light_spot Last edited 2 months ago2024-09-15 15:08:35 UTC

light_spot - Point Entity

The light_spot entity allows you to create a directed cone of light (like from a flashlight, spotlight, projector, and beacon) rather than spreading light in all directions.

Attributes

Flags

Notes

On light entities in general
The ZHLT Falloff (_falloff) feature has been removed in default VHLT builds.
To check that your RAD compiler has it, run the program without arguments and see if -falloff is listed in the help screen output. It should be right below -fade.
On light_spot entities

Comments

You must log in to post a comment. You can login or register a new account.