Forum posts

Posted 4 months ago2020-08-29 17:51:14 UTC
in Good old Counter Strike 1.6 maps Post #344671
Yep basically :)
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Posted 6 months ago2020-07-05 20:19:11 UTC
in Good old Counter Strike 1.6 maps Post #344508
God NIPPER :')
I remember i began mapping by him. I inspired to him (not copy) to make my maps in cs
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Posted 6 months ago2020-06-27 12:28:43 UTC
in Good old Counter Strike 1.6 maps Post #344478
Pfff, probably Marwood is dead currently xd
The unique map of ALL Counter Strike lost
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Posted 7 months ago2020-06-21 22:15:29 UTC
in Good old Counter Strike 1.6 maps Post #344447
cs_disco, I love its music. I´ve never found it in any site of mapping...
I found it xd
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Posted 7 months ago2020-06-20 09:56:12 UTC
in Good old Counter Strike 1.6 maps Post #344437
Lol, If im not wrong I think that map I played it years ago xd
Ty btw
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Posted 7 months ago2020-06-16 18:43:58 UTC
in Good old Counter Strike 1.6 maps Post #344410
I want see good old maps from Counter-Strike (2000~2002 already) that be bot friendly if is possible.
Maps I see in Gamebanana/17buddies are mediocre and is really hard find any good.

Can someone give me a list of good oldie cs maps?
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Posted 1 year ago2019-12-19 17:06:14 UTC
in A good tutorials to make TFC maps? Post #343491
I looked there but don't appear me nothing alike
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Posted 1 year ago2019-12-18 22:13:46 UTC
in A good tutorials to make TFC maps? Post #343486
set games rules and put for example blue teams vs red team, and in one map of tfc blue and red team have changed names by "defenders" and "attackers" I want know how make that
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Posted 1 year ago2019-12-18 19:26:58 UTC
in A good tutorials to make TFC maps? Post #343484
Ok, here start why I ak this:
Years ago I made a shitty Team Fortress Classic map what just was a square with some two random noobish "buildings" where just appear you to choose team Blue, Red, Yellow and Green. Let's be honest, I was proud of it.... but now, my mapping skills are good than before. I would like make a GOOD TFC map. This asked this by that story I told (what is legit).
What I would like is learn how make is set teamson map, change names of them, set a deerminated points when you made a frag or when you capture a flag on opponent for example.
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Posted 1 year ago2019-09-07 10:03:58 UTC
in Weird bug in my map... like dust or something Post #343110
There is a way to fix that? Why happen that? Thanks
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Posted 1 year ago2019-09-07 00:06:32 UTC
in Weird bug in my map... like dust or something Post #343108
Map works fine but after few minutes place where I jump or not begin appear that weird dust on air....
Better check image...
Wtf is that?Wtf is that?
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Posted 1 year ago2019-03-23 08:51:30 UTC
in Navigation file doesn't work Post #342316
Me i dont know it too
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Posted 1 year ago2019-03-23 08:50:56 UTC
in Para_ maps in Day of Defeat Post #342315
Ok yeah I use Day of Defeat 1.3 and sturmbot 1.6
But weird is on menu of bots when you choose add axis appear you spawn para soldiers with FG42
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Posted 1 year ago2019-03-21 13:56:41 UTC
in Para_ maps in Day of Defeat Post #342291
I have Sturmbot installed and when I play in "para_" maps the allies spawn but axis not, they appear as dead.
Any idea why happen me this?
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Posted 1 year ago2019-03-19 21:47:15 UTC
in Navigation file doesn't work Post #342284
I use Zbot
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Posted 1 year ago2019-03-10 09:02:38 UTC
in Navigation file doesn't work Post #342212
Well is hard to explain but ill try it best possible.
They get stuck in their spawns going to walls and try traspassing them,getting quiet or walking erratic way.

If you play it you'll see it.
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Posted 1 year ago2019-03-07 08:57:29 UTC
in Navigation file doesn't work Post #342180
This map I made it months ago and for some reason bots don't navigate on stage properly.
Someone could fix .nav file of my map?:
https://gamebanana.com/maps/201987
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Posted 1 year ago2019-03-02 23:52:10 UTC
in Waypoints for this maps [Firearms] Post #342118
I mean that you mentioned generate the waypoints.
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Posted 1 year ago2019-03-02 08:24:37 UTC
in Waypoints for this maps [Firearms] Post #342115
Tell me his name please
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Posted 1 year ago2019-03-01 13:02:09 UTC
in Waypoints for this maps [Firearms] Post #342104
The problem is make waypoints is very hard
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Posted 1 year ago2019-02-25 16:31:59 UTC
in Reviving War in Europe (Half-Life mod) Post #342089
Ok, I download "source" of or bots directly and I adjust them?
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Posted 1 year ago2019-02-24 17:16:57 UTC
in Reviving War in Europe (Half-Life mod) Post #342082
I don't know if someone remember this thread... My thread talking about this
Someone said me I could adjust agrobot of CS or FLF to the mod "War in Europe"
I'm minded seriously in try it.
Is someone disposed help me... I imagine could not be easy work, but I would like see this mod be played (at least little more than now) and see how gameplay was see when you was able download his bots. The mainly problem I find could be the waypoints... that part must make it another person by reason I tried make waypoints for Marinebot but is -fucking- hard.

In last instance, if the first plan to adjust Agrobot from CS/FLF to that mod failed.
We should see how create an easy bot for a hl1 mod (this the "plan B alert")

If you can help here I appreciatte it so much.
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Posted 1 year ago2019-02-22 22:07:20 UTC
in Firebot problem Post #342069
Ok, but because another user requested "how fix it"
In my case I installed Firebot in c:\Sierra\Counter Strike\firearms
And then I was put "firebot" in c:\Sierra\Counter Strike
Thats the better as i can explain it.
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Posted 1 year ago2019-02-20 21:01:19 UTC
in Firebot problem Post #342064
Nevermind.
I fixed it lol
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Posted 1 year ago2019-02-20 15:49:27 UTC
in Firebot problem Post #342063
I have the Firearms 2.4 and I installed the firebot.
When I add them the bots are very dumb and get stuck at coners (very rare times go outside of his spawn but get stuck anyway)
I read the "readme" of Firebot and it says when you put a lower number more smart it is... I made that but keeps happening same.
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Posted 1 year ago2019-02-19 13:06:27 UTC
in Waypoints for this maps [Firearms] Post #342058
lol I forget I made this thread (I didn't expect someone reply it tbh)
I was using Marinebot in FA 2.5
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Posted 2 years ago2019-01-21 12:32:18 UTC
in Waypoints for this maps [Firearms] Post #341755
Is there here who know make waypoints for bots or know someone who could help me?
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Posted 2 years ago2018-10-16 06:02:00 UTC
in Explosive mines working just first round Post #341046
Oh
Thanks for posting
If some1 know any way to make mines restoring every round post it plz
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Posted 2 years ago2018-10-15 18:53:36 UTC
in Explosive mines working just first round Post #341043
Is for cs, I made an "aaatrigger" and set it "trigger_once" and put "env_explosive" and ticked it "repeteable".

Problem is just working 1st round.
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Posted 2 years ago2018-10-14 19:13:48 UTC
in Post your screenshots! WIP thread Post #341039
Posted 2 years ago2018-10-09 20:01:44 UTC
in Turret help Post #341017
:D
Worked fine, now i have more possibilities knowing use func_tank
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Posted 2 years ago2018-10-09 16:44:05 UTC
in Turret help Post #341015
When you say "east" is "X axis" right?
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Posted 2 years ago2018-10-09 14:54:53 UTC
in Turret help Post #341013
When I press "use" the turret turn around crazyly

https://www.youtube.com/watch?v=QA620Y7eU5M
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I mean when a CT/T gets killed appear the name who killed him with icon of gun, well what I mean is where I must go to modify the color of "frag name"
I don't know if you know what I mean.
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Posted 2 years ago2018-09-09 17:01:52 UTC
in Post your screenshots! WIP thread Post #340836
@admer456
Again mapping schools? :v
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Posted 2 years ago2018-09-09 17:00:42 UTC
in Post your screenshots! WIP thread Post #340835
Welp...
MarktMarkt
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Posted 2 years ago2018-09-09 16:38:48 UTC
in Wtf bug in game Post #340834
@Instant Mix

Really thanks a lot! I trashed "env_" prefix and worked <3

@Bruce

No the texture wasn't side texture with any special texture.
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Posted 2 years ago2018-09-09 12:57:05 UTC
in Wtf bug in game Post #340830
Ok, another textures have included "env_" and are fine, is just that texture
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Posted 2 years ago2018-09-09 12:47:02 UTC
in Wtf bug in game Post #340828
when I recorded video was named as "env_sidewalk02", but now is name "env_sidewalk" and happens me the same.
The weird is happens only when I put that texture.
and I didn't give it any special propety (func_ "something" or trigger)
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Posted 2 years ago2018-09-09 12:20:06 UTC
in Wtf bug in game Post #340826
I can't describe it with words... about sidewalk texture i get from a GTA2 screenshot

https://www.youtube.com/watch?v=Bbqtq82tp98
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Posted 2 years ago2018-08-23 19:19:50 UTC
in Player model for HLDM Post #340646
Hi, Sorry but I need ask it here.

Is someone able to make this player model to be used in hldm (the TV is not necessary)
Reason why I publish this is by unknown reason nobody reply to my request ;(
https://gamebanana.com/requests/10410
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Posted 2 years ago2018-08-20 23:04:57 UTC
in War In Europe mod - Bots Post #340619
I suck by reason I don't know programming.
I'll see what I can make tomorrow xd
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Posted 2 years ago2018-08-20 10:35:51 UTC
in War In Europe mod - Bots Post #340617
idk, but "war in europe" is another WWII mod
thanks btw ;)
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Posted 2 years ago2018-08-16 11:43:05 UTC
in War In Europe mod - Bots Post #340563
Hi, I know the mod "War In Europe" have bots (called AgroBOT) but is very hard to find it, someone know where can i get them?
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Posted 2 years ago2018-07-10 14:25:05 UTC
in Host_Error when I compile my map Post #340120
dudes, yesterday what I did was uninstalll vhe and install the hammer from http://www.slackiller.com/hlprograms.htm
But that problem persisted, so in a website (I can't remember now whicj was) one user said go regedit and find hammer file and trash everything was there, and that worked, my map compiled.

But how I was very tired by effort finding in google about my problem with that, i forget told this
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Posted 2 years ago2018-07-09 18:24:07 UTC
in Host_Error when I compile my map Post #340117
I installed vhe from that website but still happening same
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Posted 2 years ago2018-07-09 15:27:16 UTC
in Host_Error when I compile my map Post #340116
yeah I think is better reinstall vhe...
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Posted 2 years ago2018-07-09 14:34:14 UTC
in Host_Error when I compile my map Post #340114
Anyway I hope here works...

https://files.gamebanana.com/bitpit/vhe.rar
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Posted 2 years ago2018-07-09 14:28:20 UTC
in Host_Error when I compile my map Post #340113
wtf to me link works
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Posted 2 years ago2018-07-09 14:05:18 UTC
in Host_Error when I compile my map Post #340111