func_pushable Last edited 2 months ago2019-06-07 00:40:29 UTC by MrMystery MrMystery

func_pushable - Brush Entity

The only type of brush entity that can be pushed, pulled, lifted (not by the player) and fall, most commonly used with crates. It can also optionally be breakable.

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2 Comments

Commented 9 years ago2010-02-28 12:16:47 UTC Comment #101135
Well, what's the point of Hull Size? I find it doesn't affect the bounding box of the object.
Commented 4 years ago2014-11-23 14:54:48 UTC Comment #101136
@^: The Hull Size setting determines the pev->size value, which I'm not sure what it's used for.

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