Forum posts

Posted 18 years ago2005-08-17 12:10:26 UTC
in Problem with lights Post #128144
Or you might try batch compiling... They need less memory.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 10:58:26 UTC
in SWAT Echo 12 needs help! [Source] Post #128136
Nice... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 03:56:35 UTC
in Song you're listening to now Post #128067
Radioshow - kurva :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 03:44:11 UTC
in What do headcrabs eat Post #128061
I think that they eat those plantlight things or fungus... Or.... They eat.... WATERMELLONS! :aggrieved: :lol:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 03:32:26 UTC
in Check this out - Awsome new game engine Post #128053
You mean "Seventh-Monkey". atom is AWay On Leave
My bad. ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 03:30:15 UTC
in Broken Arrow recruitment thread - vario Post #128052
Nice... It's all patriotic-ish (your website) ;)
Anyways - nice idea for a mod... I could only help with textures, but I'm already workin in another project... :|
Anywho - lookin forward to play it! :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-16 06:45:47 UTC
in SWAT Echo 12 needs help! [Source] Post #127902
User posted image
User posted image
Made em today... So what do ya think? Am i gd enough as a tex artist? :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-16 05:11:41 UTC
in Song you're listening to now Post #127879
The Prodigy - Fuel My Fire :nuke:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-16 05:10:19 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #127878
Elon you said that coz you wanted to be picked :sarcastic:
Why not PM Vallian? :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-16 05:08:37 UTC
in what would you want? Post #127877
Id love to get enough cash to retire when im 15 :P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 14:17:48 UTC
in SWAT Echo 12 needs help! [Source] Post #127782
Guess I won't skin then... Whatever... I could be a texture artist then... And concept too...
Heres an example of a texture i made wit phsp in 10mins... Its crp, but i havent got any more examples... Just ask me wat example you'd need and ill give ya one... :)
http://www.geocities.com/daubster_maps/wall.jpg
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 13:20:14 UTC
in SWAT Echo 12 needs help! [Source] Post #127771
thinks Dunno.. Guess I could make sumpin about swat before bed.. :)
And for skinning - i can only make textures, coz i dunno, how to skin models technically...
One problem: I have no scanner... But i think i could scan my stuff at my m8tes house... Ill try to scan sumpin tomorrow... And yes I can map, but only for hl1. Modelling? Tried once, not gd enough at this.. coding? Just started on C++ - not gd enough either.. :(
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 13:12:23 UTC
in SWAT Echo 12 needs help! [Source] Post #127765
Id use a soccom.45 or a usp... Five-seven also sounds swat-ish... :|
And a BIG no for the deagle... That really doesn't sound like a swat weapon... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 13:12:21 UTC
in SWAT Echo 12 needs help! [Source] Post #127764
Id use a soccom.45 or a usp... Five-seven also sounds swat-ish... :|
And a BIG no for the deagle... That really doesn't sound like a swat weapon... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 13:08:52 UTC
in SWAT Echo 12 needs help! [Source] Post #127762
Id like to do both...
I think that you need skinning sooner, but i can do some concepts too... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 12:47:54 UTC
in SWAT Echo 12 needs help! [Source] Post #127752
I can handle phsp... Guess i could skin for ya.... :)
Oooh! Oooh! Pick me! Pick meeee!! I'd love to do concept art!! :D Btw there is a p90 model in hl2Substance... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 12:42:30 UTC
in knifes Post #127750
Just euip the player with a knife and nothin else... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 12:39:55 UTC
in Check this out - Awsome new game engine Post #127748
That really is somethin awesome... Well, Atom... Better start on making a TWOF site... ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 12:36:44 UTC
in Combine Heli for HL1 Post #127747
Whoa!! That was beautiful! Submit it to the prefab lab! Or at least post it in TWHL... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-15 12:31:28 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #127745
Nice chapter, 38_98! :)
Wonder if i'll ever be able to write sumpin as long as that... :glad:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-12 05:31:08 UTC
in RMF files Post #127222
I won't talk bout decompiling... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-12 05:29:08 UTC
in Black Mesa Source Update Post #127220
Looks so... AWESOME! That dam is really sumthin... :o
Those rocks and that bunker are just unreal!! :roll:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:39:41 UTC
in NULL Textures Post #127131
You can use any texture as long as it has null for a name! :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:33:41 UTC
in NULL Textures Post #127126
Just name any texture NULL and you'll have it! The image means nothing! The name is important.. Do you think that the engine can tell, which texture is aaatrigger by it's uglyness? ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:30:52 UTC
in Muh Website Post #127123
It's ok, but I would change the main links into somethin nicer. (text with styles or sumpin, nut plain, boring Arial. I mean, comooon! It's not even bold! Give me fuckin a break!... gets slapped in the head and wakes up) Right.. Where was I? Oh yea.. That's it :)
PS. like the green-ish style :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:27:19 UTC
in The old version of HL? (1997) Post #127120
I've heard that Half-life WAS made with a highly modifyed quake 2 engine. I bet it was this version that was made with the modifyed quake engine. Normal half-life just doesn't look like quake2! :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:20:57 UTC
in Funny-Error Post #127119
It's no error... It just informs you when someone reviews your map... :
If you reviewed your own map, it's made to make you feel bad for being such a poor misshapen, miserable, lousy, bad-looking creature, who deserves to be hung on a high-voltage electric pylon with a copper wire and... gets hit with a brick and a duck at once and falls asleep :P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:15:36 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #127116
Are you with us, Rowleybob? :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:14:01 UTC
in Who's What, When? Post #127115
I have... cracks fingers
Half-life
Half-life: Opposing Force
Half-life: Blue Shift
Counter-Strike
The Specialists
Spirit
MINIMICUS
HLywood
Timefall
Various compo minimods,
various mods i reviewed from twhl
Half-Life2
CS:S
Hl2Substance
Garry's mod

Beat that!
:P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 13:08:34 UTC
in The old version of HL? (1997) Post #127114
Holy crap! Even the screenies are the same!! :biggrin:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-11 12:59:56 UTC
in The old version of HL? (1997) Post #127112
I knew bout this!! There was an article about hl in an old gaming mag i had! It was a 1998 one... They all looked stretched... :biggrin:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 13:20:31 UTC
in CODER WANTED! Post #127027
I just started on C++.. Can't help ya' yet... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 13:11:46 UTC
in Weird spots Post #127025
Thanks, SariBous! That fixed the problem! The bullsquid was stuck in the floor! :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 08:43:20 UTC
in The combines end -Comic Post #126952
Not bad... :)
He could have said: "Hey lady, wanna see my big gun?" :lol:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 08:37:48 UTC
in Weird spots Post #126947
Elon: On lol! The node wasn't 8 units above ground! I'll see if this will help! :lol:
Highlander: I'll have a look, thanks. :)
Any ideas on how the bullsquid got those spots? That's not a node problem.
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 05:12:43 UTC
in Weird spots Post #126925
Hi, everyone!
I'm workin on my mod and I encounter weird things.
Picture of the problem
As you see, some kind of weird spots keep floating around the bullchicken.
This also happens, when I place info_nodes in my maps. when compiled they look like spots and are not passable.
Pic. of the node.
The spots on the bullsquid dissapear only when I bash the bullsquids' body into gibs... And the spots on the node don't dissapear at all! I encounter this in some more places, with scientists and I dunno, how to fix them. Any ideas on how to remove this bug/problem? Coz it lookes very fucked up... :(
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 03:39:17 UTC
in Error:Memory Post #126920
BATCH COMPILING :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-10 03:35:37 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #126919
Gee, Elon.. Why don't ya' write a longer one? :sarcastic:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 14:10:53 UTC
in Problems with playing mods Post #126866
So the .sc files didn't help?
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 13:31:32 UTC
in Song you're listening to now Post #126860
eels - Last stop this town
eels - Hey man (now you're really living) <- like this one :glad:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 11:27:00 UTC
in So you want a map? Post #126846
Wanting others to do your thinking work for ya? Great strategy... ;)
Anywho if i had any level plans - I'd keep em, not give em to another mapper... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 11:19:53 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #126845
Y'ato's Past
Chapter 2 - "Nightmares"
Y'ato woke up shivering in fear. He felt the light smell of medicine, the Resistance used to relax the patients when healing them. Y'atto jumped from his bed and suddenly grabbed the healer's neck.
"You're a frickin liar!"
"Wha.. What's wrong? Let me..."
Y'ato squeezed his neck harder, making it harder for the healer to breathe.
"You...You're an evil... evil....." Y'ato's eyes started closing and he fell down unconscious.
***
The first thing Y'ato saw was a strange glow. He opened his eyes slowly and saw Wosaki with his elemental staff mumbling some magic words. His tightly closed eyes and wrinkles on his forehead showed that he was deeply concentrated. Y'ato looked around the place he was in. It was gloomy, and the only light was a small candle on a crude table. The walls were damp and cold. Y'ato decided that he was in a cave. Y'ato tried to remember how he got here, or what happened to him before, but his head hurt too much. He was about to stand up, until...
"Aah.. You're awake." said Wosaki without opening his eyes.
"Wha.. What happened?"
"Well I wanted to ask you the same thing."
"I can't remember a thing! My mind is blank. Where am I?"
"You're somewhere safe, Y'ato... You're somewhere safe.... Get some rest now..."
Chap.3 for.... Rowleybob!
phew... Someone make this post sticky... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 08:32:07 UTC
in Y'ato's Past (RPG ADVENTURE #2) Post #126833
W00t! The adventure continues!! :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 05:13:04 UTC
in Xen Assault [HL1] Post #126827
Where? :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 05:07:16 UTC
in Modeling Competition 1: Weapons Post #126826
I'm too much of a n00b at modelling, so i don't think i should enter... Anywho - thanks for the tuts! Maybe I'll learn to model a little wit em.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 04:56:43 UTC
in Xen Assault [HL1] Post #126824
Speakin about bad english... points at Elon :P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 04:52:41 UTC
in Abandoned: Source Post #126823
Looks very nice.. Although it could use some more debris... But it really looks like it's abandoned.. Good work! :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-09 01:53:50 UTC
in Problems with playing mods Post #126817
Well i emailed you all .sc files for hl and cs... But Seventh might be right though... :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-08 04:46:03 UTC
in winbsp Post #126671
Your client.dll is messed up... Re-instll half-life
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-08 04:34:42 UTC
in Problems with playing mods Post #126667
Your crowbar.sc file is missing...
I emailed it for ya...
Daubster DaubsterVault Dweller