Comments

Commented 15 years ago2009-01-09 03:19:49 UTC in journal: #5555 Comment #51204
Happy birthday, birthday boy.
Commented 15 years ago2009-01-08 20:58:57 UTC in journal: #5551 Comment #47153
It's not a bug. It's just Ubisoft demonstrating the danger of air pollution.
Commented 15 years ago2009-01-08 18:11:37 UTC in journal: #5551 Comment #47152
There wasn't much wildlife though.
Commented 15 years ago2009-01-08 13:26:36 UTC in journal: #5551 Comment #47151
Sorry. The image shows up on my computer, but maybe it's because it's cached locally.

I have updated the image URL. Can you see it now?

FarCry 2 is fun in small and infrequent doses. If you try to play this game from beginning to end in one sitting, it's going to feel repetitive.

I play it for only a few hours a week, and it's a visually stunning game.
Commented 15 years ago2009-01-05 18:30:55 UTC in vault item: Asian Courtyard Comment #11091
Truly impressive.
Commented 15 years ago2009-01-05 01:42:40 UTC in journal: #5545 Comment #51726
I forgot to mention that the braided cord tends to attract and trap dust bunnies on the desktop after a while.

. . . unless you keep your desk impeccably clean.
Commented 15 years ago2009-01-04 18:34:12 UTC in journal: #5545 Comment #51725
I have the first generation G5, and I love it.

I actually prefer the original coloring, which is a steel-rusty kind of color. It just looks more cool.

I found the weight adjustment option useful. I experimented with various combination of weights in the first week, but after settling for the weight that I like, I have not changed the weight for the past three years.

The tracking and precision is unparalleled to all the mice I have ever used before. It works well on all surfaces. I have no mouse pad, and my clean desktop surface works great with it.

The middle mouse button was extremely resistant to pressing for the first year or so. After pressing on it for more than a year, it loosened up. After more than three years of usage, the pressure necessary to activate the middle wheel button is just right now.

The bottom line is that I love this mouse, and I will never trade it for any other mice.
Commented 15 years ago2009-01-04 00:12:17 UTC in journal: #5544 Comment #47119
I feel bad for Striker's parents.

Apparently, they did not teach him the proper place and time to use sarcasm.
Commented 15 years ago2009-01-03 01:22:44 UTC in journal: #5540 Comment #50304
Adulthood is over-rated.
Commented 15 years ago2009-01-03 01:18:45 UTC in news: Welcome to 2009! Comment #98929
But my god is my sex slave.
Commented 15 years ago2009-01-01 02:34:11 UTC in journal: #5540 Comment #50303
I am 37, but I still feel like a kid.

Be a pediatrician. It'll keep you young at heart. ;)
Commented 15 years ago2008-12-31 22:08:11 UTC in wiki page: Goldsource Error: Can't Select 3D Window Comment #101185
That's why Nvidia pwns ATI.

I liked my Radeon 9800 Pro while it lasted, but I am with Nvidia from now on.
Commented 15 years ago2008-12-30 21:02:01 UTC in journal: #5536 Comment #56303
I spent $25 for a pair of Logitech speakers with subwoofer (Logitech S220 Multimedia Speaker System).

It's a really cheap setup, but the reviews at Newegg are nice. It's sitting in front of my doorstep now, and I am still at work.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-12-14 17:40:39 UTC in journal: #5506 Comment #33264
Now, we still need a post from Captain P and Kasperg.
Commented 16 years ago2008-12-13 01:14:41 UTC in journal: #5506 Comment #33263
Hello. This is satchmo. Remember me?

I may be the only member who is older than Andy (age-wise).
Commented 16 years ago2008-11-30 16:47:03 UTC in journal: #5479 Comment #47100
He's gonna pwn everyone by the time he can talk. XD
Commented 16 years ago2008-11-30 02:30:33 UTC in journal: #5479 Comment #47099
I couldn't make a video because my wife came home, and she took him away from my computer.

"Now, when I left him alone with you for half an hour, look at what you've done!"
Commented 16 years ago2008-11-17 02:25:43 UTC in vault item: Compo26 - Lost Canyon Comment #9531
I like the ambiance, but I don't get the puzzles.

I put that triangular thing into the box, and all the doors closed on me.

I did not appreciate being stung when I jumped into the water in the pool either. Perhaps there should be at least some warning?
Commented 16 years ago2008-11-16 13:05:04 UTC in vault item: Compo26 - Lost Canyon Comment #9535
I'll check it out. It looks great from that one screenshot.
Commented 16 years ago2008-11-15 17:26:28 UTC in vault item: Museum Comment #9549
This looks just like my map: http://twhl.co.za/mapvault_map.php?id=2719
Commented 16 years ago2008-11-07 01:48:38 UTC in journal: #5443 Comment #39884
Far Cry 2 is a traditional shooter. Story isn't typically emphasized in a shooter (except for the Half-Life series). BioShock was another shooter with a pretty good story, but I got tired of the repetitive gameplay.
Commented 16 years ago2008-11-06 02:40:50 UTC in journal: #5450 Comment #39901
ATDestroy probably makes more than $1,000,000 annually, so he'll be taxed big time by Obama's policy.

I, on the other hand, only make $180,000 a year, so I won't pay more taxes under Obama.
Commented 16 years ago2008-10-28 20:10:45 UTC in journal: #5433 Comment #39867
This is your 2740th login.
Commented 16 years ago2008-10-24 00:41:26 UTC in journal: #5428 Comment #47080
We'll see.

I am still trying to decide when to introduce mapping to him.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-10-14 00:37:58 UTC in vault item: de_splinter2 Comment #17002
Judging from the screenshot, I'd say ambient light must be set to be brighter for light_environment.
Commented 16 years ago2008-10-06 00:53:09 UTC in vault item: Zombie corridor Comment #16942
+ It's not full-bright.

I have seen some full-bright maps playing on some deathmatch servers.
Commented 16 years ago2008-10-04 20:36:31 UTC in journal: #5396 Comment #47068
Don't forget this fact:
As the world's population is approximately 6.7 billion, China represents a full 20% of the world's population so one in every five people on the planet is a resident of China.
Commented 16 years ago2008-10-04 10:03:15 UTC in journal: #5396 Comment #47067
Mandarin is the official language for Taiwan and China.

More people speak Mandarin as their native language than English.
Commented 16 years ago2008-10-03 00:33:54 UTC in vault item: zm_deadcoast Comment #16912
Everyone starts somewhere.

I asked a few questions when I first joined, and look at how long I've been here now.
Commented 16 years ago2008-09-20 01:10:30 UTC in journal: #5367 Comment #52317
I think I'll get a seizure if I don't touch a computer for more than a day.
Commented 16 years ago2008-09-19 00:43:04 UTC in journal: #5365 Comment #47057
Geometry skills aren't part of the standardized developmental milestones.

But here is an excerpt from a book:
As one-year olds play, they start to build their mathematical thinking by recognizing patterns and understanding shapes. For example, they notice that night is followed by day and that socks go on feet before shoes. They begin to sort familiar objects by one characteristic, such as whether they are "hard" or "soft." They may enjoy filling and emptying containers. They know that when an object is hidden, it is still there. Many can also do simple insert puzzles when the puzzle pieces show whole objects.
Commented 16 years ago2008-09-14 14:14:00 UTC in vault item: Escape from Black Mesa Comment #16864
Sorry, I might have made it a bit too hard.

Even I had to try it many times before beating it without dying, and I am the mapper! :)
Commented 16 years ago2008-09-02 12:24:11 UTC in vault item: Texture_Towers Comment #15224
This was my version of a dev texture map. It's really a publicity stunt for my website in thin disguise.
Commented 16 years ago2008-09-02 12:17:09 UTC in vault item: Texture_Towers Comment #15263
With dev textures, I don't think it's possible to use lighting gridmaps.

Sure, you can set the grid density all you want in Hammer, but it does not translate into sharper shadows ingame. I suspect it's because dev textures are never meant to look good. It's purely functional. So the compiler ignores the gridmap information when it comes to dev textures.

I know this for a fact because I tried to overlay gridmap on a dev texture map before, and it didn't work.
Commented 16 years ago2008-08-27 01:10:11 UTC in vault item: de_dust2_mariostyle Comment #15852
Blunt head trauma resulting in a parietal scalp hematoma is more likely to be associated with a skull fracture and epidural hemorrhage.
Commented 16 years ago2008-08-27 01:07:34 UTC in vault item: Texture_Towers Comment #15851
So by adding texture, the map would be LESS fun?

So if you convert the existing official maps, say, cs_office, into a dev texture map, it would be BETTER?

I just don't understand why dev textures are BETTER than detailed texturing.
Commented 16 years ago2008-08-03 16:51:30 UTC in journal: #5227 Comment #47035
Future Half-Life player for sure.
Commented 16 years ago2008-07-31 01:43:48 UTC in journal: #5220 Comment #58710
What do you do exactly?
Commented 16 years ago2008-07-29 00:40:06 UTC in vault item: Oil Refinery Comment #12349
Looks pretty nice from the screenie. I'll download it when I get home.
Commented 16 years ago2008-06-22 21:34:05 UTC in vault item: de_cakemania Comment #16728
Wow, candyland.
Commented 16 years ago2008-06-17 23:00:54 UTC in journal: #5144 Comment #47023
He already enjoys looking at architectural elements.

He's especially mesmerized by cylindrical columns. I don't know why, but I take it as a sign that he's going to be a mapper too.
Commented 16 years ago2008-06-10 14:02:00 UTC in vault item: Detritus Comment #16708
Video play-through by Habboi: https://www.youtube.com/watch?v=8E6vMNxWRAY
Commented 16 years ago2008-06-03 23:59:03 UTC in vault item: Detritus Comment #16695
Commented 16 years ago2008-05-20 23:36:53 UTC in vault item: de_detritus Comment #16655
Thanks, Captain P. I was planning to add more details, but I ran out of time. With a full-time job, fatherhood, and other gaming obligations, I only had four days to make this map. :P

If anyone wants to play this map with bots, I have a navigational file that has been manually tuned.

You can download it here.
Commented 16 years ago2008-05-07 00:00:10 UTC in vault item: de_detritus Comment #16623
Thanks for the review.

I designed this small map with 1v1 matches in mind.
Commented 16 years ago2008-05-05 16:43:55 UTC in vault item: dm_mudanchee Comment #16603
Wow, the final version for this map is released. I still have the beta map on my computer from many years ago.
Commented 16 years ago2008-05-01 18:03:35 UTC in vault item: de_detritus Comment #16602
No comment from anyone?
Commented 16 years ago2008-05-01 00:21:24 UTC in vault item: DoD_Nuernberg_rc1 Comment #16600
Holy shit! Looks pretty amazing though (from the screenshot).