Forum posts

Posted 18 years ago2005-07-25 06:36:34 UTC
in Global Trams Post #123365
Yep.. Use 2 different trams.. It would be the easyest... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-25 04:27:57 UTC
in Graphic Art Post #123333
Motion blur? I didn't notice that in ur pic... :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-25 02:30:12 UTC
in Development News Post #123317
Haha! Nice smile! :D
Where did you find it? :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-25 02:19:49 UTC
in Graphic Art Post #123313
They look cool, ZL... Especially the 1 with the lightning... :cool:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-25 02:16:02 UTC
in Need help with.. With... Pascal! :,( Post #123310
Nahthe compiler ver. and the libraries should be the same, cause I used the same CD to install em in both my father's notebook and my PC...
I use Crt and Graph libraries... :(
Any more ideas?
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 14:47:15 UTC
in Need help with.. With... Pascal! :,( Post #123223
Ok since i had nothin to do when i was gone, and the only cpu available was my father's notebook, which is CRAP, I made a game with Pascal... Now It worked fine on the notebook, but once I copy it into my cpu, it always gives me an error, when I try to run it:
Runtime error 200. Division by zero
Now the way I understand it, the compiler thinks, that I try to divide sumthin by 0.. That's bullshit! Theres not 1 single "mod", "div" or "/" in my program! In other words I don't try to divide anythin by anythin! :aghast:
So can anyone in the community, who understands Pascal tell me, why do i get that error? :cry:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 14:08:29 UTC
in Graphic Art Post #123221
You used phsp, right?
The axe: The grain effect is too clearly visible...
The tide: Looks ok, you used the liquify effect smartly and it makes teh img look nice... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 13:34:53 UTC
in Half-Life: Hostage Situation Post #123194
Does alpha mean completely-early-full-o'-error-beta? ;)
Anywho idk, i wanna play it
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 13:22:20 UTC
in Development News Post #123185
Great.. This site needed some updates bad :glad:
iemc, really, what else do you think we should award?
Toss a spare forum award here, guys... ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 13:17:53 UTC
in Anomalous Materials: Redone Post #123184
Nice... Really nice... :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 12:56:57 UTC
in Half-Life: Hostage Situation Post #123177
When is the MOD coming? I'm lookin forward to test the beta :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 12:54:19 UTC
in Faceposer error Post #123175
I linked Ant to a tut on faceposer before... Search the forums for "faceposer" and you'll find it... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 12:52:43 UTC
in Global Trams Post #123174
It's not good to do this, but suspiciously looks around you might decompile the Hl1 maps with teh tram and look how it was done... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-24 12:50:54 UTC
in Development News Post #123173
Dam, this site keeps changin and changin while I'm gone! :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 12:22:54 UTC
in Development News Post #121218
Yea... That would be cool :glad:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 11:57:31 UTC
in Scripted Events Post #121211
I could, but I'll be leaving 2morrow, so I guess I can't help... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 11:41:14 UTC
in Something weird... Post #121205
WEIRD! we should make a documentary. "The secrets of HL2" :quizzical:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 11:34:58 UTC
in Momy, Where do baby Headcrabs come From? Post #121204
Uhh.. Didn't they die? Maybe they were adopted by the aliens, just like the earthers adopted the vortigaunts :cyclops: ....
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 11:25:20 UTC
in Development News Post #121200
I still liked the box, tho... Howabout smileys like this?

We could replace the box with a crate...
User posted image
And if you could, please add something like this:
User posted image
What do ya think of em?

:tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 03:44:27 UTC
in Competition 14 Post #121127
My new map already has high r_speeds :lol:
Guess I'll have to learn 2 use hint brushes... :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 03:42:36 UTC
in Development News Post #121126
:thebox:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-16 03:42:24 UTC
in Development News Post #121125
:cry:
Right... Tis a box.
Daubster DaubsterVault Dweller
This post was made on a thread that has been deleted.
Posted 18 years ago2005-07-16 03:30:52 UTC
in convert .bsp to .map? [closed] Post #121121
How do you use Bsp2map?
You know that you gotta open the .bsp file with it, right? :tired:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 15:11:48 UTC
in Song you're listening to now Post #121039
Eric Schwarz - Blog It Like It's hot
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 15:06:44 UTC
in Vertex Manip.(read tutorial) but need u! Post #121038
You have made leaks all over your map... Why not load your pointfile and find the leaks? :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 14:53:06 UTC
in Graphic Art Post #121035
Now you know, where I got my name ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 14:21:18 UTC
in wierd camera problem Post #121025
Another disturbing avatar... :zonked:
Maybe It's a hammer problem? What's our hammer ver.?
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 14:18:16 UTC
in Urb's Multiple Choice Fan Fiction Post #121024
C'mon do it! do it C'mon doit, doit. Doit, C'mon! :P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 14:05:12 UTC
in Graphic Art Post #121020
And onother one:
User posted image
I just drew it when i was bored wit phsp... It sux, I know, but cut me some slack... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 13:56:47 UTC
in Graphic Art Post #121017
Just had a laugh with my m8s... :P

Explicit picture, not work- or family-safe ? Seventh

Made it in 5 mins wit phsp..
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 04:13:03 UTC
in Your House! Post #120951
I think I'll finish my house after teh compo... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 04:12:02 UTC
in Song you're listening to now Post #120950
HL2 Song 3
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-15 03:55:44 UTC
in Competition 14 Post #120948
Casa del Breen... Looks interesting...I'll participate :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 10:53:28 UTC
in Compiling Help Post #120787
Read the "setting up hammer" tutorial... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 08:03:52 UTC
in Passable today - not passable 2morrow Post #120756
I'll try...
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 05:14:48 UTC
in Song you're listening to now Post #120736
Blog It like its hot - By Eric Schwarz
It rocks! :D
Listen 2 it here
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 04:52:48 UTC
in Compiling Help Post #120734
Actually maps with spaces run on hl, but you can't run em thru console... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 04:51:37 UTC
in Passable today - not passable 2morrow Post #120733
yea..
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 03:09:28 UTC
in Max viewable distance Post #120720
There must be another brush over your sky... It happened to me once. The sky faded into the void, when I kept a brush over the sky... :)
If the'res no brush over it - I give up... :zonked:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 03:05:55 UTC
in Passable today - not passable 2morrow Post #120718
How could I find it? No errors found... :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 03:02:36 UTC
in Are you ready for it...? Post #120714
Did earlyer compos appear so slowly too? :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 02:59:38 UTC
in Site Development Post #120712
Anyway before I came to this site I never heard of counter strike!
:o :o :o
I don't have any suggestions... But still congrats Seventh and Ant! :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 02:56:06 UTC
in War of the worlds - idea for a mod Post #120707
Whoa.. That spaceship looks like... Like a flying saucer model with 3 legs... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 02:53:14 UTC
in Married Post #120706
Oops.. I didn't congrat ya'... Well still congrats!...
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-14 02:50:28 UTC
in Momy, Where do baby Headcrabs come From? Post #120704
Baubuster, thats a mouth.
Dude, get some glasses... It's Daubster :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-13 12:33:00 UTC
in Half Life 2: Nightfall Post #120615
Whoa! Looks awesome! When is the release date?? :o
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-13 12:29:11 UTC
in Anomalous Materials: Redone Post #120613
On second thought - i take my words back bbout the lighting being good... ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-13 12:28:14 UTC
in Anomalous Materials: Redone Post #120611
Looks good... Nice lighting and architecture :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-07-13 12:22:31 UTC
in Forum search = high server load. Post #120606
Never noticed that... :)
Daubster DaubsterVault Dweller