Tools and Resources (Source Engine) Last edited 4 days ago2024-12-31 12:00:22 UTC

Disclaimer

While TWHL is a site that hosts both GoldSource and Source modding resources, it mostly focuses on GoldSource. If you cannot find something here, you can visit Valve Developer Community, which has a lot more information about Source modding.

Modding Tools

Mapping

Dont use Valve Hammer Editor (Hammer 4.x)
You should use an editor like Hammer++, which is a vastly improved version of the Valve Hammer Editor, adding features such as a (rough) lighting preview, gizmos, instances, 3D skybox previews, particle FX etc.

Game Data Files (FGDs)

In order to use the point- and brush-Entities, you'll need an FGD File.
Most (if not all) Source games, provide their own FGD file, so you'll have to find them under a specific path.
This path in most cases is: steamapps\common\<game>\bin\<game>.fgd

Compilation Tools

Small note about compilation tools
You don't have to use the Slammin' Source Map Tools with the Slammin' Hammer Editor. You can use the Slammin' compilers while using Hammer++ or any other compatible editor.

GUI Compile Tools

Displacement (Terrain) Tools

Decompilation Tools

Do not use these tools to steal maps!

Additional Map Tools

Modelling

Model Tools (Non-GUI based)

Model Tools (GUI based)

Model Converters

Model Tools

All of these tools are the de facto standard for modelling, used across the industry. Ranging from hobbyist game developers using Blender to create their models, up to entire companies using one of these programs to make feature-length animated movies. All of these tools have their own plugins to support the Source engine.

9 Comments

Commented 1 week ago2024-12-27 17:24:47 UTC Comment #106575
@Tarek

I am not sure if this page is a very good addition to the wiki. We already have a Tools and Resources page which you could extend with Source-specific tools, but I would highly advise you to consult admins about this first.
Commented 1 week ago2024-12-27 17:41:47 UTC Comment #106576
Yea I wrote that under my forum Post, if it would be better to just integrate it, I shouldve consulted the Admins, but I didnt even know how to contact them, Ill ask the admins to delete the page or integrate it depending on whether or not the admins want it to exist or not.
Commented 1 week ago2024-12-28 13:33:38 UTC Comment #106579
@Admer456
I have asked Logic, and he said its fine to have a seperate page, which is why I will keep working on this for now. Please let me know any further feedback you have.
Commented 6 days ago2024-12-29 14:41:15 UTC Comment #106585
I propose the page be renamed to Tools and Resources (Source)
Commented 6 days ago2024-12-29 16:27:37 UTC Comment #106586
Sure, but we should then rename the other page Tools and Resources (GoldSrc) or smth like that...
Commented 6 days ago2024-12-29 23:55:00 UTC Comment #106587
I very much disagree. If anything, I think we could split the Tools and Resources page into a GoldSrc section and a Source section.
"TWHL is a site that focuses on GoldSrc"
Not really. This is The Whole Half-Life, and even the tagline is "Level design resources for GoldSource, Source, and beyond".
The prevalence of GoldSrc content and guides has more to do with the userbase than the site itself.

The work gone into compiling this list of resources is of course appreciated.
Commented 5 days ago2024-12-30 09:10:47 UTC Comment #106588
While your argumentation is correct,
User posted image
Logic and Trick told me to put a small info at the top
Commented 5 days ago2024-12-30 15:58:14 UTC Comment #106589
I have asked Logic, and he said its fine to have a seperate page, which is why I will keep working on this for now.
Alrighty, nice then.

Tarek, this is good work so far. I have some feedback about capitalisation:

Yours:
These are provided with every Install of a Source Game, along with the VHE.
Proper:
These are provided with every install of a Source game, along with VHE.
Most words are not capitalised in English, only personal names and brand/company names are, e.g. "Microsoft Visual Studio" is capitalised, but "Microsoft's code editor" is not capitalised because that's not a branded name, that's just a generic couple of words.

Also please write GoldSource instead of GoldSrc, since that is the convention on TWHL Wiki, even if people sometimes write just GoldSrc (or me personally: GoldSRC) in the forum threads.
Commented 5 days ago2024-12-30 16:38:41 UTC Comment #106590
Thanks, English is my second language and ive never had proper capitalisation and in german, we write almost every word capitalised. as for GoldSource, ill change them once I am working on the page again.

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