Created 6 years ago2018-08-13 10:28:15 UTC by
Penguinboy
Your entry must be for the Steam version of one of the following games: Half-LifeSo vanilla steam HL. Also you can only submit a .bsp.
Your entry (map files or mod name)By this I'm guessing we are allowed to submit our entries in mod format. If so, are we allowed to include custom main menu background images?
Half-Life/Valve
folder and run it, so it needs to work without any custom mods.Oh my God.Translation: Shit, once again I shall have to postpone progress of The Core.
Golly gosh urby I dont recall there being square pot plants in original HL campaign you rebelCompo 36: Literally Just Decompile a HL1 map
Worldcraft 2.0And the original compile tools... eep.
For someone who wants to participate but doesn't have any ideas, I would have tried to imagine what was behind the broken elevator you see just after entering C3A1. You know, it has a loading point inside but leads to nowhere.Funny that you mention this, last year, Don (Unq) over at Run Think Shoot Live hosted a Half-Life anniversary live-stream in which he played through Half-Life in one sitting. It was me who suggested taking a look what's behind those elevator doors: There's a func_button that targets an info_landmark referencing a non-existing bsp file. Great trivia.
Judging will be based on how well your design matches the original game in addition to the standard measures such as lighting, architecture, ambience and texturing.This is confusing me. Is this saying we should... 'mimic' Valve's sloppy style of mapping? By sloppy I mean: