Thought I'd share some shots from the Divinity Original Sin II campaign that Archie and I are working through.
December 31st, 2018 This was the end of our first play session after Archie picked up the game. I had owned the game since 2017, but in one session we got much further in the campaign than I ever had alone. The characters from left to right are:
- Eichra, the Might Ba - Archie's original character created at the start of the game. At this point, his build was a hammer wielding metamorph barbarian who would transform enemies and herself as needed to turn the tides in battle.
- Sebille - One of the origin characters available in the game, recruited by Archie earlier in the evening. A rogue who was dealing incredible crits, even at this early stage. She was also our designated thief at this point, picking locks and pockets alike.
- Lohse - Another origin character from the game, recruited by myself. At this point she was a battlemage, using a combination of physical and magical attacks, excelling at neither. She was mainly used as cannon fodder and would die in most fights.
- Spiggot McQuibble - My original character. A noble scholar way past his prime and fallen from grace. A crossbow wielding librarian with a few healing spells up his sleeves. Spent the early game in the thick of battles where he most certainly did not belong. He can also talk to animals, for better for worse...
- Also pictured, Sir Lora the squirrel knight and his skeletal cat mount, Quercus. Both very much part of the physical world. He started following Spiggot at the start of the game and wouldn't go away.
July 28th, 2019 The same group, seven months later:
- Eichra is now a summoner, often bringing a ten foot tall demon and a collection of totems into each fight. She traded in her hammer for a ridiculously large axe.
- Sebille is less of a thief and more of a completely overpowered mofo. Archie picks a target for her and then that target dies very very quickly.
- Lohse is a full on enchantress who heals the team and inconveniences enemies with disabling spells, including a hilarious ability to teleport anyone, anywhere.
- Spigot is... largely the same, but with a bigger bow and far greater damage if given a high tower and clear line of sight.
- Also, Sir Lora and Quercus are now very much a part of the spirit world after getting accidentally, if not violently successfully murdered by Eichra during a "friendly" arena battle...