Forum posts

Posted 14 years ago2010-07-25 14:31:41 UTC
in Car shooting games Post #283434
check my above edit, is that the one you were thinking of?

Also, sorry if I just ninja'd an edit of your own.
Posted 14 years ago2010-07-25 14:27:44 UTC
in Car shooting games Post #283432
Wasn't there a source mod about vehicular combat or something? I forget, just taking a stab in the dark. Might not be what you're looking for anyway.'

Edit: I went looking for it, and found it

Never played it, so I have no idea if its what you're looking for.
Posted 14 years ago2010-07-25 14:16:12 UTC
in Alien Swarm Post #283430
The controls were weird for maybe 5 minutes, then they got pretty natural. Its a great game as is, just needs more campaigns.
Why are so many assholes play this game?
Because its free, and the swarm of people still trying to get the tf2 hat.

Played with a group of public people, and they killed me at the end of cargo elevator because I was getting a few extra kills for an acheivment from that near-infinite spawn at the end. I seriously wasn't doing it for more than 30 seconds, but they all opened fire on me anyway. I left.

Played with a group of public people, tried doing the same thing. Some guy starts flipping out on me over his mic for taking too long. I reply "Whats the matter, gotta go jack off in five minutes? give me a fucking break and let me get an extra 9 or 10 kills" When we got back to the lobby, I was kicked.

TRIED playing with a group of public people, a bunch of arrogant third-level promotion level 27s, who kept telling me all the weapons and items I used suck, and that I'm a "nub faggot" Might I say squad inventory coordination isnt terribly neccesary on NORMAL. I left.

Enough ranting about asshole player-bases.

tl;dr A large number of Alien Swarm players are angry little kids who wouldn't be able to afford the game, but have it anyway because its free.
Posted 14 years ago2010-07-25 14:05:14 UTC
in Car shooting games Post #283428
The only one I can actually think of off the top of my head is Streets of Sim City. Which isn't good, or fun, or even worth downloading/buying in the least.

I never really had any car games I guess.
Posted 14 years ago2010-07-15 16:45:28 UTC
in Nightvision effect - how to? Post #283074
I remember op4's night vision being really weird. It acted as if a pointlight entity was following the character around. because things would just be green until you got close to them, then they'd get brighter. But I dunno, I don't know much about HL coding.
Posted 14 years ago2010-06-25 18:29:23 UTC
in Competition 28 Post #282337
Its funny because no ones going to start their entries until one week from the end.
I was going to discuss, but then I saw grim commanding us to discuss and I taught "You are not the king of me!!!!", so I shall not discuss.
That's also why he never listens to anyone when they tell him its "thought", not "taught".
Posted 14 years ago2010-06-20 08:23:47 UTC
in Deviant Art Post #282117
Facepalm.

What have I started?
Posted 14 years ago2010-06-18 22:25:17 UTC
in Deviant Art Post #282012
^ Word.
Posted 14 years ago2010-06-18 21:20:39 UTC
in Deviant Art Post #282008
A while back, I tried to find the thread that contained whatever war that ended with orpheus's downfall, but I couldn't find it. I always wondered what happened
Posted 14 years ago2010-05-05 21:16:33 UTC
in Post your screenshots! WIP thread Post #281002
@Joebama: Did you hand-draw those textures?
Posted 14 years ago2010-04-24 00:28:11 UTC
in Handwriting of TWHL Post #280749
Feeds printed pictures of TWHL'er's handwriting into auto Identity-steal-o-matic 2000

ALL YOU'RE CREDIT CARDS ARE BELONG TO ME.
Posted 14 years ago2010-04-19 16:38:50 UTC
in Resources on 2-D RPG games Post #280642
Awesome, I downloaded RPG Maker VX and am messing around with that now.

I just have to know one thing, all these gay anime-looking people, I can remove them all later, right?

Nevermind, 2 things. Can it also create isometric? and not just top down?
Posted 14 years ago2010-04-19 06:43:50 UTC
in Resources on 2-D RPG games Post #280618
I'm thinking of starting to make a 2-D isometric (its not 3-D per se) role playing game, after having been inspired by fallout 1 and 2.

Aside from research I'm already doing, I'm simply curious if any of the TWHL'ers know of any resources on designing this type of game, or have any experience they could share with me.

This is just a little side project of my own, I'm not in any way leaving Half Life mapping.
Posted 14 years ago2010-04-18 16:18:00 UTC
in 23-down's picture thread Ideas required Post #280613
That first picture reminds me of the Lucky Money Club from Deus Ex. Just the way the lights look, and how the light hits that certain ceiling texture. Maybe I'm just going crazy, perhaps Potatis can vouch for my observation.

Anyway, the textures, combined with the lighting, really don't give me an impression of blocky architecture, which is good! But the chairs are in plain sight, and they ARE blocky, and it takes away from the rest of the map.
Posted 14 years ago2010-04-04 19:44:35 UTC
in Easter Baskets Post #280249
God damn you. I clicked on the fucking picture.
Posted 14 years ago2010-03-19 21:08:37 UTC
in Favorite Band? Post #279832
Don't have a particular favorite, for years my top 3 have been: Green Day, Metallica, and Three Days Grace.
Posted 14 years ago2010-03-02 19:33:33 UTC
in Compilator wont start up Post #279421
Atom helped me out using teamviewer and steam. its all fixed now! Had to find the keys manually.
Posted 14 years ago2010-03-02 19:09:12 UTC
in Compilator wont start up Post #279419
hmm...searched for atomtools using the find feature, didn't find ANYTHING.

Am I doing it wrong?
Posted 14 years ago2010-03-02 18:58:55 UTC
in Compilator wont start up Post #279411
I've never edited a registry, how would I go about this? :P
Posted 14 years ago2010-03-02 18:01:36 UTC
in Compilator wont start up Post #279408
Since the new ATI drivers fixed the 3-D selection, I reinstalled hammer onto my main computer, set up everything, and downloaded the compilator, but now the compilator wont load, and according to the error message, its apparently pointing to a file that was deleted, when I uninstalled hammer.
User posted image
Full text copied from "Details" box:
[quote]See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************ Exception Text ************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\halflife mapping\Hammer\tools\thecompilator.bat'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamWriter.CreateFile(String path, Boolean append)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding)
at The_Compilator.frmMain.CreateBatch()
at The_Compilator.frmMain.cb2_CheckedChanged(Object sender, EventArgs e)
at System.Windows.Forms.CheckBox.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.CheckBox.set_CheckState(CheckState value)
at System.Windows.Forms.CheckBox.set_Checked(Boolean value)
at The_Compilator.frmMain.Form1_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************ Loaded Assemblies ************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll

The Compilator
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///H:/Program%20Files/Valve%20Hammer%20Editor/tools/The%20Compilator.exe

Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll

System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

************ JIT Debugging ************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.[/quote]

What do I need to do to fix it, modify a registry entry?
Posted 14 years ago2010-02-27 15:15:47 UTC
in Increasing Max Volume In Windows Post #279336
Thanks.
Posted 14 years ago2010-02-26 19:46:55 UTC
in Increasing Max Volume In Windows Post #279319
Nope, didn't get any increase in volume.
Posted 14 years ago2010-02-26 18:33:28 UTC
in Increasing Max Volume In Windows Post #279317
got a little improvement, but it was almost up all the way as it is.
Posted 14 years ago2010-02-26 18:27:47 UTC
in Increasing Max Volume In Windows Post #279315
Soundmax pretty much integrates itself into the windows sound, the windows controls change as soundmax changes, for example:
User posted image
Compare to the soundmax controls, they're the same, and they change when the other changes, they're linked.
Posted 14 years ago2010-02-26 18:18:44 UTC
in Increasing Max Volume In Windows Post #279313
So here's the deal, I got a nice pair of Koss Pro4AA Titanium headphones, and they simply aren't putting out enough volume. I know they can go louder, but the sound controls on the computer are limiting it. I use soundmax digital audio. The volume is up ALL the way on this thing, I'm wondering if anyone knows of any way I can increase the volume put out by my computer, and therefore the headphones.

Screenshot of my soundmax settings.
User posted image
Posted 14 years ago2010-01-24 01:52:30 UTC
in Post your screenshots! WIP thread Post #278345
This is source. We have better ways of doing things.
Posted 14 years ago2010-01-23 22:07:39 UTC
in Post your screenshots! WIP thread Post #278337
I just saw that today, It was rather good, effects were great.
Posted 14 years ago2010-01-21 21:00:25 UTC
in Post your screenshots! WIP thread Post #278249
I didn't. Looks really cool unbreakable!
Posted 14 years ago2010-01-20 23:14:08 UTC
in Post your screenshots! WIP thread Post #278205
I'm wondering what else is in that map that ISN'T in the screenshots.
Posted 14 years ago2010-01-18 14:15:50 UTC
in Australia continues to censor Post #278094
money comes out of players in cod 6 instead of blood.
That is their way of forever mocking us for how much money we paid for their game after they screw us over with dedicated server removal.
Posted 14 years ago2010-01-14 21:26:49 UTC
in Ah, the things you do when you are bored Post #277937
The texturing in that screenshot is pretty bad.

Also, I think software mode makes the textures look a lot more detailed...why is this?
Posted 14 years ago2010-01-07 17:37:00 UTC
in weapon_tripmine Post #277491
I didn't understand the reference, but I lol'd

Psilous, I think I may be starting to like your weird randomness.
Posted 14 years ago2010-01-07 17:35:10 UTC
in To Kill A Big Daddy Post #277490
I like the shocktrap method, just because if I use it on a bouncer, while its doing its charge, it ragdolls during said charge, and flies great distances.
Posted 14 years ago2010-01-06 17:34:40 UTC
in Math Problems Post #277416
I come home from school to find...

God dammit. I hate you all.
Posted 14 years ago2010-01-01 16:34:56 UTC
in Someone with much free time, plz? Post #277167
They're trippy, and if they worked, I'd probably enjoy them...in a weird acid-trip kind of way.
Posted 14 years ago2009-12-30 15:45:51 UTC
in Your printed articles Post #277075
I'm pretty sure Psilous is trolling.
Posted 14 years ago2009-12-26 18:17:38 UTC
in Christmas Presents Lawl Post #276935
-Koss Pro 4 AA Titanium Headphones
-Call of Duty: Modern Warfare 2
-Dead Space (For PC)
-Dragon Age: Origins
-Elder Scrolls IV: Oblivion
-Left 4 Dead 2
-Borderlands
-Terminator Salvation on DVD
-Some kind of stereo system that I can plug my iPod into
-a 100$ toothbrush (No, I'm not kidding, its some kind of advanced sonic shit, oh well, it works really well, so whatever)
-a crapton of clothes (AND 200$ worth in gift cards to get MORE clothes)

Most of the stuff, I didn't even ask for, which is always a nice surprise.
Posted 14 years ago2009-12-23 21:20:48 UTC
in Last movie you saw? Post #276892
I quite enjoyed Ferngully as a child.

And by enjoyed, I mean I really enjoyed watching the machines chew up trees, and I would wish that they would get all the trees, but it doesn't happen. D=
Posted 14 years ago2009-12-23 14:29:37 UTC
in Post your screenshots! WIP thread Post #276880
Oh lawd.
Posted 14 years ago2009-12-22 19:47:24 UTC
in Post your screenshots! WIP thread Post #276872
I haven't tried it out yet, so I'm pretty sure I'm asking a dumb question here. but why not just make the computer itself emit light? why do you have to go through all the func_illusionary and stuff?

Edit:

Oh fuck me sideways.

I'm so stupid, never mind me. I just tried out that map.

Did you also use that glow effect for some of the lights? I used the decal test to see, and some of the lights didn't show the decals.
Posted 14 years ago2009-12-20 23:26:19 UTC
in Brittany Murphy - Dead Post #276810
Who cares, really. People die. And I'd rather have someone from hollywood dead than someone who actually makes a difference.
I agree completely, I'd rather some useless person from Hollywood die, than say....some person I talk to every once in a while.

And to these Hollywood people, I say, stop doing shit that causes you to die.

Dumbasses.
Posted 14 years ago2009-12-16 22:31:31 UTC
in Sleep paralysis Post #276699
I haven't had a sex dream...ever...

Is this weird?
Posted 14 years ago2009-12-15 23:58:28 UTC
in Sleep paralysis Post #276651
This has happened to me before, it scared the shit out of me.
Posted 14 years ago2009-12-09 00:41:35 UTC
in Half-Life: Uplink Extended Post #276472
I've gotta try this, but guess what? I gotta get to sleep, to go to school tomorrow! FUCK!

I'll try and download it tomorrow, or Thursday, but I might be hanging out with friends all day, both of those days, so Friday at the latest.
Posted 14 years ago2009-12-07 21:17:18 UTC
in Desktops of December Post #276430
That's real cute potatis. =P
Posted 14 years ago2009-12-05 15:16:49 UTC
in Desktops of December Post #276348
Psilous is high/drunk, Kraken is bipolar.

End of story.
Posted 14 years ago2009-12-05 00:55:59 UTC
in Half-Life: Static Friction Post #276328
Windows XP Home, 32 bit
Posted 14 years ago2009-12-05 00:41:43 UTC
in Half-Life: Static Friction Post #276326
It works best on nvidia cards, ati lags like hell...
Blah.

I got an ATI Radeon HD 3850
Posted 14 years ago2009-12-05 00:37:26 UTC
in Half-Life: Static Friction Post #276324
yeah, I cant take this anymore, the lag is unbearable, running in software mode made it a little better (emphasizing little) and D3D make it better still, but its still god awful.

Edit: just saw your post, want me to post some info about my graphics card?
Posted 14 years ago2009-12-04 23:59:01 UTC
in Half-Life: Static Friction Post #276321
There is no change game, but I got it working anyway.

And wow, after the first intro like sequence, right when I start in that elevator, a huge wave of lag is unleashed on me, as wpolys reach 4000 and epolys reach the 30000s

What?