Commented 11 years ago2012-07-20 10:38:17 UTC
in journal: #7906Comment #43654
Yeah, I'm still trying to figure out the right levels in audacity. The mic is awesome but living on a main road in a small house means that there's backround noise EVERYWHERE.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 11 years ago2012-06-28 20:44:45 UTC
in journal: #7859Comment #43618
@Scotch: Hopefully something in the same field. I do enjoy the job. What I dislike was the traveling and the bullshit that the company I worked for shoveled on a daily... nay, fucking hourly, basis.
As fun as it would be to work in the games industry, it's certainly not a secure career. My MD used to work for Sony/Psygnosis, pretty high up too, but he got cut along with a whole other bunch of guys when the axe fell.
Commented 11 years ago2012-06-23 13:50:56 UTC
in journal: #7853Comment #43597
Thanks for the advice Pb, much appreciated.
I have already discussed things with my wife. I have considered knuckling down and learning some new programming languages now that I have the time. On the other hand, I'm thinking of plugging my way though the Adobe design suite and taking the graphic design route. While that's not where my experience lies at the moment, I do have a fair bit of knowledge regarding web design so applying that to a graphics application might be enough to build a portfolio and apply for junior design positions.
Commented 11 years ago2012-06-22 12:50:19 UTC
in journal: #7853Comment #43595
@Stodgey-K: (How I read your name just by the way) I'm in web design, mainly integration. Simple sites with basic graphic work as well as creating sites based on professional graphic designs. Mostly HTML/CSS on my side of things which people don't seem to be impressed with anymore.
@Striker: I've considered freelance, as have a couple of friends. Who knows...
Commented 11 years ago2012-06-22 11:59:38 UTC
in journal: #7853Comment #43594
I had an interview yesterday morning and I'm waiting to hear back from them. If I don't get it then judging from my recent job search results it could be a couple of rough weeks or even months.
Texturing — 3
Ambience — 6.5
Lighting — 4
Gameplay — 2
Exclusive Video Review:
"It's like in the Civil War: the one who shoots first wins."
Bottom Line:
"No offense Captain Terror, I know you're a good mapper, I've seen good examples of your work - but this just isn't it."Why are people still waiting for that again? It's not coming out, you know that right?
The numbers on the screen in White Forest along with the Dharma Initiative logo.
Also, who locks their office during work hours?
I so want to visit the big apple. Hell, I'd be happy just visiting America, I'm not fussy where I go.
(If TitCon isn't a thing then it totally should be)
Texturing — 9.5
Ambience — 9.5
Lighting — 9.5
Gameplay — 8.5
Exclusive Video Review:
"The sense of place throughout is awe inspiring."
Bottom Line:
There is no finer proof that GoldSource still packs a punch if you treat it right.Edit: Nevermind. Just remembered that I puked on the neighbor's lawn and passed out in the bathroom.
As fun as it would be to work in the games industry, it's certainly not a secure career. My MD used to work for Sony/Psygnosis, pretty high up too, but he got cut along with a whole other bunch of guys when the axe fell.
I have already discussed things with my wife. I have considered knuckling down and learning some new programming languages now that I have the time. On the other hand, I'm thinking of plugging my way though the Adobe design suite and taking the graphic design route. While that's not where my experience lies at the moment, I do have a fair bit of knowledge regarding web design so applying that to a graphics application might be enough to build a portfolio and apply for junior design positions.
I guess we'll see.
Sadly, learning things tends not to put food on the table.
@Striker: I've considered freelance, as have a couple of friends. Who knows...
(It's all about pussy then I guess)
Hnnng D:
Texturing — 6
Ambience — 3.5
Lighting — 3.5
Gameplay — 4
Exclusive Video Review:
"...easily dominated by a confident crossbow sniper."
Bottom Line:
This map could have been SO much better if DocRock had put in a little more effort.