Forum posts

Posted 18 years ago2006-06-26 03:22:28 UTC
in How did you find TWHL? Post #186945
I was looking for tutorials and I found this great site.
Posted 18 years ago2006-06-25 05:14:09 UTC
in Finding Textures Post #186787
What's WON Half-Life?
Posted 18 years ago2006-06-24 15:28:40 UTC
in Finding Textures Post #186727
Remember to turn off steam before opening the GCF file.
Posted 18 years ago2006-06-24 05:20:16 UTC
in Scripting commands? Post #186665
Is there any other ways to do it without spirit? And my map is for CS1.6
Posted 18 years ago2006-06-24 05:16:11 UTC
in Scripting commands? Post #186663
But I've heard that the other peoples who want's to play my map needs Spirit too. Is that right?
Posted 18 years ago2006-06-24 05:13:18 UTC
in Scripting commands? Post #186661
Is it possible to script console commands for a map? Like sv_gravity 200, sv_airaccelerate 100... Thoes stuff. :zonked:
Posted 18 years ago2006-06-23 17:26:05 UTC
in Crazy Idea! Post #186600
Me too.
Posted 18 years ago2006-06-23 14:36:15 UTC
in Firewall = No Servers :'( Post #186564
I got the same problem... Even when I forward the ports =/
Posted 18 years ago2006-06-22 09:11:35 UTC
in Low poly Ford Sierra Post #186337
Yea... It wouldn't hurt too much on adding more polies to the tyres.
Posted 18 years ago2006-06-19 17:55:42 UTC
in Hammer 3.4 VS 3.5 beta. Post #185963
I use 3.5... But I havn't been able to fix the model thing so it's a little useless for me... I havn't found any bugs so it wont do anything.
Posted 18 years ago2006-06-18 17:41:49 UTC
in Custom "movie" textures Post #185729
And a lot of mb
Posted 18 years ago2006-06-18 13:45:09 UTC
in Lamp model Post #185689
Does anyone know a good lamp model from CSS/HL2? I want like a lamp that would fit on office maps.
Posted 18 years ago2006-06-18 11:18:50 UTC
in Hammer 4 goes crazy! :o Post #185644
Pwned!

[EDIT]

Nhaa sorry... But I don't know what can cause the problem.
Posted 18 years ago2006-06-17 07:31:46 UTC
in ?ber computer fan =) Post #185484
No! SUCCESS!!!! =)
Posted 18 years ago2006-06-17 06:21:56 UTC
in ?ber computer fan =) Post #185478
My laptop is always at 40 C while I'm playing CS1.6... But now it stays at 35 C all the time! SUCCESS!!! :D :D :D :D :D :D
Posted 18 years ago2006-06-16 18:05:59 UTC
in ?ber computer fan =) Post #185394
I spended about 30 minutes fixing a l33t fan for my :heart:ed computer :glad:

User posted image


User posted image


Pretty cool, right?

LOL!
Posted 18 years ago2006-06-14 12:48:09 UTC
in Steam Friends list, Post your name: Post #185110
[SWE] - Rednik :D
Posted 18 years ago2006-06-09 09:31:28 UTC
in 2006 Mapping competition. Post #184391
7th?
Posted 18 years ago2006-06-06 17:48:19 UTC
in DDR map :O Post #184111
NO! ewido anti-malware saved me!
Posted 18 years ago2006-06-06 15:30:52 UTC
in DDR map :O Post #184073
You got virus? :biggrin: I'm sorry for laughing but meh :nuts: I had a pain with killing SpyFalcon!
Posted 18 years ago2006-06-06 09:07:08 UTC
in DDR map :O Post #184017
the blue monkey said it! :P
Posted 18 years ago2006-06-05 17:16:08 UTC
in Friction on ice? Post #183947
I'm planning to make a map that contains a fridge room that's going to contain some DEAD animals :glad: And I'm gonna make ice in that room and I wonder what func_friction settings I should use so it looks like you're sliding on ice.
Posted 18 years ago2006-06-05 11:43:43 UTC
in DDR map :O Post #183914
Thanks man!!! =)
Posted 18 years ago2006-06-05 11:37:59 UTC
in DDR map :O Post #183912
It's a 3dsmax model... And I only got experince with MS3d =/
Posted 18 years ago2006-06-05 10:57:39 UTC
in DDR map :O Post #183900
Too sad it wasn't a complete DDR model... Then I would have all the textures needed!
Posted 18 years ago2006-06-05 10:30:22 UTC
in DDR map :O Post #183895
holy dear hell!!! each arrow is a 1024x1024 texture! :aghast:
Posted 18 years ago2006-06-05 10:25:58 UTC
in DDR map :O Post #183890
Posted 18 years ago2006-06-05 10:10:33 UTC
in DDR map :O Post #183887
So which image should i take all the textures from? :tired: :tired: :tired:

http://images.google.com/images?q=ddr+machine&hl=en&btnG=Search+Images
Posted 18 years ago2006-06-05 09:54:37 UTC
in DDR map :O Post #183883
I'm not that good with photoshop... And on google i get tons of pics on the machine... But I can't make textures of of those pictures =/
Posted 18 years ago2006-06-05 09:42:19 UTC
in DDR map :O Post #183877
I'm planning to make a map that contains one DDR machine. And I need someone who can get or make textures... Anyone that wanna do it?
Posted 18 years ago2006-06-04 18:21:42 UTC
in 2006 Mapping competition. Post #183786
And what is that HLCC that all of you got opened on each screenshot? I'm so noobish that I don't know a shit except that spirit is used to create fog :aghast:
Posted 18 years ago2006-06-04 18:20:26 UTC
in 2006 Mapping competition. Post #183785
Wow unbreakable! That's a hell of details! My computer would explode when running that map =)
Posted 18 years ago2006-06-04 15:46:12 UTC
in bump mapping in HL1 Post #183753
What would happend if you compiled a map with bump maps and then let other ppls play it that doesn't have the bump map files?
Posted 18 years ago2006-06-04 11:33:38 UTC
in Spirit 1.2? Post #183715
So where do you get this tool? And is there any good tutorials?
Posted 18 years ago2006-06-04 10:47:25 UTC
in Spirit 1.2? Post #183710
What is that Spirit program that everyone's talking about? :zonked:
Posted 18 years ago2006-06-04 10:46:20 UTC
in Hammer Sprite View Post #183709
They don't show up in 3.4... VHE 3.5 was made to show models and sprites. :tired:
Posted 18 years ago2006-06-04 06:08:43 UTC
in bump mapping in HL1 Post #183676
Cool! I've never seen that before! I'm gonna try it out later... But does it make the compile time longer?
Posted 18 years ago2006-06-03 17:33:45 UTC
in Hello thread! Here?s the hello thread! Post #183577
lolololololol
Posted 18 years ago2006-06-03 17:31:09 UTC
in Newest art work! =) Post #183576
Yep... Very good question =)
Posted 18 years ago2006-06-03 16:02:52 UTC
in Newest art work! =) Post #183554
Yep... Madcow did a very good art work there! :sarcastic:
Posted 18 years ago2006-06-03 14:36:58 UTC
in Newest art work! =) Post #183543
Thanks for all the great comments!!! :D :biggrin: And I made it to practise my PS skills a little and I was bored... Because steam was hating me :quizzical:
Posted 18 years ago2006-06-03 12:00:33 UTC
in Newest art work! =) Post #183518
I am done with my MP5!
User posted image
It took me about 2 hours to make it. Completely from scratch... I just had a googled pic in the background when I made the lines... But everything that you see in the pic was made by me.
Posted 18 years ago2006-06-03 11:59:41 UTC
in "Why do we Swear?" Post #183517
I'm addicted to it... Also I got like a kinda stupid sickness or something... All the time when I see a text I must place them in different groups... Only 3 letters can be in the same group and then I count how many groups it is... I've been doing it for like 3 years and it gets very annoying... And I can't stop for some reason... :zonked:
Posted 18 years ago2006-06-03 10:54:25 UTC
in Texture problem? Post #183507
Yes it is spyware... I scanned it with 3 anti-virus programs... I got the same report from all of them.
Posted 18 years ago2006-06-03 09:00:05 UTC
in Texture problem? Post #183497
They converted it to png because they don't allow bmp's... And png's is exactly like bmp but it compressess them. And do you got that tool from imageshack so you can upload a picture by right clicking on a picture? If so, good work at getting spyware =)
Posted 18 years ago2006-06-03 08:46:16 UTC
in Modified textures! Post #183495
I use them so my mapping looks cooler ;) Because when I use that texture for aaatrigger I get a kinda Source feeling :biggrin: Yes, I know that I'm stupid :tired:
Posted 18 years ago2006-06-03 06:50:04 UTC
in Physics in HL1? Post #183474
The physics are quite cool anyhow... But they are moving a lot after the death =/
Posted 18 years ago2006-06-03 06:48:06 UTC
in Modified textures! Post #183472
If you've modified any of the default textures, just post them here so we all others can see. Here's mine:
User posted image
:D
Posted 18 years ago2006-06-03 03:56:27 UTC
in Physics in HL1? Post #183454
And bad PC's would crash :cry:
Posted 18 years ago2006-06-03 03:53:11 UTC
in Black lines? Post #183453
Hey nice map =) But the car looks a little blurry =/