Does there need to be a new thread for every month? Why don't we just create a "Desktops" thread that you can post you monthly desktops on when the time comes.
-Wake up at 6:00 AM -Turn off alarm and go back to sleep -Wake up again 15 minutes later and half asleep, get out of bed -Take a shower -Make breakfast (usually just a slice of toast or 2 with butter and some orange juice) -Feed dogs and let them outside to do their business -Go to school
Um why can't I save when playing though with dev commentary? Does Valve expect to play though all of Portal 2 in one sitting when I'm listening to the dev commentaries?
Help, I got the first test chamber with the blue gel (repulsion gel I believe) and now I'm getting tons of mouse lag, my framerate is fine, averaging out at about 35 FPS but when looking around it skips and lags.
I recently downloaded a high res texture pack for Half-Life Source and I wondering if I could convert Source's .vmt and .vtf texture files to Goldsource's .wad format. Is there a way to convert and/or view Source textures?
I don't know morse code and if I did would I really want to know what he was saying. he could be sending me death threats and that he's gonna call his army to come and kill me, it'll be just like 'The Birds' just watch tomorrow there'll be two then three and so on until the house is surrounded.
Spring has arrived and with it the Robins have returned. But this season there's one odd Robin. Everyday I wake up at 6:00, there is this robin and he sits and pecks at the window. I go to school come home around 3:00 he's STILL there pecking at the window. He doesn't seem very fearful, although he will fly away but only if you get right up to window. I remember a few years back there was a nest of babies in a bush in front of the window and I was curious so I fed the chicks (don't freak out about the mom never coming back because she did) my Mom said she thinks it's one of the babies and now it wants food but I'm doubtful of that. What's this birds problem?
Obliviously the tank is the main attraction of this map as it takes up about 10 of the 30 brushes. Basically just a military garage, I had planned to have the soldier kneeling down by the tank as if he was working on it but I'm still figuring out scripted sequences and couldn't get it to work properly.
Well I'm having yet another problem and instead of spamming and creating a new topic. This time it's with an aiscripted_sequence. I'm basically tring to just get a grunt to play the idle animation crouching_idle. I have it set up that when I spawn I hit a trigger_once that targets a multimanager, the multimanager targets my aiscripted_sequence with its target monster set to my grunt. I have the action animation set to crouching_idle and I have the repeatable flag checked. This is where it goes wrong, even with the repeatable flag checked he won't repeat. He walks to where he has to go plays the animation for about a second or two then gets up and goes into idle. Is there something I'm missing?
I'm having trouble lighting the sky in my map. I've done it before as you can see in my MPH Combat Hall map, but now it's not working and I don't know what I'm doing wrong. I tried using a light_spot and setting to "is sky" and I also tried a light_environment. Is something I'm forgetting?
EDIT: Fixed, I had forgotten to add the "sky" texture to all faces of my sky brushes.
Upon startup it tells me that it an operation not allowed by the security policy and to use the Microsoft .NET framework config tool to grant it access, but I can't find the .net framework config tool. Where is it?
I get this error when trying to run Batch Compiler "Error Writing Batch File: C:Programfiles(x86)/Batch Compiler/compile.bat" I checked that directory only to find compile.bat didn't exist. I re-downloaded the program but it still didn't show up. Does anybody know why this is happening? May it have to do with Windows 7? Are there alternate programs I can use to compile custom wads into the .bsp?
Since when is Goldsource not "hip" There's plenty of content being made for it all the time and people (not just me) still enjoy it's mapping and playing on it.
How do I #1: Make a teleport so that teleporting sound plays and #2 set up a delayed teleport like the one during the RC where you teleport but not right as you get to the area you're being teleported away from?
Don't know much about the topic but the original code was set for the Glock to have 18 rounds per clip so maybe if you set it back to that it would fix it, unless of course you don't want to make that change.
Oh really I didn't notice, I thought I was tracking for while now but I must have forgotten about it. It just came to my mind yesterday and I assumed they hadn't done anything recently but nope my bad. :/ Epic fail
Opinions on: Goldeneye 007 N64 Goldeneye 007 Wii Goldeneye: Source
I for one just got the Wii version and its not bad, not as good as the N64 one but still a game worth playing. Of course the mod for Source isn't out yet but how do you think it will be?