Created 15 years ago2008-12-29 22:45:57 UTC by Captain Terror
Striker: I'm sure it will be fine, but if i have to edit it--meaning to make certain areas inaccessible to make it moar "roomlike"--, would that be ok??Have you played the map ? :P, the areas where special effects are not present are the areas you can cut or something like that, but please, make those areas with music and disco available for walking
Atom: as soon as the above are complete, i'll send you a link to the complete package. If you want to start compiling everthing but "rooms" and "rooms8" (both those maps still need to be edited), be my guest.Nah, ill wait until you get the complete package ready and assembled.
It's gonna be a quad core 3.2 Ghz, 4GB DDR3.Wow, now that's some force you'll have there. Lucky guy
It's gonna be a quad core 3.2 Ghz, 4GB DDR3Sheesh that is awesome! = P
640x480 textures? those are the only thing i can thing to cause it to crash....That's the problem. 512*512 is the absolute max. Higher resolution textures crash the game.
config.cfgyeah, that's one of my pet peeves too, but i forgot, a new config.cfg is created everytime you play the game... I'll make sure it does not appear in
disco tracksthis issue will be taken care of for the final version 1, sorry. = (
audio commentaryyou are clicking on the "audio commentary" menu item, and then clicking(shooting) "confirm" for "play rooms with audio commentary"?
Mapping notes: Jeff's new old room (1st Jeff's) looks much more interesting now.I wonder how many improvements CT made to version 2... I made a some improvements in V2, including his old ones, but he's probably added more...
I've noticed there is a very misaligned texture in his second room.