Last edited 3 weeks ago2020-05-01 11:34:57 UTC
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An info_target is used to provide static (non-moving) targets for entities like trigger_camera
- Name (targetname) - Property used to identify entities.
- For moving targets, use a func_train with Render Mode set to Texture, Render Amount set to 0, and the Not Solid flag enabled. Then target the func_train as you would the info_target.
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