Forum posts

Posted 20 years ago2004-01-05 17:24:22 UTC
in HEY! Post #10800
dont like it
and let atom decide in a poll
Posted 20 years ago2004-01-05 17:12:28 UTC
in PEPPER READ THIS! and a ques. Post #10799
where on irc right now but do you have msn??
Posted 20 years ago2004-01-05 16:27:42 UTC
in The Matrix Online - Best game ever Post #10794
i cna make that myself and.. we have starwars galaxies that is even better , you have to build your own town and stuff you can have real battles and stuff
Posted 20 years ago2004-01-05 16:11:42 UTC
in PEPPER READ THIS! and a ques. Post #10793
erm no i made that avator today myself you want one to?? :lol: :cool:
Posted 20 years ago2004-01-05 15:07:33 UTC
in MAP VAULT Post #10779
i mean jax, sorry tlax a typo :cool:
Posted 20 years ago2004-01-05 15:05:31 UTC
in Lingo Post #10776
uh i have in a magazine a link to a site for dutch people with a the terms from the game world explained :P
Posted 20 years ago2004-01-05 15:03:52 UTC
in MOVIES Post #10774
is this still going on?????
Posted 20 years ago2004-01-05 15:01:57 UTC
in HL2: Source Boycott Post #10773
i jsut passed the 1200, shoudl make a special anti 7th avator login thingie :P
Posted 20 years ago2004-01-05 15:00:12 UTC
in CONSOLE WARS Post #10772
first of all no xbox, you xbox user are up by bill gates, on the box of hallo it says: only for xbox.. well I GOT THE PC DEMO,YOUR ARE ALL SCRWED BY MICROSOFT.
playstation 2..old.
then there's only one left. but...neh
i hope you all recon the commodore 64
Posted 20 years ago2004-01-05 14:55:31 UTC
in The Matrix Online - Best game ever Post #10770
i need a free mmorpg on internet...really :|
Posted 20 years ago2004-01-05 10:37:48 UTC
in TOBRATTYLORD Post #10751
not here
Posted 20 years ago2004-01-05 10:35:44 UTC
in Elavator?Morpheus we are coming(Matrix1) Post #10750
i always say: multimanger's do the job(dont realyl say it but it's tru) :lol:
Posted 20 years ago2004-01-05 10:30:21 UTC
in Textures Post #10748
the wadfather
Posted 20 years ago2004-01-05 10:28:49 UTC
in peach model Post #10745
this iant good, really not good, erm...if this is our inteligence
Posted 20 years ago2004-01-05 07:30:08 UTC
in Another question about sounds Post #10725
yep he's right i always thaught mp3 to wav makes it bigger and..it does :|
Posted 20 years ago2004-01-04 12:26:30 UTC
in Hall of fame Post #10506
i think we should drop it i dont like the idea, you will create to much competition
Posted 20 years ago2004-01-04 08:57:07 UTC
in Hall of fame Post #10473
ooh i really should do that :lol:
Posted 20 years ago2004-01-04 08:55:58 UTC
in Downloading from the vault Post #10471
i sometimes, and it wasnt my connection and the day afyer i tryed again and it worked :P
Posted 20 years ago2004-01-04 08:53:39 UTC
in Tommy's Site Post #10469
let me gues ....it means...ANDY!!!!
Posted 20 years ago2004-01-01 08:47:44 UTC
in MAP VAULT Post #10030
hail to jax :badass:
Posted 20 years ago2004-01-01 07:27:34 UTC
in MAP VAULT Post #10021
i play cs bot i dont bother looking at them i prefer hl maps......hmmm i made the tutorials on cs...srry ;) lol
Posted 20 years ago2004-01-01 06:59:08 UTC
in problem compiling Post #10019
why not???
Posted 20 years ago2004-01-01 06:55:55 UTC
in NULL, HINT & SKIP? Post #10017
i remember andy mentioned it once
Posted 20 years ago2004-01-01 06:54:57 UTC
in texturing on a map... Post #10016
yeah, hehehe i dindt used in my tfc map and wel.. a lot of ugly lines :zonked:
Posted 20 years ago2004-01-01 06:53:35 UTC
in Several issues Post #10015
erm kol dat is very easy if you like vertex manipulation :P

Easy?
Ok, make a 2560x2560x1088 map with a VM floor, lots of Hills and Valleys and get it to run in software mode without short surfaces. (Good Luck: Andy)
Posted 20 years ago2004-01-01 06:22:17 UTC
in NULL, HINT & SKIP? Post #10008
they have to do something wiht light and r-speeds but i never looked at them :
Posted 20 years ago2003-12-31 13:35:25 UTC
in Mod for a mod? Post #9939
well it both wont work so you have to adjsut the ahl fgd adn then everyone who want to play your maps have to have that fgd. the models you could copy and past into the ahl directory. and you cant start t2 h games in 1 time cna you ;)
Posted 20 years ago2003-12-31 13:17:04 UTC
in texturing on a map... Post #9938
hmm had it once to used center nad some shifting
Posted 20 years ago2003-12-31 13:09:00 UTC
in problem compiling Post #9934
no?? i thaught the manual came with the the tools

pepper, I think it is safe to assume that you haven't read the manual, or you don't have the right tools :-)
Posted 20 years ago2003-12-31 13:07:21 UTC
in Water Post #9933
get ice chat
Posted 20 years ago2003-12-31 13:04:00 UTC
in Names Post #9932
lol steinin is right :P
Posted 20 years ago2003-12-31 09:36:37 UTC
in fore-warning Post #9905
:) nothing to say more :)
Posted 20 years ago2003-12-31 09:32:35 UTC
in Names Post #9904
my real name is casper christiaan de wit, never use my second name almost noone know's it :nuts: :cool:
Posted 20 years ago2003-12-30 19:00:46 UTC
in fore-warning Post #9857
erm ..(starting mind control program)PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ PC RULEZ. so now all spread the word pc rulez. and vassy, HALF-LIFE IS THE BEST SHOOTER EVER YOU IDIOT
Posted 20 years ago2003-12-30 14:01:04 UTC
in PQL, Issues... TWHL? Post #9813
now you got me in a surface tension mood :zonked: now i really dont now when to expect it.....just like hl 2 :x
Posted 20 years ago2003-12-30 13:56:08 UTC
in error for lan on mods Post #9812
you gto that mdl yourself?? maby reinstall cs-hl
Posted 20 years ago2003-12-30 13:21:49 UTC
in problem compiling Post #9810
you better do
Posted 20 years ago2003-12-30 13:12:52 UTC
in problem compiling Post #9808
emr if you have a leak dont start over again some people here are good in finding leaks. and sometimes it's very simple to find your leak ;)
Posted 20 years ago2003-12-30 11:35:43 UTC
in New strange Leak thing. Post #9803
i land but dont die i jasut get a veceloty to low and evrrythign stops:) with out god mode :o
Posted 20 years ago2003-12-30 11:34:48 UTC
in problem compiling Post #9801
remember my first..was wihtout one tutorial only the manual:) no sky so you had a good look at the void
Posted 20 years ago2003-12-30 10:17:12 UTC
in problem compiling Post #9795
yep forgot that, silly me :nuts:
Posted 20 years ago2003-12-30 09:57:44 UTC
in TFC fgd. Post #9793
lol you think the collective is so hard to navigate andy?? :D
Posted 20 years ago2003-12-30 09:56:46 UTC
in problem compiling Post #9792
erm if you send the map to casdewit@Xs4all.nl ore post it in the prob vault. but i think the problem is easy. but to now it sure give me a loook at the .rmf ;)
Posted 20 years ago2003-12-30 09:14:32 UTC
in problem compiling Post #9788
erm well hull means ...wll i dont now really how to explain but chek this http://www.cariad.co.za/twhl/glossaryinfo.php?id=47 shold help you to explain what a hull is, you got a info_player_start, casue if you dont have one the game doesnt now where to put the player :P
hope it got you a bit further
Posted 20 years ago2003-12-30 08:45:28 UTC
in Names Post #9784
ah lotr the return of the king great movie if i cna say it myself
:P
Posted 20 years ago2003-12-30 07:31:18 UTC
in New Mod. Odd Error. Mod_NumForName Post #9773
if iam rihgt you miss some files...i had that wiht a mod i downloaded :zonked:
Posted 20 years ago2003-12-30 07:29:24 UTC
in BlackDeath & Stuff! Post #9772
ty. a bit pissed on myself when i hadfinsihd some texutres ad then my computer crashed :o damn trojan virus........ :(
Posted 20 years ago2003-12-30 07:27:29 UTC
in New strange Leak thing. Post #9771
no, i have survided the void wiht out dying i could just walk around it :|
Posted 20 years ago2003-12-30 07:25:15 UTC
in Annnnnnnnnnnddd ACTION! Post #9769
erm to be fair..there are four ways wich require a lot of setup.. that was one of the tutorials i had almost finishd when my computer crashed :nuts:
Posted 20 years ago2003-12-30 06:40:09 UTC
in Coca Cola Post #9763
uh i kae my own coke :o