This article was converted from a previous version of TWHL and may need to be reviewed
The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
Some information may be out of date
After the article is re-formatted and updated, remove this notice and the Review Required category.
Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
This acts as a camera view after the player has been killed in a deathmatch game. Instead of fading out, the dead player gets a chance to see where he got waxed.
Target (targetname) - Name of info_target to point camera at.
If, after death, nothing is done for 6 seconds, the players view will shift randomly to one of the info_intermission cameras placed in the level.