds for HL1/Goldsrc Games
Tutorial: Making textures with WadMaker
Tutorial: Modifying the HUD
Tutorial: Re-texturing Models
Tutorial: Similar to the effect of gradient transparency
Tutorial: Sound Effects for Textures (materials.txt)
Vlatitude: Making Decals