Final Edit: So I've been working hard on it for the past few days and I'm too tired to sort out the files so I'll see if I can pakrat it all tomorrow but it would be nice if you lot could let me know if you are actually gonna show up or I might as well sleep lol
Wont be anything special, I'll just upload the bsp and put a link here and then I'll host a server and post IP and password and we'll have a few matches. Might add some bots if it is empty.
Edit: So this Sunday at 2:00 PM GMT: refer to this:
http://wwp.greenwichmeantime.com/I'll update post with a link to bsp. Turn up or dont turn up, we've decided a playtest isn't needed as much as we thought but we're doing this more for fun now.
Sounds like Sunday is the day people love so what time? Afternoon? Gah timezones etc etc Can someone else calculate it "tl;dr bottom"Hey, I've been working on a CSS map for the past few months that was blocked out by Smokerscough who worked on the mod Rock 24 which some of you may remember a few years ago.
My point being, I'm concerned the map hasn't been tested enough and I'm not going to make custom art that fits the level only to find rooms are edited in size so I'm thinking it might be good to host a "small" playmatch between some close TWHL'ers and to get some feedback.
We intend to port this to CS:GO when it's released to take full advantage of the new lighting system. Let me know if you might be interested and what day is good for you. If it comes to it I might just release a compiled version so you can play on your own with bots or something. We just need feedback.
Anyway here's a recent hammer pic and below that an older pic. Note it's playable but visually it's pretty fugly but we're working on it.
Really old pic:
I f**king hate rails. I made them fit these rooms and we ended up changing them so SWOOSH down went my hard work so I stopped making collision models for the time being XD
tl;dr: made css map, want to playtest? say yes / no and a day that suits you.