Forum posts

Posted 20 years ago2004-03-21 14:17:15 UTC
in New mod: Ideas needed! Post #20147
a..............haed crab wiht a sniperifle :badass:
Posted 20 years ago2004-03-21 12:02:08 UTC
in realistic Func_train Post #20139
and pathcorners??
Posted 20 years ago2004-03-21 11:59:32 UTC
in New forum board Post #20138
hehehehe/me shame
Posted 20 years ago2004-03-21 11:56:50 UTC
in Life of the Monkey Post #20137
im on the ist :D .....................
.............what does that mean?? do i get a free rubber duck????
Posted 20 years ago2004-03-21 10:55:56 UTC
in Life of the Monkey Post #20133
im gonna use kol to find servers
Posted 20 years ago2004-03-21 10:00:59 UTC
in New forum board Post #20126
hmm i have a bad feeling about htis
Posted 20 years ago2004-03-21 10:00:11 UTC
in cs vault Post #20125
yeah and then be pisssed when they get a sucking ass rating
Posted 20 years ago2004-03-21 08:38:56 UTC
in cs vault Post #20110
oh, and i think the most populair maps should be in front
Posted 20 years ago2004-03-21 07:09:03 UTC
in New forum board Post #20102
thats isnt gonna work here you know
Posted 20 years ago2004-03-21 07:08:03 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #20101
so yuo can put wierd noobish ideas in there wich cant be done but they still want it to be done like a map wiht 100 gargs(i tried believe me) and complaining about the lag
Posted 20 years ago2004-03-21 06:48:59 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #20096
erm isnt that what maps and mods are for???
Posted 20 years ago2004-03-21 06:48:12 UTC
in 3D studio max Post #20095
Posted 20 years ago2004-03-21 06:43:29 UTC
in cs vault Post #20092
oh, i dont care if it takes me a week, movem i will hmm yes miving he will
Posted 20 years ago2004-03-21 06:19:02 UTC
in The New TWHL Post #20085
ohh would be great kol
Posted 20 years ago2004-03-21 06:18:19 UTC
in cs vault Post #20084
iam prepard to do it, i dont have prob wiht moving em all, if no one else wnats to do it. cnat be hard moving a few maps
Posted 20 years ago2004-03-21 04:44:14 UTC
in cs vault Post #20069
lets vote, for a new vault, a cs vault.
i have seen that on one day you see a nice hl map in, after a few days you have to reply, then it is on a other page becasue 20-wannabee iceworld maps has become between it, i say lets put all the cs maps in one big vault, saves time looking for a certain map, especialy if it is form a few months ago.
Posted 20 years ago2004-03-21 04:41:57 UTC
in The New TWHL Post #20068
i liek it how it is, just make a hl2 section
Posted 20 years ago2004-03-20 20:13:24 UTC
in Steam... Post #20033
it screwd up my original hl :(
Posted 20 years ago2004-03-20 20:11:58 UTC
in Spawn Problem! Post #20032
wasnt that a bit ironic??
Posted 20 years ago2004-03-20 20:11:10 UTC
in BOOOOOORED! (of mapping?!) Post #20031
srry bl, somehow i cna only repaint in basic colors:( :(
Posted 20 years ago2004-03-20 20:04:12 UTC
in Ideas plz... Post #20030
ore better, filled wiht inocent childeren when the gate is blocked!!! and then i warp a death squad o gargs in(pepper shivers) :badass:
Posted 20 years ago2004-03-20 19:34:44 UTC
in wad within the bsp Post #20024
use a batch compiler to do it good :)
Posted 20 years ago2004-03-20 14:49:22 UTC
in Spawn Problem! Post #19997
o.....job is scarcastic today
Posted 20 years ago2004-03-20 12:45:16 UTC
in Track Train Post #19966
bah, a trakctrain needs path_tracks
and a func_train needs path_corners
Posted 20 years ago2004-03-20 12:39:05 UTC
in Completely OFF TOPIC!!! (Music). Post #19964
no, we cleared it up before, some guy got his password and spread around he was a girl. see
Posted 20 years ago2004-03-20 06:58:31 UTC
in cs singleplayer? Post #19939
bah the link is down jsut when i got a version wihtout a file to run so its useless for me now
Posted 20 years ago2004-03-20 06:55:22 UTC
in POP-UPS!!!! Post #19937
i have a commedore 64 :)
Posted 20 years ago2004-03-20 06:49:34 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #19930
wiht a render mode of texture and fx amount 0
Posted 20 years ago2004-03-20 06:49:01 UTC
in 3D studio max Post #19929
Posted 20 years ago2004-03-20 06:48:03 UTC
in Flash Avatars Post #19928
lol, would be stuff for me, i checked how many post i got, clsoe to 1000 :nuts:
Posted 20 years ago2004-03-20 06:46:10 UTC
in cs singleplayer? Post #19927
thakns im downlaoding it
Posted 20 years ago2004-03-20 06:35:44 UTC
in Flash Avatars Post #19922
oh never noticed it
Posted 20 years ago2004-03-20 06:34:03 UTC
in cs singleplayer? Post #19921
where do i get counterlife??
Posted 20 years ago2004-03-20 06:12:46 UTC
in Flash Avatars Post #19914
erm i would say couhg dumb couhg and idiot couhg slayed by the admins wraith) em what does kol mean wiht post counts???
Posted 20 years ago2004-03-20 06:10:06 UTC
in New mod: Ideas needed! Post #19913
get some dual; handguns from the specialist, if you dnt have th specialist il will be happy to extract em for you, what about a dual five seven ore golden colts ore a dual mk23 silenced ore not
Posted 20 years ago2004-03-20 06:06:49 UTC
in Life of the Monkey Post #19911
you cna have my firesnark :nuts:
Posted 20 years ago2004-03-20 04:27:25 UTC
in Photoshop Question Post #19905
then what is the prob
Posted 20 years ago2004-03-20 04:25:21 UTC
in missing texture in def Post #19903
none of those problems 7th, no spaces, it was textured everywhere, so the prob is in the grass texture somehow.
Posted 20 years ago2004-03-20 04:23:36 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #19902
do a trigger push wiht 1000 and up, thne people cn get away from the fan
Posted 20 years ago2004-03-20 04:21:48 UTC
in help! Post #19901
i think you should run it with a batch compiler
Posted 20 years ago2004-03-19 18:16:52 UTC
in Life of the Monkey Post #19827
NO, places ned to be preserved for my silly snark
Posted 20 years ago2004-03-19 15:54:36 UTC
in wheres the ice texture? Post #19810
a glas textuer wiht a white texture over it would do it i think
Posted 20 years ago2004-03-19 15:53:35 UTC
in New mod: Ideas needed! Post #19809
if you need costumn textures, i got some advice from a guy who is experienced and who helps me if i need help.
im working on the barbed wire right now :)
Posted 20 years ago2004-03-19 15:52:03 UTC
in Life of the Monkey Post #19807
erm im talking about my own lad
Posted 20 years ago2004-03-19 15:32:15 UTC
in missing texture in def Post #19799
got further, it is the grass texture, if someone could chek it out for probs please do it
Posted 20 years ago2004-03-19 15:20:07 UTC
in missing texture in def Post #19798
got this prob wiht my costum wad, as far as i know there are no mistakes in it.
download it here to see the problem
http://www.xs4all.nl/~dewitnel/peppersplanet/pepper.zip
its 500-600kb and it are 9-12 textures if im rigtht, 2 water 3 metal some window and a failed grass. :P
you can use em freely because they dont work :D
Posted 20 years ago2004-03-19 14:15:16 UTC
in Comics Post #19796
now it is getting scary if you dont tell us it isnt edited
Posted 20 years ago2004-03-19 14:12:36 UTC
in Life of the Monkey Post #19795
I LIKE IT, how many avs can i put in it
Posted 20 years ago2004-03-19 14:10:33 UTC
in Mirror challange Post #19794
see thats what i mena, hes a genious to :D
Posted 20 years ago2004-03-19 14:09:37 UTC
in Flash Avatars Post #19793
lets hope it i really wiish i could make a animated av