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Ignore "Bad surface Extents"? EsprimoP, 9 years ago2016-01-30 20:17:22 UTC
10 replies •
3151 views
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10 replies 3151 views |
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Game Crashes when Player Looks in Direct Spreen, 9 years ago2016-01-29 10:30:12 UTC
3 replies •
2135 views
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3 replies 2135 views |
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Help with scripted_sequence. EsprimoP, 9 years ago2016-01-28 17:46:48 UTC
10 replies •
3973 views
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10 replies 3973 views |
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Door Locked and Opened on Trigger Spreen, 9 years ago2016-01-29 08:07:57 UTC
2 replies •
1868 views
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2 replies 1868 views |
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Arctic Incident ninja defuse, 9 years ago2016-01-28 21:47:27 UTC
4 replies •
2477 views
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4 replies 2477 views |
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How to import guns from other GoldSource KB90, 9 years ago2016-01-22 20:47:25 UTC
15 replies •
6030 views
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15 replies 6030 views |
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turning sprite on for a few seconds? ninja defuse, 9 years ago2016-01-27 22:56:27 UTC
3 replies •
1965 views
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3 replies 1965 views |
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Enhanced halflife engine? twitch1, 9 years ago2016-01-25 18:04:10 UTC
6 replies •
3084 views
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6 replies 3084 views |
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Use FGD with Blender - ATTN CODERS Tetsu0, 9 years ago2016-01-25 14:45:32 UTC
6 replies •
3054 views
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6 replies 3054 views |
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End game when NPC is killed? EsprimoP, 9 years ago2016-01-20 20:18:41 UTC
5 replies •
3561 views
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5 replies 3561 views |
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making grunts engage from distance? Dallas, 9 years ago2016-01-18 14:28:14 UTC
10 replies •
5615 views
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10 replies 5615 views |
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How to make npcs visible in editor again 23-down, 9 years ago2016-01-17 15:59:48 UTC
2 replies •
2347 views
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2 replies 2347 views |
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Problems with adding 'r_shadows' James Luke, 9 years ago2016-01-10 05:40:08 UTC
11 replies •
5172 views
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11 replies 5172 views |
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Dynamic lights in GoldSrc? EsprimoP, 9 years ago2015-12-07 20:19:58 UTC
4 replies •
5929 views
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4 replies 5929 views |
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hpw to make enemy npc friendly and able spforce, 9 years ago2015-11-30 15:09:04 UTC
11 replies •
5430 views
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11 replies 5430 views |
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SZ_GETSIZE: overflow ... when the going abbadon, 9 years ago2015-12-31 20:50:12 UTC
4 replies •
2254 views
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4 replies 2254 views |
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Custom Client.dll not working Themaster12234, 9 years ago2015-12-04 03:46:37 UTC
3 replies •
3992 views
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3 replies 3992 views |
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SDK Compiler(s) EsprimoP, 9 years ago2015-12-17 19:36:58 UTC
3 replies •
1912 views
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3 replies 1912 views |
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Dev-C++ Compiler Error EsprimoP, 9 years ago2015-12-28 20:29:09 UTC
42 replies •
27453 views
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42 replies 27453 views |
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Splash screen size? Dallas, 9 years ago2016-01-08 14:28:23 UTC
5 replies •
2673 views
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5 replies 2673 views |
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[1.6] game_player_equip EsprimoP, 9 years ago2016-01-07 00:45:47 UTC
6 replies •
2896 views
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6 replies 2896 views |
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Jackhammer Compile Config Spreen, 9 years ago2015-11-29 04:48:21 UTC
4 replies •
3002 views
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4 replies 3002 views |
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Half-Life 1 STEAM version vs Half-Life 1 abbadon, 9 years ago2016-01-04 17:01:54 UTC
2 replies •
1905 views
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2 replies 1905 views |
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Making parts of textures/sprites transpa Spreen, 9 years ago2015-12-30 05:03:55 UTC
5 replies •
2534 views
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5 replies 2534 views |
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Changing the HUD color for Steam? Spreen, 9 years ago2015-12-28 08:36:51 UTC
3 replies •
2268 views
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3 replies 2268 views |
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Making correct doorframes? Spreen, 9 years ago2015-12-28 01:58:20 UTC
4 replies •
2201 views
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4 replies 2201 views |
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Textures won't glow KB90, 9 years ago2015-12-26 23:22:57 UTC
1 reply •
1969 views
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1 reply 1969 views |
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Half-Life Timer - WIP Zerotech, 9 years ago2015-12-25 16:48:44 UTC
1 reply •
1699 views
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1 reply 1699 views |
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How can I increase the number of edicts? abbadon, 9 years ago2015-12-15 22:59:55 UTC
7 replies •
9434 views
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7 replies 9434 views |
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Clipping objects lead to errors EsprimoP, 9 years ago2015-12-22 11:36:21 UTC
9 replies •
3050 views
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9 replies 3050 views |
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Quick Question About 512x512 Textures DefendYourBase, 9 years ago2015-12-21 22:00:20 UTC
8 replies •
4521 views
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8 replies 4521 views |
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Help With My Texture Stretching Issue DefendYourBase, 9 years ago2015-12-18 20:06:52 UTC
5 replies •
3288 views
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5 replies 3288 views |
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Software rendering Yashka, 9 years ago2015-12-18 15:21:35 UTC
5 replies •
2336 views
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5 replies 2336 views |
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Lighting error - Help? Dallas, 9 years ago2015-12-12 21:46:26 UTC
3 replies •
1915 views
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3 replies 1915 views |
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Creating a new pickup item _Vissova_, 9 years ago2015-12-08 01:39:53 UTC
8 replies •
3164 views
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8 replies 3164 views |
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HL2 style lighting/Demaking HL2 maps? PikaCommando, 9 years ago2015-12-09 17:26:23 UTC
1 reply •
4360 views
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1 reply 4360 views |
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Help getting Spirit of Half-Life working usbpetrock, 9 years ago2015-12-04 08:25:42 UTC
3 replies •
2456 views
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3 replies 2456 views |
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func_tanklaser? EsprimoP, 9 years ago2015-11-25 18:31:26 UTC
3 replies •
2286 views
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3 replies 2286 views |
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Can't load map and get this console mess salmon, 9 years ago2015-12-03 23:01:23 UTC
3 replies •
2317 views
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3 replies 2317 views |
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Trouble beginning with SDK. Again. _Vissova_, 9 years ago2015-12-03 01:53:10 UTC
5 replies •
2694 views
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5 replies 2694 views |
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Spirit Of Half Life Problem Themaster12234, 9 years ago2015-12-02 02:23:21 UTC
8 replies •
3577 views
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8 replies 3577 views |
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Scientist animations? Dallas, 9 years ago2015-12-01 16:36:15 UTC
1 reply •
1545 views
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1 reply 1545 views |
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special entity "game_playerdie" komagame, 9 years ago2015-11-24 22:37:43 UTC
12 replies •
4399 views
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12 replies 4399 views |
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stop multi_manager when player dies ? komagame, 9 years ago2015-11-28 17:27:11 UTC
2 replies •
1727 views
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2 replies 1727 views |
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Problem with .bsp to .map Themaster12234, 9 years ago2015-11-28 04:21:06 UTC
4 replies •
2938 views
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4 replies 2938 views |
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func_rotating_door origin placement? Spreen, 9 years ago2015-11-29 03:38:39 UTC
3 replies •
1894 views
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3 replies 1894 views |
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A Few Questions Spreen, 9 years ago2015-11-28 04:03:58 UTC
1 reply •
1491 views
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1 reply 1491 views |
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Half-Life SDK Compile Configurations Spreen, 9 years ago2015-11-28 09:38:59 UTC
1 reply •
1635 views
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1 reply 1635 views |
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Mapping CS: Condition Zero? Spreen, 9 years ago2015-11-28 00:04:38 UTC
0 replies •
1315 views
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0 replies 1315 views |
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Models crash Hammer - help? Dallas, 9 years ago2015-11-24 08:52:26 UTC
10 replies •
3943 views
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10 replies 3943 views |
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