info_player_coop
Last edited 2 years ago2022-09-15 08:30:55 UTC
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Sets spawn points for co-operative multiplayer maps.
Attributes
- Pitch Yaw Roll (angles) - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
Flags
- Not in Deathmatch (2048) - If ticked, this entity will not spawn in multiplayer.
Notes
- Try to place near the ground, as the player will drop from the entity origin to the floor. Also, make sure the
info_player_coop
is clear of any obstacles, or the player may be stuck at the start. - For multiplayer games/maps, if there is no
info_player_coop
, then info_player_start entities are used as "backup" solution for respawning players. It's a bad practice to rely on that "backup" behavior and it's a good practice to place the required amount of spawns needed for the game/mod you're mapping for (usually 32). - In Half-Life, this entity can act as the (re)spawning location in "free look spectating" mode unless the map has a trigger_camera, info_player_start or info_player_deathmatch entity.
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I've never seen it used ever.