Forum posts

Posted 19 years ago2005-07-13 12:28:50 UTC
in Useless whine about member websites. Post #120612
or www.kissmyassitdoesn'texist.com
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Posted 19 years ago2005-07-13 12:27:53 UTC
in Forum search = high server load. Post #120610
I searched the letter 'T' haha, lol
:P
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Posted 19 years ago2005-07-13 11:44:49 UTC
in Forum search = high server load. Post #120600
Forum Search:

Processed in an extraordinarily slow 4529 milliseconds

...Slow!?
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Posted 19 years ago2005-07-13 10:35:27 UTC
in HL.dll, or client.dll Post #120568
NoOOoOoOooo...


All that work and it turns out that The NovoDex SDK is missing a ControllerManager.cpp, Damn them, Damn them all the hell!!!!

BAH!!!

Unbreakable goes and hides, then cries! :P
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Posted 19 years ago2005-07-13 10:32:33 UTC
in Alien Entities - Unknown Post #120565
Ya like a sweet Bullet-Time effect (CVARS) that could be used in a movie or anything.... ;) ..umm, anywhos
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Posted 19 years ago2005-07-12 16:19:42 UTC
in Half-Life: Hostage Situation Post #120471
ya, your correct Seventh, not all models come with the t model, thats why I said above, make sure they come with the t model. :P
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Posted 19 years ago2005-07-12 14:43:09 UTC
in Half-Life: Hostage Situation Post #120463
the t model is mostly used to change the Pallette of a model, the color etc. ;)
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Posted 19 years ago2005-07-12 14:42:18 UTC
in War of the worlds - idea for a mod Post #120462
Ha, Good luck with that... do you have any idea how hard that would be, or whats required. :

It's a tough task :P
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Posted 19 years ago2005-07-12 14:40:03 UTC
in HL.dll, or client.dll Post #120461
meh, I'm just getting into it Daubster, just trying to push some things to get familiar with the HL Sdk, and the NovoDex SDK
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Posted 19 years ago2005-07-11 20:30:33 UTC
in Half-Life: Hostage Situation Post #120367
As long as you get the t model along with barney.mdl ;)
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Posted 19 years ago2005-07-11 20:29:31 UTC
in HL.dll, or client.dll Post #120366
Hahaha, I know exactly what you mean, I just never really noticed the difference, and I still don't think the client.dll is for mp, but, ok. :D ;)
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Posted 19 years ago2005-07-11 12:03:46 UTC
in sub models?? Heads?? Wha!? Post #120288
You'd have to code it into the fgd file.. I never done that before, but I'm sure it can be done
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Posted 19 years ago2005-07-11 11:53:19 UTC
in Half-Life: Hostage Situation Post #120287
If someone can find the models, I'll be happy to code each one in. Then I'll edit the fgd file.
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Posted 19 years ago2005-07-11 10:29:00 UTC
in HL.dll, or client.dll Post #120269
I'm adding physics to the half-life engine, yet I don't know if it should be part of the client.dll, or hl.dll, can somebody explain to me the differences between these two, other then they have different cpp, and h files. While were'nt it just put into one dll,

And the biggest question, where do I put the physics files, in the client, or hl.dll?

Thanks for the help. :)
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Posted 19 years ago2005-07-11 10:24:39 UTC
in I got an Idea 2 Post #120267
And e-mail recieved. Welcome to the team.. I really like your work. You'll be taking spot 16, after ZombieLoffe ;)
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Posted 19 years ago2005-07-10 16:00:37 UTC
in Competition 16 Post #120169
I got an idea... lets make the HL1 Compo the same, and it can be hosted on your website as well Trapt... what do you think?

This compo can be for HL1, and 2!?
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Posted 19 years ago2005-07-10 15:56:22 UTC
in I got an Idea 2 Post #120168
ok, sounds good Gargly.. thanks man ,

As soon as I get the map Gman, I'll send it too you.
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Posted 19 years ago2005-07-09 18:50:31 UTC
in op4.fdg Post #120028
too bad we can't get the source for Op4. :
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Posted 19 years ago2005-07-09 18:45:59 UTC
in I got an Idea 2 Post #120026
I'm trying to get ahold of Gargly to see how he is progressing with his part of the map, he's had the map for way past his time, I'm just awaiting him to send it too me, then it's on to you Gman.
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Posted 19 years ago2005-07-09 16:11:40 UTC
in I got an Idea 2 Post #119960
Sure are, just send me a brief resume and screenshots of your work. (1-4 screenshots)

Ok, guys, Where going to have to start bumbing if I don't get any replies! Gargly, you will be moved down the list!..

Whats going on!? :D
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Posted 19 years ago2005-07-09 15:30:09 UTC
in I got an Idea 2 Post #119941
OK, Gargly, Whats happening?
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Posted 19 years ago2005-07-07 22:45:02 UTC
in London Post #119555
So guys, Everyone take a moment of silence, I'm just hearing about it now. Soo, yep
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Posted 19 years ago2005-07-06 21:36:55 UTC
in I got an Idea 2 Post #119280
alright, cool, ZombieLoffe, I've already seen your work, so ZL takes -14 For Map 5
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Posted 19 years ago2005-07-06 20:46:09 UTC
in I got an Idea 2 Post #119273
TWHLmix2 Progress List

OK, guys here's the new list, we've added yet another member, welcome aboard 38_98.

MAP 1:

+1: Vassy
+2: Kol
+3: Mister Chow
+4: Rabid Monkey

Map 2:

+5: Unbreakable
*6: Garglywargly
-7: Gman

MAP 3:

-8: Jahzel
-9: Hugh Lloyd
-10: Hazardous

MAP 4:

-11: Seventh_Monkey
-12: Ministeve
-13: 38_98

Map 5!? Looking for more members!?

FINAL:

-14: BrattyLord

Compile 1:
  • Kol
Testers:
  • Mister Chow
  • Seventh Monkey
  • Kol
  • Vassy
Revisions:
  • BrattyLord
  • Kol
Final Compile:

-Unbreakable
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Posted 19 years ago2005-07-06 20:34:25 UTC
in I got an Idea 2 Post #119270
Sounds good.
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Posted 19 years ago2005-07-06 09:50:05 UTC
in Tutorial Rage Post #119068
hahahaa, ZL! :P
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Posted 19 years ago2005-07-06 09:48:59 UTC
in To shut up Leet People [closed] Post #119067
hahahaa, HiLaRiOuS!
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Posted 19 years ago2005-07-06 09:09:26 UTC
in Competition 16 Post #119054
Well, what we need is for moderators to have Atoms powers, or at least, even 1 moderator. So we can keep them consistant.
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Posted 19 years ago2005-07-06 08:54:05 UTC
in I got an Idea 2 Post #119047
As of now Eded, that is'nt being takin' into consideration, it will most likely just be released, I don't think beta testers will be needed. Although, you never know, it's up to you guys, you guys think a beta tester is needed?
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Posted 19 years ago2005-07-06 08:51:08 UTC
in Competition 16 Post #119046
I knew this would happen, is HL1 Compos now non-existent!? :(
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Posted 19 years ago2005-07-05 20:40:39 UTC
in I got an Idea 2 Post #118967
no problem Brattylord, thank-you.

Ok, so, 38_98, a resume will be good. The resume can consist of snapshots of your work. Just send them to me.

Now, I need to know who has the map at this point, and I need all the other maps bsp, and rmf's to be sent to me, along with models, sounds, or anything else that is being used. So they can be bug-free.

It's time to get this project finished up!

Any other suggestions will now be looked upon now, so if you have any questions/suggestions, do post. ;)

Thanks again to Brattylord, and I'll be looking forward to working with you guys.

:)
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Posted 19 years ago2005-07-05 14:03:59 UTC
in I got an Idea 2 Post #118867
I'm up to grab the spot BrattyLord. Just fill me in what needs to be done, then consider it done, I'm always here, so it should make this project go by faster, and smoother. ;)
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Posted 19 years ago2005-07-05 14:01:09 UTC
in Leet! [closed] Post #118861
Ha:

//?|<?'? 1??+ ?|<?11? ?|/||| _|,
an example of especially obfuscated leet, this translates to "Mike's leet skills own you". ;)
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Posted 19 years ago2005-07-04 09:39:47 UTC
in I need Opposing Force! [closed] Post #118530
You can get OPF for like $3 here... just search for it at secondhand stores.. cashconverters!?
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Posted 19 years ago2005-07-03 10:41:55 UTC
in MAKE POVERTY HISTORY!!! Post #118352
I signed it yesturday while watching it on tv. Wicked 5hr show of live concerts! :P
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Posted 19 years ago2005-07-01 13:51:27 UTC
in Half-Life: Hostage Situation Post #118097
It may be an empty entity (ambient_generic) go and check for problems.
other than that...!?
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Posted 19 years ago2005-06-30 20:49:30 UTC
in Half-Life: Hostage Situation Post #117970
well, commmmmmeee OOONNnnnnn.. HAHAHA..lol ;)
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Posted 19 years ago2005-06-30 14:05:47 UTC
in Xen Assault [HL1] Post #117908
Woah, guys.. I understand where Saco is coming from, and I suggest you guys understand him better.

Put yourself into his position, he has worked very hard on this mod, and we with models, characters, etc.
What if somebody got ahold of HL:HS, and released it before it was finished, or even HL Nightwatch, I don't know about you but I'd be just as mad as Saco, and to top it off, I am just as mad.

I'm contacting the head of Snarkpit to find and remove this file at once!!

Hopefully in the future, it doesn't happen again.
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Posted 19 years ago2005-06-29 10:04:54 UTC
in WAre you still with us, Dr. Freeman? Post #117696
16th February 2004 (499 days ago)
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Posted 19 years ago2005-06-29 10:03:32 UTC
in Xen Assault [HL1] Post #117693
38_98 Just go into the valves directory and do into gfx/ and copy the pallette file over to sacos maps gfx directory.
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Posted 19 years ago2005-06-29 10:01:41 UTC
in Half-Life: Hostage Situation Post #117690
No.. I don't really understand that either... can't we just release it?
The moderators can download it along with everybody else, it would make no dif... Up to you guys though. ;)
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Posted 19 years ago2005-06-27 13:29:25 UTC
in Half-Life: Hostage Situation Post #117509
decal numbers.. not going to work, it would look terrible.

Hey guys, heres a wicked camera model, I'm sure lots of you can find a cool spot to use it.

Gargly, I'm sending you the rmf, models, and textures ok.
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Posted 19 years ago2005-06-27 11:55:57 UTC
in Half-Life: Hostage Situation Post #117486
I just got a bunch of city models I'll be using.. Yaaaaa...

Still need door numbers though for the apartment. Anyone know where I can get door number models!?
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Posted 19 years ago2005-06-27 11:55:57 UTC
in Half-Life: Hostage Situation Post #117487
I just got a bunch of city models I'll be using.. Yaaaaa...

Still need door numbers though for the apartment. Anyone know where I can get door number models!?
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Posted 19 years ago2005-06-27 10:09:47 UTC
in Half-Life: Hostage Situation Post #117458
I can add new model weapons.. if I can get my hands on the source code once muzzleflash is through with it.
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Posted 19 years ago2005-06-24 10:22:39 UTC
in Avatars! Post #116707
Oooh! Everybodies changing there avatar! I'm going to change mine too!
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Posted 19 years ago2005-06-23 20:44:22 UTC
in brush out of world? Post #116574
meh... Looks good to me, and if it looks good to me, then its really, really good! ;)
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Posted 19 years ago2005-06-23 11:40:18 UTC
in I'm back (again) Post #116396
...no idea!? :
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Posted 19 years ago2005-06-23 09:04:41 UTC
in Are you ready for it...? Post #116368
COME ON!! :P :P
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Posted 19 years ago2005-06-23 09:01:12 UTC
in Half-Life: Hostage Situation Post #116367
EVILNESS IS BLISS! :zonked:
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