Commented 18 years ago2006-08-13 14:50:39 UTC
in vault item: Elevator EntryComment #12827
I beleive (but don't hold me to this) that there if you select both at the same time and then on the 'flags' tab there should be a 'Link doors' or something checkbox....
Commented 18 years ago2006-04-20 11:41:16 UTC
in vault item: Timefall (SP Mod)Comment #11547
Great mod, but some of the puzzles got a bit annoying and the gameplay felt a little restrictive, you couldn't really explore much like in the original Half Life.
+Ingenuity +Story line +The Puzzles +Sniper rifle +The tank +The time-teleporter was a brilliant sequence
-Not enough maps after the time-teleport -Puzzles got a bit annoying
Commented 18 years ago2006-04-16 11:44:05 UTC
in vault item: OctageddonComment #11519
Ok, I've changed the textures and went with my origional idea of 'themeing' areas to a selection of chapters from Half-Life (like the sandbags are the outside chapters, the drinks machine and sofas are the office chapters etc)
Commented 18 years ago2006-04-16 05:05:43 UTC
in vault item: ParadropComment #11511
I know...I just played my first map for the first time in ages.... it makes me want to cut my eyes out comparing to my latest stuff (coming soon.... hopefully).
Commented 19 years ago2005-06-17 09:49:54 UTC
in vault item: LaboratoryComment #7798
I'm thinking of expanding this, so it's like the HL disaster, but i don't know how to do sprites, it keeps coming up with Mod_Numforname or something, it pisses me off.
Now onto the map:
- Small, combat cramped
- The cracked floor seems a bit wierd to me.
- Fire doors backwards
But for a first release its pretty good
Sad to hear it's the final of the "5 ways to die" series :'(
+Minimod
+Inventive design
+Indiana Jones references
+Inclusion of 7th Monkey
+Custom sounds and textures
-Repetition of "exploding" traps (room one if you guess, the Light puzzle, room 4)
5-1 = 4
****'s
Nice Indiana Jones references btw.....
I think.....
+Ingenuity
+Story line
+The Puzzles
+Sniper rifle
+The tank
+The time-teleporter was a brilliant sequence
-Not enough maps after the time-teleport
-Puzzles got a bit annoying
4*
How do change the max veiwable distance?
Last time i tired to run VIS, my PC literally shut down
My hammer editor now no longer works
Shame aboutthe R speeds though