Commented 6 years ago2018-05-04 01:11:44 UTC
in journal: #8931Comment #67421
Thanks everyone!
Penguinboy, don't invent excuses. Just use Windows Voice Command (or whatever it's called) And I wish you a speedy recovery!
@Urby Didn't recognise your new profile pic lol. Great to hear The Core is still active. If you're still open to suggestions, I suggest you turn it into a recreation of the Half-Life alpha. Thoughts?
@Striker Relieved I am as well! It was about Applied Computing: Human Computer Interaction. A very long and pedantic name for nothing but a shortened and terribly organised version of the Applied Computing course offered by the same university. Still, it was a great course overall, just far from as good as the others. I'm basically a web developer now, though I'd like to go further and specialise in security.
Commented 6 years ago2018-04-27 13:20:55 UTC
in vault item: tesis5xComment #21334
As far as I know func_* entities are always rendered no matter where you currently are and they also add up to the entity limit. Unlike func_detail. Don't forget that hints can help too.
Bad map design can also be a problem. If you have any badly-made parts of your map that are relatively expensive for the engine to render then try redesigning them, partially or completely.
But even if your map reaches 2000-2500 wpolys in certain spots then it doesn't mean it's trash, believe me. I mean, it's 2018 and nowadays people are definitely capable of running 2500+ wpoly maps at a framerate higher than 30 FPS.
Commented 6 years ago2018-04-27 06:30:26 UTC
in vault item: tesis5xComment #21332
Like I said, make sure you compile with VIS -full and remove all animated lights, make the trucks func_wall or func_detail. As for lighting, use diffrrent shapes, sizes, placements and colors of lights.
Commented 6 years ago2018-04-26 12:48:51 UTC
in journal: #8930Comment #48488
Likely some copyrighted element in the background, or perhaps they acted as advisers on certain aspects? I've not seen it but it is apparently dripping with references to existing franchises.
Commented 6 years ago2018-04-25 20:54:54 UTC
in news: TWHL4 Public BetaComment #100342
Relax your butts. Penguinboy is doing this for free. Pressure is not going to get the new site up any quicker, programmers are world-class procrastinators. And he has broken bones.
Commented 6 years ago2018-04-25 20:48:28 UTC
in journal: #8930Comment #48489
They do have portals in the movie, but then again portals are so often used that it's generic enough not to be directly attributable to Portal the game.
There's certainly no portable portal device in the film.
At first I wanted to do the C++ compo, but they stuck me into the IT theory compo. Aaand, I hoped I'd get into the top 20 at least. At least.
There were so many older students than me. I was the only 1st-grader there, among 2nd, 3rd and 4th-graders. I felt like a baby among grownups >-<
I was so surprised that I won 2nd place, 1st place being a popular 4th-grader from my high school. I just couldn't believe I was in the same 'basket' as someone who knows so much more than me and has so much more experience than me. One thing though. Both of us went to the same elementary school.
Commented 6 years ago2018-04-19 19:35:19 UTC
in vault item: tesis5xComment #21326
w_poly reaches 2000, did you compile with fast VIS? Compile with VIS -full. Also same problem as with your previous map, an animated light is causing extreme fps drops. Other than that nice geometry but texturing and lighting are a bit repetitive.
24th? I may be missing some tentacles.
Also I don't think I said that but I think I recall it being on one of my birthday journals?
Not really, to sort of quote Jeffmod or Striker (I forget which, maybe it was someone else?): "I see an obscure journal I say happy birthday"
happy birthday today!
Penguinboy, don't invent excuses. Just use Windows Voice Command (or whatever it's called) And I wish you a speedy recovery!
@Urby Didn't recognise your new profile pic lol. Great to hear The Core is still active. If you're still open to suggestions, I suggest you turn it into a recreation of the Half-Life alpha. Thoughts?
@Striker Relieved I am as well! It was about Applied Computing: Human Computer Interaction. A very long and pedantic name for nothing but a shortened and terribly organised version of the Applied Computing course offered by the same university. Still, it was a great course overall, just far from as good as the others.
I'm basically a web developer now, though I'd like to go further and specialise in security.
What was your BSc about?
The Core is now a Fallout 4 mod.
TWHL4 is now a Half-Life mod.
Half-Life 3 was released faster than The Core... in a way...
We're waiting until the Penguin can swim through code again.
Also congrats on your degree, that's what I have too
But I didn't see any.
Don't forget that hints can help too.
Bad map design can also be a problem. If you have any badly-made parts of your map that are relatively expensive for the engine to render then try redesigning them, partially or completely.
But even if your map reaches 2000-2500 wpolys in certain spots then it doesn't mean it's trash, believe me. I mean, it's 2018 and nowadays people are definitely capable of running 2500+ wpoly maps at a framerate higher than 30 FPS.
Some basics regarding what hint brushes are.
As for the placement, you should try following this guide instead: https://gamebanana.com/articles/59
It's for Source but there shouldn't be any significant difference.
There's certainly no portable portal device in the film.
Did not see anything Valve related myself tho.
Today I won 2nd place at that IT competition.
At first I wanted to do the C++ compo, but they stuck me into the IT theory compo.
Aaand, I hoped I'd get into the top 20 at least. At least.
There were so many older students than me. I was the only 1st-grader there, among 2nd, 3rd and 4th-graders. I felt like a baby among grownups >-<
I was so surprised that I won 2nd place, 1st place being a popular 4th-grader from my high school. I just couldn't believe I was in the same 'basket' as someone who knows so much more than me and has so much more experience than me. One thing though. Both of us went to the same elementary school.
I'll have an IT competition tomorrow, so I hope I'll achieve good results as well.