Half-Life: Hostage Situation Created 19 years ago2005-10-22 08:42:32 UTC by Archie Archie

Created 19 years ago2005-10-22 08:42:32 UTC by Archie Archie

Posted 18 years ago2005-11-29 10:46:16 UTC Post #149733
friend is indeed freund in german. Not sure what todesangst in itself means but angst indeed means fear.
Posted 18 years ago2005-11-29 11:00:49 UTC Post #149734
301 posts in the SECOND thread??? my god. what is that totalled. nobody reply to this until i edit with the number

Edit
1559 hostage situation posts
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-11-29 12:05:42 UTC Post #149743
'todesangst' translates to 'fear of death'

However 'Fear of death' translates to 'Furcht vor Tod'
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2005-11-29 13:44:47 UTC Post #149753
Glad you like the .zip idea but I also like the idea of hiding the code in maps, perhaps the end credits, you have to kill 100 enemies that respawn constantly in a black box...Worth a try, Devil May Cry 3 had it.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-11-30 01:21:54 UTC Post #149843
nope, lets just say that if you watch it through you get the code, but I can't think of many reasons why you wouldn't want to see all my nice scripting and camera work.

and I have some bits of concept art and some stuff. Are you going to include the RMF's in the wad, so people can see how we did some of the stuff?
Posted 18 years ago2005-11-30 06:06:08 UTC Post #149857
Are you going to include the RMF's in the wad
Whot? Ghehe...
Posted 18 years ago2005-11-30 10:27:34 UTC Post #149871
Garg, bad idea, there will be enough people whom dont know what to do with it, it will only add up extra space for the poor modem users.
Posted 18 years ago2005-11-30 12:32:52 UTC Post #149886
Offer it seperately, then.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-11-30 12:42:15 UTC Post #149893
Agreed, though you require some extra webspace for that.

For those wondering, found some inspiration today to continue on the m-14, started the sight. Pretty dang difficult to get right.
Posted 18 years ago2005-11-30 14:25:56 UTC Post #149919
good luck pepper.

an important issue was rased too.

Webspace.

On my HDD, probably with a few deletable files, Hostage situation is 57.3mb! also, once everone's maps have been added with an average of about 1.5mb we're gonna have a BIG mod directory. i'll do some file clearing, get rid of what isn't neccisary but we're really gonna have to find a host.

Edit

Hmm, what are P0, P1, P2 & P3 files?

Edit edit

Reduced to 49.8mb
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-11-30 14:40:11 UTC Post #149925
Look at the glossary for the P? files.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-11-30 14:41:24 UTC Post #149927
Theres a webhost you can get for free that gives you 2GB I believe...Looks for link:

http://www.megaupload.com/

Dada!
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-11-30 15:35:41 UTC Post #149931
the gloassary didnt answer much... it has no information on
P0, P1, P2, P3 files
nor
LIN files
no
PRT files
nor
PTS files
nor
WIC files
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-11-30 15:49:43 UTC Post #149933
Ignore them all. They're temporary compiling files.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-11-30 16:59:59 UTC Post #149952
ok thanks.
Sir Habboi: God didn't create the human, the human created god says:
Also you should be getting HS finished :P Order those fools to finish
Orders mappers to hurry up :glad:
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-11-30 18:16:49 UTC Post #149966
He wanted a sight, and there was a sight.

User posted image


Dont we love ironsights?
User posted image
Posted 18 years ago2005-11-30 18:43:59 UTC Post #149968
pepper, you are a modelling god
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-11-30 21:18:25 UTC Post #149991
If you think about it... This thread is a SPAM thread :o The stuff you?re talking about is irc, msn and mail stuff! :o
Posted 18 years ago2005-11-30 21:33:37 UTC Post #149993
no, IRC has its time constraints. and this is a public record, and open to all to post their opinions in.

Pepper, Mini-14 looks awsome :heart: . although you didn't have to put that much work the sights like that, but thanks for the effort!
Posted 18 years ago2005-11-30 21:46:01 UTC Post #149996
Ah sense you put it that way... Yeah you?re right! :glad:
Posted 18 years ago2005-12-01 12:42:16 UTC Post #150056
Thanks, your giving me way to much credit, it isnt good enough for me yet. And i know a dozen people that can model much better then me.

Question:

Would a scope be required? And would something like this will do as a skin?

http://www.modelguns.co.uk/ruger_mini14.htm
Posted 18 years ago2005-12-01 13:15:56 UTC Post #150058
gawd, it really does look like a WWII rifle :confused:

but.. meh.. i dunno. Anyone got any reference pics of it in bolt metal or something slightly more... modern looking?
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-01 13:43:02 UTC Post #150062
Nop. Just nop.
Posted 18 years ago2005-12-01 14:29:11 UTC Post #150066
Um... Yes.
User posted image
The modern version.
Daubster DaubsterVault Dweller
Posted 18 years ago2005-12-01 14:56:05 UTC Post #150076
Now i do :) .

Should be challeging to skin though.
Posted 18 years ago2005-12-01 19:00:08 UTC Post #150096
you can manage :)
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-02 19:04:32 UTC Post #150213
My section won't be done in time. Sorry, I'm a big slacker. Flame me now!
Posted 18 years ago2005-12-02 19:40:27 UTC Post #150215
YOU SON OF A! :D
Nah, just try really hard and give Hunter what you have left and he will finish it ;)
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-12-02 20:39:16 UTC Post #150231
you can't have your part done in 2 weeks?

if you want me to, you can send me the RMF's for the weekend. I can get some of the stuff done quickly. I need a few days mapping other then my map.
Posted 18 years ago2005-12-03 08:26:34 UTC Post #150260
coldfeet too? goddamnit. I'm already having to finish Saco's cos he's got exams and is losing his internet...

But coldfeet, come on. 2+weeks! it may not be polished and properly tesed, but you could easily come up with 2 maps in that time.
Remember how excited you were when you first joined the mod team? use that as motivation!

Also, on a side note - anybody that doesnt finish on time and doesn't have a valid excuse will be towel-whipped repeatedly by a hot and sweaty Habboi.
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-03 08:59:36 UTC Post #150263
Oo, can I join and then fail to provide on time? :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-03 09:08:36 UTC Post #150264
*note to self - this is TWHL you're dealing with! They like weird stuff.... dont use hot and sweaty men as punishments!
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-03 09:29:46 UTC Post #150266
To finish my product on time i'l need a corporate jet ;) .
Posted 18 years ago2005-12-03 10:12:22 UTC Post #150269
Hey I never agreed to whipping...I mostly bite :quizzical:
If I mapped for HL1 then sure i'd finish a map in 2 weeks...Give it to Garg and he'll use the old magic to spruce it up...
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-12-03 12:16:28 UTC Post #150273
well, I have one more room to finish up. its the one room that im having problems with, my equivilent of hunters crappy room. I can't really get it right, even though its small.

But I have an Idea.

Then its to the Credits Map, which will be sweet
Posted 18 years ago2005-12-03 17:50:43 UTC Post #150300
I'm already having to finish Saco's
I think,I can finish it in 2 weeks.But my chapter is not so big at all.So I think a perfect 1 map would do it.Like I told you before...Anyway the important part of the chapter is that the barney takes scientists and goes (except the slick/scientist one.)The slick one shows you the lab..and well wasnt that the point of the chapter?scientist takes you to lab :
You better finish Coldfeet's :o
Posted 18 years ago2005-12-06 09:34:32 UTC Post #150623
progress report please...

Mine is playable, fiddling with custom textures and lighting.
Trying to spot bugs. etc etc.. optimizing..
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-06 09:36:05 UTC Post #150625
Im having trouble with this stupid camera sequence. I want it so that it moves right through Freeman's keyhole of his appartment/hotel room. Can't quite get it the way i want it to. :/
Posted 18 years ago2005-12-06 09:46:28 UTC Post #150626
that'll be fixable by tweaking, though? so no major problem?
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-06 09:49:06 UTC Post #150627
Not really, but it takes a awfull lot of time. :S
Posted 18 years ago2005-12-06 13:49:11 UTC Post #150668
Garg, do you have a video showing the reloading and ejecting chamber in work? I need to know how its build up before i can continue.
Posted 18 years ago2005-12-06 16:48:13 UTC Post #150699
Muzzle: you know of the -onlyents compile argument, I trust?

pepper: intriguing.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-06 17:05:52 UTC Post #150712
q[Muzzle: you know of the -onlyents compile argument, I trust?]q

Of course i do. I ain't n00b. Lol. :P

Edit: Im so used to these Chatbear quotes. :/
Posted 18 years ago2005-12-06 17:28:14 UTC Post #150717
You edited to apologise, but didn't fix the quotes? :
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-06 18:00:00 UTC Post #150726
lol, my map is comming good. just have to finish up the room and split it into two maps, now that I realize im breaking quite a few HL limits with the one I have now.
Posted 18 years ago2005-12-06 18:04:42 UTC Post #150730
You edited to apologise, but didn't fix the quotes?
Nope, becuase i want YOU to see how short the quote tags are. Just a bracket and a Q, nothing more. Writing [ quote ] and [ / quote ] take so much more time... I allready said this before. Oh well.
Posted 18 years ago2005-12-06 18:05:53 UTC Post #150731
Ah, I see. Well, perhaps I'll give the option of a few different sorts of markup code in TWHL3.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-06 18:06:31 UTC Post #150733
yeah, its a good point, muzz. i always ALWAYS go [qupte] blah [/quote] OH DAMNIT!

its so annoying...

bad luck, gargly.still, not much of a problem. just find an appropriate junction for the changelevel
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-06 18:06:41 UTC Post #150734
:)

Yay for that. :)
Posted 18 years ago2005-12-06 18:57:35 UTC Post #150756
pepper: intriguing
What is so intruinging about it? I want it to be perfect.

Did you see the bf2 credits? At a certain point you see a lad holding a m249 saw in his hands, probably one of the modelers, im so jealous at those people that they can afford to have a real or a model version of the weapon. You can perfectionize it to the extreme's.
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