Commented 17 years ago2007-11-07 22:11:38 UTC
in vault item: Ren_Test2Comment #15915
A very good map... I am unsure why so many people are getting confused by the energy ball puzzle. That part is really easy
Anyways the only problem I noticed were the ball that disappeared during rotations and bad texturing. I would of made all the parts that couldn't have portals that dark metal texture.
Commented 17 years ago2007-03-20 18:24:57 UTC
in vault item: Fog EffectComment #14431
Meh I believe this could of been achieved in a much cooler way using func_conveyeurs. Its a good map for learning how to use triggers and sprites but the fog is a bit static and incredibly bright because of the additive setting
Commented 20 years ago2004-08-17 10:14:07 UTC
in vault item: Fan Light TrickComment #3383
done it before but good job...perhaps it may have looksed slighlty better if you put null texture around the side of the black shadow fan so it doesn't look 3 dimensional
Commented 20 years ago2004-08-06 09:57:10 UTC
in vault item: Scientist factoryComment #3188
wtf how'd this not get a place in the trophys....the 2nd and 3rd place maps looked nooby and had big bugs (like not all buttons had to be pressed on one). This one should of at least got a medal...this is an injustice :S :D:D
Commented 20 years ago2004-05-30 08:27:51 UTC
in vault item: The PlaytestComment #2128
I thought it was pretty good but there weren't many scis talking to each other apart from at the end. I would of expected more of that for this kind of contest because that was what it was about
Commented 20 years ago2004-04-24 12:12:46 UTC
in vault item: IssuesComment #1680
Yeah the 1st and last maps were the worst made of the lot im my opinion...the last one appeared half finished and I used a grenade jump to reach the end at the countdown
Commented 20 years ago2004-04-15 16:54:45 UTC
in vault item: IssuesComment #1629
oh and crash just turn god mode on for that part...it isn't designed to well...heh ...thats what I did anyway....+ I think u can use the tanks by holding use on them
Commented 20 years ago2004-04-07 21:26:09 UTC
in vault item: IssuesComment #1530
I played it through completely and I gotta say some pieces are absolute trash but some parts are great .......there were some parts thatyou obviously shouldn't of included but there were others I'm really glad you did.....it seems like the lagacy map is a little bit of a previes to nightwatch
Oh yeah overall I'd say it is absolutetly amazing and crap at the same time cause the standard of work changes all the way through heavily......
Oh yeah and I also had the problem with the air tank.....but I used god mode for that part
.....and one more annoying buy was the ghost sailor stopped in the middle of walking to his location so I had no idea where to go lol.....so I just ran around exploring till I found a transparent wall :D................oh yeah plus you should of made the ghost soldier not solid so I could walk through him and not hit him :D...........oh yeah one other funny thing about that map was, I was able to smash all the room mates at the start of the map with the crowbar and they had yellow blood and gibs...........and I could beat up the guy doing exercises in the corridor the same way
Commented 20 years ago2003-12-12 06:54:00 UTC
in vault item: HLywoodComment #552
It was pretty cool but I left my barney a little behind so he wouldn't get hurt by the action ahead.....when I then came back I found monsters spawned right nxt to my barney without warning and kept killing him....it was pretty annoying...anyhow I sorted it a while later by using myself as a shield for barney with a crowbar....oh yeah and nice lip sync stuff.....how u do that lol...it was done pretty well
Commented 21 years ago2003-11-17 20:09:09 UTC
in vault item: Star Wars (map a movie)Comment #443
If this doesn't win it will be an injustice.....only probs were the gaps in between and perhaps you could of had a closer view in the 2nd one..... + it would of been cool ending with a ship flying at you and destrying you
Commented 21 years ago2003-09-17 15:14:26 UTC
in vault item: Security CamerasComment #230
If u want it to trigger when it see's you you can't..........
U can on the other hand make it appear that the cameras have seen u by placing trigger once where the cameras would view. When the player walked inot the trigger once it would trigger it and whatever it was set to trigger. Hay-presto
Anyhow I'm sure there is a way to make a timedelay but I can't think of it right now
The only problem I have is with the meaning with it all, I'm not sure what the political parts of your vid is trying to prove
In my view no killing is justified especially of innocent civilians...and I also feel anyone who joins any army voluntarily is a fool.
That entire conflict was a complete waste of time from both sides and I don't think anyone has gained anything
Anyways the only problem I noticed were the ball that disappeared during rotations and bad texturing. I would of made all the parts that couldn't have portals that dark metal texture.
now to learn how to compile models ...
:D:D
Well it beats that amazing phone box of yours
+ whats this secret
Oh yeah overall I'd say it is absolutetly amazing and crap at the same time cause the standard of work changes all the way through heavily......
Oh yeah and I also had the problem with the air tank.....but I used god mode for that part
.....and one more annoying buy was the ghost sailor stopped in the middle of walking to his location so I had no idea where to go lol.....so I just ran around exploring till I found a transparent wall :D................oh yeah plus you should of made the ghost soldier not solid so I could walk through him and not hit him :D...........oh yeah one other funny thing about that map was, I was able to smash all the room mates at the start of the map with the crowbar and they had yellow blood and gibs...........and I could beat up the guy doing exercises in the corridor the same way
But most top class maps have well over 24 hours of work in them
U can on the other hand make it appear that the cameras have seen u by placing trigger once where the cameras would view. When the player walked inot the trigger once it would trigger it and whatever it was set to trigger. Hay-presto
Anyhow I'm sure there is a way to make a timedelay but I can't think of it right now