Forum posts

Posted 18 years ago2005-09-02 15:52:52 UTC
in Movies Post #131833
'Forrest Gump'
a very good film, as is 'lost in translation'

'Waterboy' (or whatever its called) was very good, brilliant really :)
38_98 38_98Lord
Posted 18 years ago2005-09-02 15:12:29 UTC
in teleport trigger delay not working Post #131818
okay..
38_98 38_98Lord
Posted 18 years ago2005-09-02 09:17:11 UTC
in Gas Prices Post #131722
The UK has an oil supply too (from the north sea) but its not much, its mainly imported from foreign countrys like Venezuela. I don't know how much it costs in britain at the moment though...
38_98 38_98Lord
Posted 18 years ago2005-09-02 08:17:28 UTC
in Steam Post #131712
the only reason i hate it is because you need a worthwhile computer to keep steam running (or to have it at all), i don't have that and alot of people don't. And now because of that i can no longer play any multiplayer games...Its the only way i can connect to servers. And i can't create them :(
38_98 38_98Lord
Posted 18 years ago2005-09-02 07:09:32 UTC
in Movies Post #131696
Kung fu films are quite cool. The old ones are nice too but i hate how all the characters seem to talk out of synchronization, its just stupid really :
38_98 38_98Lord
Posted 18 years ago2005-09-02 07:05:50 UTC
in New map Im working on Post #131693
and, if you look around in somewhere like a bus dept. there usually like square/retangles anyway..

I quite like it, the grass does look a lil' unusually.

What kind of building are you making? (like a bus dept. Or something)

The lighting is kinda bad, i don't really think the sky suits the lighting level. Either change the sky to something clear or change the lighting. :)

EDIT: i don't get any pop-ups, don't you have protection against them?
38_98 38_98Lord
Posted 18 years ago2005-09-02 06:04:09 UTC
in Movies Post #131683
lasersaber
lightsaber...

I thought the first 2 starwars movies were pretty shite, starwars 3 (now that i think of it) wasn't really too good..I do like all the films from 4 onwards.

Hehe bender :D
38_98 38_98Lord
Posted 18 years ago2005-09-01 14:58:16 UTC
in Movies Post #131569
Well, if you like Anime, 38_98, you've clearly got no taste at all.
you clearly have no taste.

Usual suspect is pretty darn good.
38: "percent eighty-five"? Dude, wake up .
DO'H!
Hitchhikeres guide = pwnage
hitchhikers suck, i didn't know it was out yet though.
38_98 38_98Lord
Posted 18 years ago2005-09-01 12:26:06 UTC
in decal Post #131533
yes use +wadinclude or whatever it was, or just go to the tutorial on making custom textures.

oh, and you can edit posts, just thought i'd point out
38_98 38_98Lord
Posted 18 years ago2005-09-01 12:19:27 UTC
in Movies Post #131530
even the new Hitchhikers film is better than the tripe you guys are talking about.
LIES!!! YOU TELL LIES!!! Even this 'tripe' is better then that...that...there is no name for films like that..

Although, i tend to like anime movies about %85 better then the regular films

Althought, there is one movie that i think will always rock, or movies in this case..Back the the future trilogy :)
38_98 38_98Lord
Posted 18 years ago2005-09-01 12:16:26 UTC
in Urb's Multiple Choice Fan Fiction Post #131529
Short briefing on the flight[b/]

[u][b]Forces of flight
[/u]

An aircraft needs to forces to fly: lift to keep it up and thrust to propel it forward. Lift overcomes the plane's weight, and thrust overcomes the drag caused by air flowing past the plane. When an aircraft is cruising, lift is equal to weight and thrust is equal to drag.
Lift
  ^
  |
  |
<--Thrust (AIRCRAFT) -->Drag
|
|
v
Weight
[u]Flying controls[/u]

An aircraft is steered through the air by way of three main control surfaces - the elevators on the tailplane, the ailerons on the wings and a rudder under the fin.

Elevators - make the aircraft's nose tilt up and down.
Ailerons - make the aircraft roll from side to side.
The rudder - maks the aircraft 'yaw' left or right.

[u]Aero engine types[/u]

An aircraft's engines drive it through the air by producing thrust. Different types of engine produce thrust in different ways. Piston and turbo-prop engines drive propellers that screw into the air, just as a ship propeller bites into the water. Turbo-jet and turbo-fan engines produces a fast moving stream of gas that pushes the aircraft forwards.

Piston engines

These work in the same way as car engines. Petrol and air vapour are mixed in the engines cylinder's and they cause an explosion. The explosions push the pistons, which turn a shaft. The shaft then turns the propeller.

Turbo-prop engines

The simplest type of jets. A turbo-jet engine with a propeller is called a turbo-prop engine. A motor turns the compressor and the propeller, which provides the main engine thrust.

Turbo-jet engines

Air is drawn in and compressed, then sent to a chamber where fuel burns. The gases produced are shot out of the back of the engine, which pushes the aircraft forwards, like a deflating balloon.

Turbo-fan engines

A hybrid of turbo-jet and turbo-props, the turbo-fan engine sucks in air, which is combined with the backdraft from the fan, and also sends air around the engine, producing the same effect as a propeller.
38_98 38_98Lord
Posted 18 years ago2005-09-01 08:27:36 UTC
in Movies Post #131471
it was randomly comical, and who cares if he's in it anyway?
38_98 38_98Lord
Posted 18 years ago2005-09-01 08:26:39 UTC
in sv_startsound problem Post #131470
Tried triggering it with a button to check if it wasn't a problem with the train?
havne't tried that yet...

the option was ambience/jetflyby1.wav

I've tried recreating it by changing the train to func_tracktrain and deleting and remaking the ambience (checking what i put in throughly) and the same error prevailed.

Trying different wavs is what im going to do in about an hours time (because im watching T.V :P )
38_98 38_98Lord
Posted 18 years ago2005-09-01 08:15:00 UTC
in Movies Post #131467
SPACE JAM FOR THE WIN!!!!!
you mean the looney toons film? That was ok :D
38_98 38_98Lord
Posted 18 years ago2005-09-01 08:12:58 UTC
in sv_startsound problem Post #131466
no, its set at 10, when i first had the problem, i thought the same thing and turned it down to 5...

I've changed a few things too, maybe using a different wav could solve it?

I'll start googling round sites...I hope i find my awnser
38_98 38_98Lord
Posted 18 years ago2005-09-01 05:56:24 UTC
in sv_startsound problem Post #131453
the same thing, sv_startsound volume:2555

Do you think i should try a different site, like leakfree.org?
38_98 38_98Lord
Posted 18 years ago2005-09-01 05:31:00 UTC
in Obesity Post #131444
I eat like crazy. And I do play sports. I just have a very high metabolism.
thats because its harder for a younger person to gain weight then older people..
38_98 38_98Lord
Posted 18 years ago2005-09-01 05:28:46 UTC
in sv_startsound problem Post #131443
sorry, i was quite tired at the time, i meant to say taht the ambience is the only thing that plays, which is triggered by the train crossing a path_corner
If you have two loud ambient generics going/starting at the exact time will cause this error. Other than that, well... anyone else?
thats what tommy14 said, i checked everything and ran through my map again, yet whenever i trigger the train it still didn't work, it just gave me the same error...Thats the confusing part
38_98 38_98Lord
Posted 18 years ago2005-08-31 19:30:43 UTC
in sv_startsound problem Post #131403
I had this problem when i was amking a small setup on a func_train, one of the path_corners had a fire on pass in which targetted an ambience.

I setup the ambience properly, but when i ran the map (after a successful compile) i got an error (when i triggered the train) saying sv_startsound volume:2555, i checked tommy14 and i got this
This is a sound collision that can happen when 2 entitys try to make the same sound at the same time. An example: 2 trains running the same rail sound, both trains started by the same button so they try to open the sound file at the same time. The only known solution is to turn off the sound fx for both entitys....but that was for one case, feel free to experiment!
(For the SV also see SVC_BAD - since I am uncertain if it may not be related to memory overflow of too many entitys loading too many wavs into the precache. sv_startsound is just a guess so far....)
You can also try typing developer 3 into the console while playing the map, then walking through a trigger that targets the wav. The report may give a hint as to what is wrong.
i checked out other sounds, no other sounds were being activated at the same time, the train was created sound. The ambience was the only thing that was a sound and yet no matter what i try it didn't work.. :(

Does anyone know how i may be able to fix this?
38_98 38_98Lord
Posted 18 years ago2005-08-31 19:10:18 UTC
in Obesity Post #131382
thats why i said woohoo, because im not the most skinny person! Yay!!!
38_98 38_98Lord
Posted 18 years ago2005-08-31 18:07:59 UTC
in Movies Post #131339
hehe yeh, that was great
:D
38_98 38_98Lord
Posted 18 years ago2005-08-31 17:41:21 UTC
in I got an Idea 2 Post #131329
so...who has the map now?

I think the idea has died... :(
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:40:17 UTC
in What Made You a Mapper? Post #131319
Are you a good mapper Mr.Good Map? for I never saw any map of yours!
must be, his name says so! Obey the name...Obey the name...
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:38:55 UTC
in Whats your favourite mod of all time? Post #131317
Big Lolly
never heard of that one before, candyland style im guessing, like alice in wonderland or something?
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:35:42 UTC
in Movies Post #131313
i can't remember exactly what the name was, i now it had the line 'dude wheres my car?' i would lovwe to see that again, now that was ultra pawnage! :P
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:33:42 UTC
in Whats your favourite mod of all time? Post #131307
Joined: 2nd June 2005 (91 days ago)
as you can clearly see luke, i have been here for a very short period of time compared to most people, and would not know this.

Vampire slayer is pretty damn cool, i like brainbread, for its, how should i put it? gaming style. TFC has to be another, that was damn good! I loved the action involved. CS for its teamplay, if you got onto a good server it was just awesome, i remember when i killed someone with a shotgun when i had only 1 life left, and barely any armour. That was funny...

Those are my top 3 :)
hl2 doesn't have any cool mods yet..
indeed
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:26:16 UTC
in Whats your favourite mod of all time? Post #131303
oh i fogot to add:

What is your favourite mod and why?
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:15:16 UTC
in Whats your favourite mod of all time? Post #131299
A question for both HL1 and HL2

I dunno what mine would be.. :
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:13:14 UTC
in What Made You a Mapper? Post #131296
Been there, done that.
amen..
38_98 38_98Lord
Posted 18 years ago2005-08-31 16:11:09 UTC
in What Made You a Mapper? Post #131293
1999: i started way way way back when i was 7, my older brother was playing a game i soon found out to be half-life, i was quite curious about it, he did mapping too but i never knew about that...

2002:I had got my own copy of half-life, and i had finally been able to play it, i became hooked..It was amazing as a first time experience!

(6-7 months later)

I was searching round for custom maps to play and multiplayer stuff (because at this point i owned a few other mods, like CS) i saw people making maps and some of them produced amazing stuff. Then i found out about a guy called peter manson...His maps were purely amazing and was incredibly fun! At this point i gained enough inspiration that i decided that maybe i should become a mapper

2002, December 27th (or somewhere round there) i downloaded warcraft through a demo disc i owned. At this point i was just pathetic..

For some reason i just ran out of inspiration at this point, i guess i thought it was going to be an easy ride..I made some progress but i gave up in 2003

2004 November:While searching round my computer to clear up space for a sims deluxe pack i found worldcraft, i immediately went on and started mapping, i was a little better then last time...Just about good enough so that in about 1-2 weeks i decided i'd continue.

Beggining of 2005: I was searching through the internet at this point looking to improve my skills, i found tutorials on various sites, about 1 month later TWHL appeared in the list of hits and i entered. I started using it on a regular basis and then, well i joined..

So theres my story...As far as i remember :)
38_98 38_98Lord
Posted 18 years ago2005-08-31 15:34:59 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #131285
no one really has interest in this anymore do they? :(
38_98 38_98Lord
Posted 18 years ago2005-08-31 14:15:58 UTC
in Grand Theft Mapping! Post #131279
they look quite nice! :)

its a shame people always seem to steal maps, just because they have no knowledge or just can't be bothered!
User posted image
38_98 38_98Lord
Posted 18 years ago2005-08-31 12:45:25 UTC
in jet...fly by...how? Post #131272
User posted image
38_98 38_98Lord
Posted 18 years ago2005-08-31 11:39:45 UTC
in TA - Rulz or drulz? Post #131255
Rulz Or DrulzRulz if you like it or Drulz if you dont. Easy. My turn- Rulz
why on earth do you make us say rulz or drulz!? Not only is it completely LAME (no offence) but can't we just say if it was good or not?
38_98 38_98Lord
Posted 18 years ago2005-08-31 11:35:12 UTC
in TA - Rulz or drulz? Post #131253
i love TA, i still play it today (mainly because on my computer, its one of the few games i can still get) i find it quite cool, i like building maps for it too..

I don't take many downloads from TA though, i only have one of the expansion packs and i got that from a pound store :

very good game though ;)

although, i agree with you all...Mr. Good map didnt make much sense...
38_98 38_98Lord
Posted 18 years ago2005-08-31 10:29:40 UTC
in Cd Don't work. Post #131236
yeh...i don't have a file called sierra utilities..
38_98 38_98Lord
Posted 18 years ago2005-08-30 18:03:56 UTC
in Obesity Post #131094
oops..sorry i meant to say 38kg, i read the scales wrong..DO'H!

EDIT:I'm actually 17.1, Woohoo!
38_98 38_98Lord
Posted 18 years ago2005-08-30 18:02:02 UTC
in TWHL after 20 years Post #131093
I really doubt we'll be here in twenty years.
of course...the martians will kills us...either that are big multi-national corporations and enterprises ready to reap our souls :nuts:
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:58:53 UTC
in TWHL worldwide Post #131090
User posted image
okay.....
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:40:56 UTC
in Obesity Post #131086
or if you halved that...i did 149 and 28kg (i didnt know my weight in CM exactly so i put asn aproximation from my last CM measurement and my recent 'standard' measurement...it seems i missed my target on height..
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:35:59 UTC
in TWHL after 20 years Post #131083
yeh...i guess it is...
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:34:24 UTC
in TWHL after 20 years Post #131081
Imagine a group of mid-aged regulars chat about hl
not going to happen! So mi-aged people may talk about it now but im certain we'll all end up moving on from this site...
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:18:29 UTC
in Obesity Post #131069
i just found out my metric, 12.6...

PAWNED! :P
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:14:07 UTC
in Obesity Post #131067
by the way, on standard, my BMI is 1.2...
38_98 38_98Lord
Posted 18 years ago2005-08-30 17:06:36 UTC
in TWHL worldwide Post #131064
Hahaha..good point :P

England sucks!? Aw well...
38_98 38_98Lord
Posted 18 years ago2005-08-30 12:40:00 UTC
in TWHL worldwide Post #130956
Guess where i come from
38_98 38_98Lord
Posted 18 years ago2005-08-30 10:16:08 UTC
in TWHL after 20 years Post #130907
haha...To avoid this bleak future, we must begin a TWHL REVOLUTION!!1!!!1 1337 style ;)
38_98 38_98Lord
Posted 18 years ago2005-08-30 10:13:49 UTC
in TWHL after 20 years Post #130903
haha, Daubs was quite funny, so was Dr.mappers :D
38_98 38_98Lord
Posted 18 years ago2005-08-30 09:33:47 UTC
in TWHL after 20 years Post #130883
Cyber-stabbing?
ban-nuke
so thats what TWHL3 is, its a coverup to hide his strange acts in which he has been making the ban-nuke!!! runs for bunker
38_98 38_98Lord
Posted 18 years ago2005-08-30 03:15:56 UTC
in TWHL after 20 years Post #130832
place bets?
38_98 38_98Lord