Comments

Commented 20 years ago2004-01-31 07:10:08 UTC in vault item: cs_well Comment #879
Looks great, but not more CS....
Commented 20 years ago2004-01-31 07:09:59 UTC in vault item: Armoury Comment #878
:(
Commented 20 years ago2004-01-31 07:09:53 UTC in vault item: Armoury Comment #877
NOT WORKIN'
Commented 20 years ago2004-01-31 05:35:22 UTC in vault item: cs_well Comment #876
never played an es map b4
Commented 20 years ago2004-01-31 05:23:53 UTC in vault item: cs_well Comment #875
well, the first thing i was thinking when i saw the map i thuahgt: decompiled bu if it isnt and the gameplay is good then i should say, make the map hunted as a es map for cs i would love to see that
Commented 20 years ago2004-01-31 05:03:22 UTC in vault item: cs_well Comment #874
Oh and to top it off. If you'd really want to be taken seriously, you 'd have to download the map first before you be a whining nay-sayer. Hereby you'd know how the map works. Beeing a CS map, means it has Hostages. the T-camp hold the hostages in thier flagroom. The CT-camp has its capturepoint, beeing a rescue zone. Looks like it took just a tad more tought than you'd be doing by DECOMPILING !
Commented 20 years ago2004-01-31 04:59:49 UTC in vault item: cs_well Comment #873
Oh and BTW, if the first thing that pops in your mind if it comes to making a own version of a map is DECOMPILING then you're just sad, it tells me more about you then it tells me about myself .. very sad indeed
Commented 20 years ago2004-01-31 04:57:26 UTC in vault item: cs_well Comment #872
SuperMechaCow,
First of all, i despize decompiling.
Sencond, if you would try it, you'd see that this map hasn't been decompiled. You'd see some flaws, and you'd notice that this map is totally hand made.

For your information, my friends (3 of them, not 5 or 6 like you assume) are used to play tfc AND cs, is this hard to believe ? Ok, a agree its not 100% fair to give me 5 stars rating, but they suggested the idea to make a cs version of one of our most beloved maps in tfc. They anticipated this map for 3 weeks, and thereby beeing optimistic about it's release. I worked 3 weeks on this, and i'm not sure i could say YOU ever worked 3 weeks on a map. So go elsewhere if you have nothing constructive to say !
Commented 20 years ago2004-01-31 03:40:37 UTC in vault item: cs_well Comment #871
ok, those guys are real, nvm. but it still sucks
Commented 20 years ago2004-01-31 03:35:32 UTC in vault item: cs_well Comment #870
no dude, there's like three new members. i can't believe you finished this map, uploaded it to here, then had a LAN party, and managed to get 5 or 6 of you LAN buddies to come out here and vote for a map that just so happened to love the map so much that they all gave it 5 stars. and you also want me to believe that every single one played tfc before CS and missed it so dearly and all agreed on the same thing?

And, you made a copy of somebody else's map. do you want a freakin cookie? how hard is it? you decompile it, put new entities in it using the CS fgd, and you compile and say it's yours. how is it DA BOMB? How is it even playable? it's a cs map. y in god's name would ct's wanna gaurd their base?
Commented 20 years ago2004-01-30 21:14:59 UTC in vault item: cs_well Comment #869
Lol, i would like to thank my LAN-buddies for their review but also want to save the spotlight for the community members of TWHL for their comments and rating now :)
Commented 20 years ago2004-01-30 21:11:55 UTC in vault item: cs_well Comment #868
two downloads and 6 five start ratings? somethings going on methinks, also two new memebers praising this map? think about it
Commented 20 years ago2004-01-30 21:11:51 UTC in vault item: cs_well Comment #867
congratulations with cs_well? i really had fun on our last LAN- Party with this map, great scout map, restecp to RazorBack.
$tInKy
Commented 20 years ago2004-01-30 21:03:54 UTC in vault item: cs_well Comment #866
Very good, i always liked "The Well", so when i started playing CS, i missed the fact that "The Well" was more my style of gameplay. So this might be one of the first of my new cs favorites. Respect to RazorBack and the crew that supported him ;-) great map for LAN- Party's. grtz SnOoPeR
Commented 20 years ago2004-01-30 21:03:42 UTC in vault item: cs_well Comment #865
Only 2 words...
DA BOMB

This is a GREAT remake of the all-time classic TFC map.
I can really recommend it to the entire CS community.
A MUST have map!!!
Commented 20 years ago2004-01-30 21:03:28 UTC in vault item: cs_well Comment #864
Very good, i always liked "The Well", so when i started playing CS, i missed the fact that "The Well" was more my style of gameplay. So this might be one of the first of my new cs favorites. Respect to RazorBack and the crew that supported him ;-) great map for LAN- Party's. grtz SnOoPeR
Commented 20 years ago2004-01-30 20:07:05 UTC in vault item: de_Vigo Comment #863
Sorry, you can't have glass move with the door and be breakable. The only problem I saw was the angle of the door... changed it to 0 and changed "distance" to 85.

For a sweet tutorial (with sample map) hit this or just browse through the tutorial section.
Commented 20 years ago2004-01-30 17:30:20 UTC in vault item: commander_keen_testlevel Comment #862
Attached you will find the updated rmf, wad and bsp. Plus all textures in BMP format.
Commented 20 years ago2004-01-30 17:27:11 UTC in vault item: commander_keen_testlevel Comment #861
Allright. Added an extra room. Also added some more pwnd textues, which brings the amount of textures to 330. :) I quit working on this testlevel. Use the textures if you want. But don't forget to credit me.
Commented 20 years ago2004-01-30 16:20:15 UTC in vault item: Armoury Comment #860
I can't figure out why the shotguns aren't visible when i play it ?
Commented 20 years ago2004-01-30 02:34:14 UTC in vault item: fy_obvious Comment #859
HL? Alex?
its for cs
Commented 20 years ago2004-01-30 00:15:43 UTC in vault item: fy_ospace Comment #858
your right, crates don;t work, but there is not much else that would. and i am horrible with wally, you have no idea
Commented 20 years ago2004-01-29 17:43:22 UTC in vault item: Mkay Comment #857
{applause} a HL map! yay
Commented 20 years ago2004-01-29 17:41:34 UTC in vault item: fy_ospace Comment #856
this looks like a very refreshing twist to the fy maps. just one thing. why in god's name are there crates here? everyone HAS to use crates. why? it's so bland and unoriginal. i mean, if you were in a place where crates are EXPECTED, like a storage space, then it would be ok. but honestly, you in an office for dirt's sake.
Commented 20 years ago2004-01-29 16:39:17 UTC in vault item: Crap Map Comment #855
You need an info_player_start as well. Just the one. I think it's where player 1 spawns.
Commented 20 years ago2004-01-29 15:29:10 UTC in vault item: fy_ospace Comment #854
sorry if everyone is angry about cs maps, but this is really the only place to post them with out all sorts of approval things.
This comment was made on an article that has been deleted.
Commented 20 years ago2004-01-29 13:28:35 UTC in vault item: fy_ospace Comment #852
MORE CS MAPS??? Still, this looks good too.
This comment was made on an article that has been deleted.
Commented 20 years ago2004-01-29 12:36:32 UTC in vault item: de_lush Comment #850
hmmm corupt download il try again later
Commented 20 years ago2004-01-29 12:32:46 UTC in vault item: de_lush Comment #849
iam gonan try it right now, this is a map wihc i will install cs for only, be happy wiht that cuz i dont realy like cs
Commented 20 years ago2004-01-29 05:20:34 UTC in vault item: commander_keen_testlevel Comment #848
I will, but i got this freakin texture problem!

Animating and transparant texture don't work together! Argh!
Commented 20 years ago2004-01-29 04:49:11 UTC in vault item: commander_keen_testlevel Comment #847
make this a commander keen mod
Commented 20 years ago2004-01-29 02:08:56 UTC in vault item: Mkay Comment #846
Anyone get the egon or gauss gun yet [i](without using noclip)[i]?
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 20 years ago2004-01-28 01:55:06 UTC in vault item: fy_storage_v2 Comment #843
tis' good
Commented 20 years ago2004-01-27 17:24:00 UTC in vault item: commander_keen_testlevel Comment #842
Hehe, thanks!
Iv'e been working on the testlevel map. Added some more stuff. Ill upload later, buzy now. ;)

Also, the wad is updated with textures from Keen 1 and 2.
Commented 20 years ago2004-01-27 11:21:43 UTC in vault item: commander_keen_testlevel Comment #841
Keep them coming, Muzzle! ;)
Commented 20 years ago2004-01-27 07:31:00 UTC in vault item: (abandoned) Fun-Life Map Pack Comment #840
still good if u make it playable, if it doesnt work then put it in the problem section, people sjhould be able to compile these maps u kno
Commented 20 years ago2004-01-27 07:22:25 UTC in vault item: commander_keen_testlevel Comment #839
I LUV COMMANDER KEEN !!!!!!!! ive only played episoe 3 tho, hehehe good work ill download it now
Commented 20 years ago2004-01-26 20:30:19 UTC in vault item: Mkay Comment #838
Awesome level...
Commented 20 years ago2004-01-26 20:30:08 UTC in vault item: Mkay Comment #837
Hope xen8 is a default sky, ok thanks!
Commented 20 years ago2004-01-26 16:59:17 UTC in vault item: Armoury Comment #836
Lol. Very nice.
Commented 20 years ago2004-01-26 16:39:40 UTC in vault item: Mkay Comment #835
I love the lighting effects.
Commented 20 years ago2004-01-26 15:50:38 UTC in vault item: fy_obvious Comment #834
Nice colour scheme. That actually makes me wish I had HL! Good going!
Commented 20 years ago2004-01-26 12:50:22 UTC in vault item: es_azteck Comment #833
it is the official de_aztec without the k, alright???
Commented 20 years ago2004-01-26 11:26:39 UTC in vault item: dm_arena Comment #832
Thanks, ill see what i can do to make it look better...
Commented 20 years ago2004-01-26 10:47:35 UTC in vault item: Mkay Comment #831
Thanks! The sky is xen8. Complex lighting kept crashing the compiler because of all the open space, changed it to 1 spotlight with "is sky" checked. Either that, or "It just looks dark to humans. Citizens of Xen find this lighting more than sufficient." lol
Commented 20 years ago2004-01-26 08:31:47 UTC in vault item: Detention Comment #828
YEAH! Finally someone who tested it for real! This is good news to me, craash420!

Well, I got a map upcoming that will tear your eyes out... ;) If you concider this as top already...

Check out the forums and look for screenshots of Mudanchee... ;)