Forum posts

Posted 20 years ago2004-03-19 11:41:33 UTC
in Photoshop Question Post #19784
hmm, use path tool an make a selection off it wiht the right mouse button. should help you
Posted 20 years ago2004-03-18 17:39:07 UTC
in 3D studio max Post #19739
i think you can map maps in milkshape but im not sure
Posted 20 years ago2004-03-18 17:37:07 UTC
in Mirror!!!!!!!! Post #19738
NO, stay of flamie, flamie is holy so you bow to flamie. my flamie!!
to server and protect me
Posted 20 years ago2004-03-18 17:30:13 UTC
in Mirror challange Post #19736
not its treu it get multipled by the multpled jsut as wiht the binear numbers, thats all to it
Posted 20 years ago2004-03-18 17:20:51 UTC
in Mirror!!!!!!!! Post #19733
he doesnt care, i made flamie flame resistance
Posted 20 years ago2004-03-18 17:01:37 UTC
in New mod: Ideas needed! Post #19729
and what about costum music???
Posted 20 years ago2004-03-18 16:41:37 UTC
in Flash Avatars Post #19727
well im not planning to make those :D and you cna srt up guidelines
Posted 20 years ago2004-03-18 16:40:33 UTC
in Mirror challange Post #19726
no i mean, you cnat hve 10000 mirrors at once, so i make it in normal guidelines you idiots, learn math homework next time becae it would mean 10000x10000x100000x100000x100000
ore 10000x1000000000x1000000000000000x10000000000000000x adn ever goign on multiple

see it should be all clear now
Posted 20 years ago2004-03-18 16:37:50 UTC
in Mirror!!!!!!!! Post #19725
i like flames
Posted 20 years ago2004-03-18 13:30:13 UTC
in Makin Da' Shiny Floor Post #19688
i know, still its treu, i did to, im totaly preparded for hl2, put my crowbar in the gear and il see how far il come :badass:
Posted 20 years ago2004-03-18 13:28:20 UTC
in Flash Avatars Post #19687
i want em :)
Posted 20 years ago2004-03-18 12:24:18 UTC
in Photoshop Question Post #19684
no!!!! the most nooboie ways
crtl-alt-x the line the piece you want in green, then fill it with the fill tool and pres preview
Posted 20 years ago2004-03-18 11:39:56 UTC
in Mirror!!!!!!!! Post #19674
oh that was a func camera pointed at a info_target
Posted 20 years ago2004-03-18 11:11:01 UTC
in Makin Da' Shiny Floor Post #19671
i dont care about w-polys, people should upgrade there computer for hl2
Posted 20 years ago2004-03-18 11:10:13 UTC
in making a wad Post #19670
ohh, there stuck in my head i think of them when i sleep when i walk when i look at someone i think how high his polygon count would be is that sick??
also look a wire and i think its one unit :nuts:
Posted 20 years ago2004-03-18 11:06:07 UTC
in Completely OFF TOPIC!!! (Music). Post #19668
since lastnight im a great fan from creedence clearwater revival.
especial the nuber it aint me, and offcourse the best of all: susie q
Posted 20 years ago2004-03-18 11:01:16 UTC
in Mirror challange Post #19666
soudns laggy if you have 4 players in a room, would be 40 then
Posted 20 years ago2004-03-18 03:37:40 UTC
in Beginner needs some training LOL Post #19652
lol, the great msn mistery
Posted 20 years ago2004-03-18 03:36:26 UTC
in Makin Da' Shiny Floor Post #19651
it was quit easy: make your room, select everythign except the floor, then copy it
rotate it on x axis 180 degree(ctrl-m)
then pres ctrl-i
and then put the copyed room underneat the other one,
make sure your floor is one unit thick and and a func_wall wiht a render mode of texture between 100-150 fx_amount
and watch out wiht the floor, you might make leaks
Posted 20 years ago2004-03-17 17:12:43 UTC
in Rounded corners Post #19612
hmm, i prefer clipping and vertex manipulation
Posted 20 years ago2004-03-17 16:27:48 UTC
in Scripting Post #19602
and lots of questions
Posted 20 years ago2004-03-17 16:27:12 UTC
in Beginner needs some training LOL Post #19600
The CS ones are from me :) and you might want to search for Steam tutorials on VERC; we don't have much info on Steam because most of us use WON. I don't know if you're aware but HL supports detail textures in the newest update for Steam.
Posted 20 years ago2004-03-17 15:03:03 UTC
in Mirror!!!!!!!! Post #19593
why got my post deleted??
Posted 20 years ago2004-03-17 13:20:17 UTC
in Flash Avatars Post #19572
no you cna use image ready ore somethign similair, it would be saved in a gif image
Posted 20 years ago2004-03-17 13:19:08 UTC
in Mirror challange Post #19571
It isn't possible with the HL engine, it's not that advanced. Use an engine like Deux Ex or Postal 2 (I know you can mirror with those).
Posted 20 years ago2004-03-16 17:31:53 UTC
in Rounded corners Post #19499
hey, you make a piece of raod wiht the oad aligned perfectly. then you move it to a other brush and let it over lap, then you clip the sides right so you got a good corner for a road
Posted 20 years ago2004-03-16 14:54:10 UTC
in making a wad Post #19491
wathc out wiht that, it might screw up the texture. use a prog as adobe photoshop to make it the right size so you dotn need to adjust it in wally
Posted 20 years ago2004-03-16 14:52:57 UTC
in Rounded corners Post #19490
hmm, its outstanding for roads :)
Posted 20 years ago2004-03-16 12:38:34 UTC
in Anime/Movies/TV Shows Post #19484
hmm wait. in 1996 the serie started. ash was 10. its now 2004 he should be 18 now. i just zapped by it again he just looks the same. really really weird you know
Posted 20 years ago2004-03-15 16:48:37 UTC
in Anonymous posts Post #19447
why would they be releasd vassy
Posted 20 years ago2004-03-15 16:28:42 UTC
in Anime/Movies/TV Shows Post #19444
i like bami. and pokemon. BURN EM JUST LIKE MY SNARK
Posted 20 years ago2004-03-15 14:06:51 UTC
in 5GhZ pc!!! Post #19437
well, we all know that already :)
Posted 20 years ago2004-03-15 14:03:22 UTC
in 5GhZ pc!!! Post #19435
i thaught so :P
Posted 20 years ago2004-03-15 14:01:34 UTC
in 5GhZ pc!!! Post #19433
hmm. a bit expensive. what do you do wiht all the speed??
Posted 20 years ago2004-03-15 13:58:08 UTC
in Rounded corners Post #19431
hmm, try mapping for hl rally and you see its a bit harder making bended roads :D
Posted 20 years ago2004-03-15 13:57:15 UTC
in How would i go about doing this? Post #19430
yeah, i also always use a multi maneger. dunno why but i think it is easier. wiht the delay and such stuff
Posted 20 years ago2004-03-15 13:55:10 UTC
in 5GhZ pc!!! Post #19429
erm .that overclocking isnt it...then .....you nedd to have a really good cooler
Posted 20 years ago2004-03-15 13:54:16 UTC
in dynamic lightining in hl!!! Post #19428
well try it and if it works send it to me
Posted 20 years ago2004-03-15 13:51:56 UTC
in Comics Post #19426
never noticed. it looks exactly like mister bush :P
Posted 20 years ago2004-03-14 17:18:03 UTC
in dynamic lightining in hl!!! Post #19382
i have no cleu
Posted 20 years ago2004-03-14 17:13:18 UTC
in de_ss help Post #19381
ss means schutzstaffel, it was the elite command troeps from hitler and his personal bodygaurds. the slaughtherd thousends of jews when they had to left the detention camps when the american troeps came
Posted 20 years ago2004-03-14 16:36:52 UTC
in Comics Post #19376
i heard it form a friend thursday, my fav movie is flippin burgers
Posted 20 years ago2004-03-14 15:02:13 UTC
in dynamic lightining in hl!!! Post #19363
http://collective.valve-erc.com/index.php?doc=1075051453-05891900

thats all what needs to be said. i havent tryed it yet. it works it would be cool
Posted 20 years ago2004-03-14 13:50:15 UTC
in dancing scientist Post #19357
just wack em once wiht a weapon in a closed space where they have little room to move ore when there are other scientists standing around. then he will go flippin
Posted 20 years ago2004-03-14 09:38:26 UTC
in The Old voting chestnut? Post #19328
get out wiht your overlord ;)
Posted 20 years ago2004-03-14 09:37:31 UTC
in dancing scientist Post #19327
i knwo how :)
Posted 20 years ago2004-03-14 07:51:43 UTC
in The Old voting chestnut? Post #19319
lol, so is the gate: www.planethalflife.com/thegate/
Posted 20 years ago2004-03-14 07:50:22 UTC
in 5GhZ pc!!! Post #19318
/me drewls
Posted 20 years ago2004-03-14 04:37:30 UTC
in Comics Post #19303
www.happytreefriends.com warning heavily violent
Posted 20 years ago2004-03-14 04:35:47 UTC
in 5GhZ pc!!! Post #19302
should it??? its just QUIK wish i had that :)