I had a problem of the fricking func_door, I activate it with a button ,everyth. fine but when I turned back ,I saw the door closing and opening,closing,opening,closing ....
so... :
his trigger once resets after a save. i think this is an ingame bugTHATS ?T ! (PROBLEM)
You could kill the sounds with a trigger_relay's KillTarget (appropriate, eh?) field.OMG!THATS ?T !!THX A LOT!
What on earth??s something wrong...Seventh :
If you don't understand my av, it's a contradiction of America today (which is actually very right wing).
np: - THERE IS NO SONG???What???
Hl2_song29
Hl2_song14
Hl1_song25_remix3
If you don't understand my av, it's a contradiction of America today (which is actually very right wing).why?Because they are trying to kill everybody...
What do you mean by 'console?'i mean uhhh... you know test map right so dont write anything in the parameter,thats it...
It would be more lag..yeah,you are right : That was logical
omg. just leave. dont ask stupid qustions please.This was not
ZHLT Lightflags: Opaque (blocks light)OMG!I didnt know that :