Forum posts

Posted 2 years ago2017-10-28 15:42:15 UTC
in Post your screenshots! WIP thread Post #337853
I know it saves the .bmp format, as for 8-bit, that may require some sciencing to figure out. Never actually done it since I have no need to. :/
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-10-27 15:36:25 UTC
in Post your screenshots! WIP thread Post #337851
Krita officially replaced Photoshop for me. It’s an impressive program and it’s free. It may seem like a photoshop clone but it’s more stable on newer systems which is why I got it. It combines media editing, art and painting, animation, and can export pretty much any known format. It’s super lightweight since it differs much of its work and processes out to different engines to drive the canvas, brushes, text, and so on.

Just tossing that out there, take it or leave it :P
https://krita.org/en/
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-25 20:43:56 UTC
in Quiv Post #337534
It's so evenly half-lit. Put some light entities in the exact center (X, Y, and Z) of a space. It'll stage the lighting better yet keep the corners and detailed areas darker so you can add smaller lights to bring attention to those areas.

I like the style, btw.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-22 23:07:26 UTC
in Liquid Space Post #337483
C++ is olde enough to have books at the library for it.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-22 18:01:35 UTC
in Liquid Space Post #337477
You made his thread and seemed adamant about things. I think you should at least try something to see how it goes, even if it goes incomplete.

Back in the day, I made this and Scotch and Coffee island in unity. Both are rather blah and they were a pain in the ass to even do that much, but it taught me a lot and helped me choose where I wanted to go with my interests.

Don't fret, jump in.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-17 20:04:01 UTC
in Liquid Space Post #337432
Stencylworks is a good program that meets you halfway between lazy and ambitious. It's kinda whatever you want it to be. You could copy and paste tons of bits of other people shared coding and resources, or use drag/drop logic to make your own. It's only 2D but it'll give you a better idea of the more abstract parts of game development that most people never think about when they start. Ya know, the stuff that messes with your head when your knee-deep in bugs or glitches and you have school or work or loved ones gnawing on your sizzling brainmeats.

Good luck!
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-10 19:43:29 UTC
in "Saving" a Decent Concept Post #337372
Yes.

Look at my maps, a lot of them are multiples in the same theme like a series. I was just trying to find the that perfect balance, though the first in each theme was likely the most successful. I often times tried revisiting a theme so I could recapture the magic of making it, but let's face it, the magic was gone. I do remember 'saving' inspirations from maps I played too. Mostly it was visual. Stuff from Halo and Metroid Prime mostly.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-10 12:06:11 UTC
in Sledge (Hammer Alternative) Alpha Build Post #337366
Could there be a 'one-texture mode' that applies a texture of choice to everything nondestructively?
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-08 20:24:34 UTC
in Sledge (Hammer Alternative) Alpha Build Post #337357
Python support? I know python. I used to code some crazy graphics stuff for Maya back in college. With some development, I could extend the toolset.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-08 12:09:08 UTC
in Post your screenshots! WIP thread Post #337352
Zeuxis or NeoTextureEdit?
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-06 13:08:58 UTC
in Hints not working Post #337332
Try a full VIS compile and see what happens.
Or perhaps lower the -maxnodesize to improve accuracy?
These are final compile type stuff, but if it works in the end, you can move on and know it'll be alright.

Unless I'm missing something. Just going from memory.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-05 12:47:38 UTC
in Post your screenshots! WIP thread Post #337304
Quake vs Admer

Admer Mod: The Quakening

Admer Wrecks Quake

Half Admer Half Quake

Good Morning Quake with Admer
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-01 18:04:06 UTC
in Post your screenshots! WIP thread Post #337217
I don't want to live in a world where goldsource has smooth seemless edges.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-09-01 12:49:22 UTC
in Post your screenshots! WIP thread Post #337214
I know that bad grammar I'm sorry plz forgiv
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-31 23:26:05 UTC
in Post your screenshots! WIP thread Post #337197
I moved to blender from max after ten years as well.
Welcome to the 'I moved from max to blender after ten years' club.

We have hats.

That model is super nice though. I haven't yet done anything serious yet in blender.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-30 22:00:20 UTC
in Half-Life 3 released! Post #337180
I know this is a joke, but a strange feeling came over me, and it's happened before.

Imagine if this was real. Like a Black Mesa level crew continued it filled in the story based on what we know. It'd take a mountain of detective work, but it'd be amazing.

And no I'm not high, I'm a little burnt out from last night.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-27 18:59:06 UTC
in Timer in HL1? Post #337107
Try a very slow moving train that will fire a path's target when it hits the end. It's what I used for the King of the Hill setup for HLDM. It was reliable, could start/stop, and could even reverse.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-27 12:33:18 UTC
in Why is it green? (lighting problem) Post #337100
Is the light mixing with the minor amount of blue in the texture? Might have a bit too much light.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-25 15:48:45 UTC
in HL2: Episode 3 Post #337037
There are no spoilers. It's a preview like for any game or movie just creatively written out and addressed from Gordon Freeman. It's weakly encrypted because if such a letter was written by Gordon to someone, it would have to be in order to keep certain details secure if the letter was intercepted.

Also consider the date. End of August is when most stuff starts popping up, which actually coincides with a fall release, with is not only great for the holidays, but the award shows in December. Most things are nominated based on the fact that it's the most recent awesome thing, involving its residual amazingness to propel the vote.

Look at the dates around the Halo games https://en.m.wikipedia.org/wiki/List_of_Halo_media

Making a good game isn't enough anymore, it takes an ocean of social media momentum and advertisement. They know they have something amazing, and shrouding it infamy will give it a bigger boost through the Internet grapevine for more effectively than any paid conventional ad source that their competitors may be doing.

The fact that it came from Laidlaw is the dead giveaway. He's a writer, and this isn't outside his realm of expertise. His departure from Valve was far too parachuted for him to be barred by a severance contract NDA. He is still perfectly within his right to do exactly what he did. His retirement from Valve isn't even two years old yet, and by the time he departed, his job could've easily been concluded with Ep3.

I think we'll see a release at some point this fall.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-25 14:16:37 UTC
in HL2: Episode 3 Post #337032
Guerilla marketing.
I'm going to wait and see how things go.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-12 16:18:10 UTC
in TWHL Pockets Post #336861
What's with the storage space greed? I have 5.2 gb and I've only used 26% of it.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-08-11 21:49:54 UTC
in TWHL Pockets Post #336855
Dropbox doesn't have a file size limit, I have SMJ backups on there as well as the music source files.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-29 20:53:12 UTC
in TWHL Pockets Post #336559
At least you have a map. I won't be able to participate with the schedule I have.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-29 16:10:52 UTC
in TWHL Pockets Post #336546
Cubicles was a little different. Different rules and the maps didn't link together which makes this more interesting. Good job on things so far.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-22 19:09:46 UTC
in Post your screenshots! WIP thread Post #336238
I thought it was a "seen by npc" thing because you can change where the npc's "eye" is using the model's qc script. I gathered it was an origin point for a ray that fires at the center of the player's phys box. This is mostly speculation, I never delved into engine stuff.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-22 13:38:04 UTC
in Post your screenshots! WIP thread Post #336231
There are triggers in the monster entities for detection like if the player is seen, heard, generally detected, that kinda stuff. Paired with good mapping and a clever entity setup, it's very possible.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-19 12:45:10 UTC
in Mega Maker Post #336152
What's done is done. If Nintendo shuts them down, they could benefit from the infamy.

"Yeah Nintendo shut us down, but we have something great in store for you if you support our Kickstarter!" Bam.

Haven't tried it yet at all but if I get some free time, I might check it out.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-07-18 13:25:42 UTC
in The Core Post #336116
Just cut The Core off right where it is and make the rest The Core episode 1 plz thnx.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-05-21 16:33:22 UTC
in Post your screenshots! WIP thread Post #334990
Yeah I'm working on a an indie game.
"Temple" is looking good :D
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-05-21 03:07:42 UTC
in Post your screenshots! WIP thread Post #334986
Since I'm here, here's my latest little invention.
User posted image
It's a dynamic cartographer that maps every tile. It's stupidly optimized and accurate.

Progress is slow, spent all day reinstalling Visual Studio 2015 so it all works again. Numerous bugs but nothing outside my skill level so far. ^_^

@Windawz: Temple maps looks awesome. Who cares about what it is exactly, it's HLDM, a Tau Cannon sounds the same on every arena.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-05-01 02:36:11 UTC
in Post your screenshots! WIP thread Post #334698
Yeah, congrats Tetsu0, I was there to witness it on Twitch. ^_^
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-04-30 13:47:23 UTC
in Post your screenshots! WIP thread Post #334692
Oh god yes, low-spec art is amazing, especially when it's good.
User posted image
Rimrook RimrookGoldsource Guru
Posted 2 years ago2017-04-28 00:38:25 UTC
in Your dream game Post #334663
Takes notes

My dream game would be a sandbox game a lot like minecraft but combine it with that Euclidean Unlimited Detail engine and just go. I actually really prefer more peaceful games, or team games versus a computer opponent.

A pipe dream game would be a new modern version of Blast Corps for the N64 with online multiplayer and a level editor so there's endless levels.

I also love platformers, like Metroid and Megaman, and I'm basically making my dream platformer right now. :)

@jessie - SMJ has a New Game Plus mode, and I fully realize that starting a new game with existing abilities and knowledge trivializes a lot. So I wrote a script to swap rooms with different or harder versions to compensate this. Also, enemies will be tougher and items will be of a higher grade.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2016-12-20 18:19:20 UTC
in Competition 34: HL Re-Imagined Post #332799
I'm going to bring back rat hunt.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2016-12-05 00:01:10 UTC
in Competition 34: HL Re-Imagined Post #332556
If you're worried about packing, make it a mod. It'll keep things nice and tidy and it's easy for the judges to install.
Rimrook RimrookGoldsource Guru
Posted 2 years ago2016-12-01 19:47:33 UTC
in Competition 34: HL Re-Imagined Post #332508
It's been a long time since I've played Super Gordon Freeman Maker.

:hammer:
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-07-28 01:14:41 UTC
in TWHL Cake Decorating Contest 2016 Post #330996
The mod pack "Long Live the King" is about kingdom ruling and defending. I'm still working on it but a beta is out.

#shamelesspromotion

https://mods.curse.com/modpacks/minecraft/247793-long-live-the-king
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-07-27 03:45:03 UTC
in TWHL Cake Decorating Contest 2016 Post #330981
Dauby's private Mitch Buchanan lifestyle preservation society pontoon island is nice thiamine of year.
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-07-25 21:13:01 UTC
in TWHL Cake Decorating Contest 2016 Post #330954
We did image tennis with a blank world map once and claimed territories. We should do image tennis again but do it like the rest of the Internet.
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-07-21 17:58:26 UTC
in TWHL Cake Decorating Contest 2016 Post #330922
Dammit stu put it on the cake. :pirate:
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-07-21 13:30:18 UTC
in TWHL Cake Decorating Contest 2016 Post #330920
User posted image
Well they remade Doom so, why not.

Rules are simple: Use your photoshop kung-fu to decorate this cake. Extra points for creativity.

Have fun!
Rimrook RimrookGoldsource Guru
Posted 3 years ago2016-06-19 11:22:27 UTC
in Post your screenshots! WIP thread Post #330516
This one's my favorite :)
User posted image
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-09-28 12:45:24 UTC
in TWHL: Bakurai (TWHL PROJECT 2) Post #327066
couldn't we form a list and everyone link their map to the person after them?
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-08-20 23:06:00 UTC
in Windows 10 Desktops Post #326783
Hey guys what did I miss?

...

Awww :nervous:
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-07-25 01:21:13 UTC
in Sledge (Hammer Alternative) Alpha Build Post #326554
Rimrook drops his dough-nut.

fuck.
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-07-01 23:04:43 UTC
in Latest Wall Worm Updates and New Videos Post #326157
There's a walk through camera in max. It's the two little shoe prints icon in the bottom left I think. Been a while. Max was created for architecture and has remained to be oriented towards that since. Though it does a lot of things now but it's still compatible with cad softwares.

A blender plugin would still be a good idea.

If I can spend 4 months getting controller support for my indie project, you can certainly make a port to blender. Fuck I know I don't need controller support but it is indeed a good idea. Plus people wanted it.
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-07-01 20:01:15 UTC
in Latest Wall Worm Updates and New Videos Post #326155
I didn't learn Blender for shits and giggles, I needed it for my new job.

I believe it would be good for the plugin as well.
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-07-01 16:41:46 UTC
in Latest Wall Worm Updates and New Videos Post #326152
Blender version please? More people have blender because its free. I use blender now too. Not as well as Max but I needed to upgrade from Max7 badly.
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-06-05 13:05:48 UTC
in game_player_equip info Post #325802
This example might provide some insight.
http://twhl.info/vault.php?map=5393
Rimrook RimrookGoldsource Guru
Posted 4 years ago2015-04-23 01:55:19 UTC
in Competition Proposition Post #325345
How about "fire" for a theme?
Rimrook RimrookGoldsource Guru