scripted_sentence Last edited 1 month ago2024-10-26 12:40:34 UTC

scripted_sentence - Point Entity

A scripted_sentence entity allows you to make a monster say something. Available sentence names can be found in the sound\sentences.txt file.

Attributes

Flags

Notes

See also

1 Comment

Commented 10 years ago2014-11-04 06:11:22 UTC Comment #101119
Scripted Sentences really helped me with my map, I got my Barney to say something.

You must log in to post a comment. You can login or register a new account.