monster_scientist Last edited 4 weeks ago2021-05-14 22:03:39 UTC

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Point Entity

Spawns a man in a lab coat, a blue undershirt, a ridiculous tie, and different hairstyles and faces depending on the bodygroup.


[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]TriggerTarget (TriggerTarget) - The event to trigger when the TriggerCondition is met. Used by monsters.[/li]
[li]Trigger Condition (TriggerCondition) - This controls the condition under which a monster will trigger its TriggerTarget. The options are: [li]FX Amount (1 - 255) (renderamt)[/li]
[li]FX Color (R G B) (rendercolor)[/li]
[li]Pitch Yaw Roll (Y Z X) (angles)[/li]
[li]Use Sentence (UseSentence)[/li]
[li]Un-Use Sentence (UnUseSentence)[/li]
[li]Body (body) - -1 = Random, 0 = Glasses, 1 = Einstein, 2 = Luther, 3 = Slick[/li]



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